Thargor Level 1 of the Dungeon [Shop] Musch's Distillery a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) (4, 8, D:1) a +0 dagger (7, 21, D:1) a +0 leather armour (40, 10, D:1) a +0 dagger a +0 short sword (42, -18, D:1) a +0 club (44, -24, D:1) a +0 club (45, 7, D:1) 10 poisoned darts (47, 21, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Dashri's Antique Weapon Shoppe a +0 rapier (92 gold) a +0 war axe (80 gold) a +0 short sword (69 gold) a +0 hunting sling (34 gold) a +1 dagger of venom (216 gold) a +0 short sword (69 gold) the +8 spear "Ybeurch" {elec, Int+2} (1350 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). a +2 hand axe of flaming (400 gold) a +1 antimagic whip (333 gold) the +7 morningstar "Fanusuys" {vorpal, Drain rC+ rN+++ Int-4} (1426 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). rC: It protects you from cold. rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. a +0 hunting sling (34 gold) a +0 hunting sling (34 gold) [Shop] Sogyrch's Magic Scroll Shop a scroll of blinking (82 gold) a scroll of silence (82 gold) a scroll of immolation (38 gold) a scroll of amnesia (38 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of blinking (82 gold) (0, 0, D:2) a +0 long sword (9, -20, D:2) a +0 dagger (9, 14, D:2) a +0 club (27, -24, D:2) a +0 robe a +0 scythe (36, 2, D:2) a +0 short sword 4 stones (39, 14, D:2) a +0 club (50, -9, D:2) 25 bolts (63, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 0, D:3) an amulet of magic regeneration (10, 11, D:3) a +0 dagger a +0 ring mail (11, 10, D:3) a +0 whip a +0 leather armour (11, 11, D:3) a +0 hand axe a +0 leather armour (14, -4, D:3) a +0 club (28, -2, D:3) a +0 club 20 stones (29, -1, D:3) a +0 club a +0 robe (44, 5, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Uwkeara's Jewellery Emporium a +4 ring of evasion (396 gold) a ring of protection from cold (275 gold) the amulet of Matahemo {Acrobat rElec} (484 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rElec: It insulates you from electricity. a ring of flight (192 gold) a ring of positive energy (220 gold) a ring of positive energy (220 gold) a ring of flight (192 gold) a ring of poison resistance (220 gold) a ring of willpower (275 gold) a ring of magical power (220 gold) a +6 ring of intelligence (643 gold) an amulet of guardian spirit (330 gold) an amulet of the acrobat (330 gold) (0, 0, D:4) a +0 dagger (0, 15, D:4) a +0 short sword (1, -1, D:4) a +3 vorpal war axe (1, 0, D:4) a +0 flail a +0 leather armour (7, 5, D:4) a +0 giant spiked club an ogre corpse (15, -23, D:4) a +0 rapier (34, -21, D:4) a +0 robe (34, 13, D:4) a +0 leather armour (35, -8, D:4) a +0 dagger (35, -5, D:4) a +0 whip (35, -3, D:4) a +0 flail (35, 11, D:4) a +0 robe (36, -4, D:4) a +0 spear a gnoll corpse (skeletalised by now) (39, -13, D:4) 20 stones (41, -3, D:4) a +0 chain mail (50, -22, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a potion of curing (4, -8, D:5) a +0 leather armour a +0 short sword (6, -16, D:5) a hobgoblin corpse