Dungeon Crawl Stone Soup version 0.27-a0-1423-ge5d6b6ab6a (webtiles) character file. Game seed: 7889393333382636221 65 Thargor the Ducker (level 4, -3/32 HPs) Began as a Djinni Fire Elementalist on July 2, 2021. Slain by an orc priest (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (2763 turns). Thargor the Ducker (Djinni Fire Elementalist) Turns: 2763, Time: 00:02:53 Health: -3/32 AC: 2 Str: 7 XL: 4 Next: 34% Gold: 85 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis + (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn e - ring of wizardry MPRegen 0.00/turn m - ring of see invisible @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 buckler Jewellery e - a ring of wizardry (left hand) m - a ring of see invisible (right hand) Scrolls b - a scroll of fear {unknown} c - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} Potions f - a potion of brilliance {unknown} g - a potion of degeneration {unknown} h - 3 potions of ambrosia {unknown} j - a potion of cancellation {unknown} k - a potion of invisibility {unknown} Skills: + Level 1.5 Fighting + Level 2.9 Dodging - Level 1.5 Stealth * Level 1.8 Shields + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 2% 1 b - Conjure Flame Conj/Fire 12% 6-21 6% 3 c - Inner Flame Hex/Fire 12% N/A 6% 3 d - Sticky Flame Conj/Fire 12% 2d4 21% 4 e - Fireball Conj/Fire 6% 3d5 47% 5 f - Shock Conj/Air 48% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the orc but does no damage. The orc is heavily wounded. The foxfire hits the orc but does no damage. The orc is heavily wounded. The foxfire hits the orc but does no damage. The orc is heavily wounded. The foxfire hits the orc but does no damage. The orc is heavily wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc hits you with a +1 mace of holy wrath. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc barely misses you. The foxfire hits the orc priest. The orc priest is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. The orc hits you with a +1 mace of holy wrath. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (21% risk of failure)! Continue anyway? Aiming: Sticky Flame (extremely dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (moderately wounded, ally target, 100% to hit) The sticky flame hits the orc priest. The orc priest is heavily wounded. The orc priest is covered in liquid flames! * * * LOW HITPOINT WARNING * * * The orc priest burns! The foxfire hits the orc priest. The orc priest is severely wounded. The foxfire hits the orc but does no damage. The orc hits you with a +1 mace of holy wrath! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 mace. You die... ..## .. .... .... .##.).. ..... ....).. ..... .)..... ...... #....>........... ......##................ .......oo............... .....§#@................ .....#§§§............... ........................ ........................ ........................ ......†..........#...... ......#........#####.... ...............## ##.## ......(.........# #<.. You could see an orc priest (burning) and an orc. Vanquished Creatures An adder (D:2) A worm (D:2) 3 orcs (D:3) 3 endoplasms 3 goblins (D:1) 5 hobgoblins 6 jackals (D:1) 4 kobolds 7 ball pythons 7 bats 4 frilled lizards 4 rats 48 creatures vanquished. Vanquished Creatures (collateral kills) 3 foxfires (D:1) 3 creatures vanquished. Vanquished Creatures (others) 195 foxfires A plant (D:1) 196 creatures vanquished. Grand Total: 247 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thargor the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 363 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 795 | D:1 | Reached skill level 1 in Fighting 1072 | D:1 | Found a faded altar of an unknown god. 1093 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 1093 | D:1 | Learned a level 1 spell: Shock 1122 | D:1 | Reached skill level 1 in Shields 2326 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 2763 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_C, infiniplex_forest_end_2, infiniplex_forest_lined_3, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_straight_2, basic_ecumenical_altar, minmay_tiny_reverse_x D:2: layout_basic D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Shields | 1 | 1.8 Dodging | | 2.9 Stealth | | 1.5 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Foxfire | 83 | 41 || 124 Sticky Flame | | 1 || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2761 | 2717 | 44 | 0 | 2477 | 3 | 920.3 | Dungeon | 2761 | 2717 | 44 | 0 | 2477 | 3 | 920.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1349 daAuts D:2: 1165 daAuts D:3: 246 daAuts