Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 23, D:1) 22 sling bullets (3, -3, D:1) a staff of fire (6, 4, D:1) a +0 club (9, -9, D:1) a +0 short sword (12, 26, D:1) a +0 leather armour (15, 14, D:1) a +0 club (30, -1, D:1) a +0 club (31, 18, D:1) a +0 vorpal mace (36, 31, D:1) a +0 whip (36, 35, D:1) a +0 rapier (37, 10, D:1) a +0 dagger (40, -7, D:1) a +0 club (49, 2, D:1) a +0 club Level 2 of the Dungeon (12, -5, D:2) a +0 robe (13, -26, D:2) a +0 robe a +0 scythe (14, -24, D:2) a +0 short sword (25, -50, D:2) a +0 dagger (25, -48, D:2) a +0 dagger (41, -61, D:2) 30 sling bullets Level 3 of the Dungeon [Shop] Bejeink's Antique Armour Emporium a +0 pair of gloves (117 gold) a +2 chain mail of positive energy (481 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +4 plate armour of fire resistance (1300 gold) a +0 scale mail (104 gold) a scarf of repulsion (312 gold) a +0 leather armour (52 gold) a +1 robe of fire resistance (330 gold) a +0 hat of willpower (286 gold) a +0 leather armour (52 gold) (2, 6, D:3) a +0 flail a +0 chain mail (4, -8, D:3) a +0 falchion a +0 scale mail (8, -2, D:3) a +0 leather armour (15, -23, D:3) a +0 short sword (16, -27, D:3) a +0 short sword (18, 0, D:3) a +0 club (26, -28, D:3) a +0 leather armour a +0 mace (26, -27, D:3) a +0 hand axe (37, 3, D:3) a +0 club (44, 1, D:3) a +0 dagger a +0 robe (47, -9, D:3) 28 arrows (48, 12, D:3) a +0 falchion (49, -14, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ocaczuf's General Store 2 potions of haste (240 gold) a wand of digging (5) (216 gold) a book of Burglary (336 gold) a potion of mutation (96 gold) 22 arrows (52 gold) a ring of magical power (240 gold) 20 stones (24 gold) 29 arrows (69 gold) a scroll of amnesia (42 gold) 14 poisoned darts (67 gold) the +8 short sword of the Heavens {freeze, rC- Str+2 Dex+3} (670 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. 27 arrows (64 gold) the +9 quarterstaff of Hoijoz {elec, rElec} (828 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. (6, -7, D:4) a +0 ring mail (15, -10, D:4) a +0 pair of boots (16, 3, D:4) a +0 short sword a +0 leather armour (17, 11, D:4) a +0 whip (18, 11, D:4) a +0 flail a +0 leather armour (20, 21, D:4) a +0 club (22, 11, D:4) a +0 war axe (24, -2, D:4) a +0 flail (26, 26, D:4) a +0 mace a +0 chain mail (34, 0, D:4) a +0 club a +0 ring mail (36, -2, D:4) a +0 hand axe a +0 whip a +0 whip (37, -10, D:4) a +0 spear (37, 16, D:4) a +0 hand axe (40, -10, D:4) a +0 dagger (40, -9, D:4) a +0 dagger (41, 5, D:4) 13 bolts (48, 6, D:4) a +0 robe a +0 dagger (53, -8, D:4) a +0 club Level 5 of the Dungeon [Shop] Jarerph's Antique Weapon Emporium a +0 halberd (116 gold) a +3 demon blade of electrocution (1580 gold) a +2 vorpal spear (478 gold) a +2 antimagic lajatang (1653 gold) a +0 flail (101 gold) a +0 great sword (188 gold) a +0 hand axe (87 gold) a +0 hand axe (87 gold) a +0 trident (101 gold) the +7 rapier "Soniques" {freeze, rN+} (1548 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. a +0 lajatang (435 gold) (0, 0, D:5) 21 bolts (1, -6, D:5) 6 boomerangs (2, 2, D:5) 8 poisoned darts (2, 19, D:5) a +0 giant club (7, -4, D:5) a +0 robe (10, -22, D:5) a +0 leather armour a +0 club (14, 2, D:5) a +0 ring mail (16, 13, D:5) 15 gold pieces (16, 14, D:5) 7 gold pieces (16, 15, D:5) 8 gold pieces (19, 5, D:5) a +0 leather armour (32, 12, D:5) a +0 giant spiked club (33, 8, D:5) a +0 club (36, 6, D:5) a +0 robe (42, 4, D:5) a +0 hand axe (42, 8, D:5) a +0 trident (42, 9, D:5) a +0 hand axe a +0 leather armour (45, 11, D:5) a +0 whip Level 6 of the Dungeon (2, -12, D:6) a +0 trident (14, -28, D:6) 28 sling bullets a +0 kite shield (17, -23, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -23, D:6) a +0 dagger a +0 robe (18, -4, D:6) a +2 war axe of draining (19, -49, D:6) a +0 whip (34, -2, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (39, -13, D:6) 11 arrows (40, -2, D:6) a +0 robe a +0 dagger (41, -2, D:6) a +0 robe of cold resistance a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (43, -24, D:6) a +0 robe a +0 dagger (45, -25, D:6) a +0 robe a +0 dagger a +4 scale mail a +0 hand axe (48, -45, D:6) 9 poisoned darts (54, -2, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 dagger of electrocution a +0 robe (58, -34, D:6) the +11 rapier of Ginoj {speed, Int+4} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). (59, -9, D:6) 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 22, D:7) a +2 halberd of freezing (0, 23, D:7) a +0 shortbow 19 arrows (1, -1, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (2, 0, D:7) a +1 hand axe of draining (2, 8, D:7) a +0 ring mail a +0 club (2, 12, D:7) a +0 hand crossbow (3, 34, D:7) a +0 barding (3, 40, D:7) a +0 long sword (4, 22, D:7) a +0 leather armour (7, 17, D:7) a +0 flail (12, 34, D:7) a +0 ring mail (15, 0, D:7) a +0 broad axe (16, 4, D:7) 10 bolts (16, 19, D:7) a +0 club (16, 20, D:7) a +0 club a +0 robe (25, 2, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) 7 arrows (10, -6, D:8) a +0 dagger a curare-tipped dart a +0 short sword a +0 short sword a +1 vampiric dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (11, 0, D:8) 4 large rocks (12, -6, D:8) a +0 war axe (13, -6, D:8) a +0 dagger a +0 robe a +0 dagger (14, -35, D:8) a book of Party Tricks (15, -12, D:8) a +0 chain mail (21, 2, D:8) 13 bolts (31, -28, D:8) a +0 club (34, -34, D:8) a +0 falchion (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 flail (still there?) a +0 flail (still there?) a +4 trident of holy wrath (still there?) a +0 ring mail (still there?) a gnoll corpse (still there?) (35, -34, D:8) a +1 dagger of venom a +0 robe a +0 falchion a +0 robe a +0 whip (38, -10, D:8) a potion of ambrosia Level 9 of the Dungeon (0, 0, D:9) a potion of flight (1, 10, D:9) a +0 shortbow (still there?) 9 arrows (still there?) (1, 13, D:9) a +0 hand axe the Ecumenical Temple