Thargor Level 1 of the Dungeon [Shop] Xicihau's Weapon Boutique a +0 flail (49 gold) 21 arrows (58 gold) 9 arrows (25 gold) a +0 dagger (28 gold) a +2 battleaxe of draining (331 gold) 26 arrows (72 gold) a +2 mace of protection (218 gold) a +0 mace (42 gold) a +0 club (14 gold) (0, 0, D:1) a +0 ring mail (2, 7, D:1) a +0 hand axe (13, 19, D:1) a +0 dagger (14, 17, D:1) a +0 robe (16, 3, D:1) a +0 flail (20, -26, D:1) 22 stones (27, -23, D:1) a +0 whip a stone (35, 19, D:1) a +0 whip (40, 5, D:1) a +0 hand axe (42, 14, D:1) a +0 robe (44, -4, D:1) a +0 club (44, 6, D:1) a +0 dagger (46, -17, D:1) a +0 robe (52, -4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, 33, D:2) a +0 ring mail (12, 22, D:2) 18 bolts (35, 49, D:2) a +0 short sword (38, 17, D:2) a +0 dagger (41, 23, D:2) a +0 mace (41, 25, D:2) a +0 mace (42, 24, D:2) a +0 mace (42, 26, D:2) a +0 mace (42, 27, D:2) a +0 mace (42, 30, D:2) a +2 mace of draining (42, 31, D:2) a +0 mace (42, 32, D:2) a +0 mace (42, 42, D:2) a +0 leather armour (43, 28, D:2) a +0 mace (43, 29, D:2) a +3 quarterstaff of chaos a +0 cloak (43, 30, D:2) a +0 mace (43, 31, D:2) a +0 mace (44, 30, D:2) a +0 mace (44, 31, D:2) a +0 mace (44, 32, D:2) a +0 mace (50, 34, D:2) a +1 dagger of venom 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 curare-tipped darts (7, 27, D:3) a +0 club (15, 5, D:3) a +0 club a +0 short sword (16, 2, D:3) a +0 club a +0 leather armour (16, 3, D:3) a +0 club 5 stones (16, 28, D:3) a +0 giant spiked club (26, -6, D:3) 8 poisoned darts a +0 short sword (31, -9, D:3) a +0 short sword (33, 11, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 28 bolts (5, -24, D:4) a +0 trident (12, 8, D:4) a +0 club a +0 scale mail (13, 9, D:4) a +0 club (17, -26, D:4) a book of the Moon (19, -8, D:4) 20 bolts (20, -7, D:4) a +0 leather armour a +0 flail (33, -19, D:4) 6 poisoned darts (33, -12, D:4) a +0 vorpal battleaxe (33, -6, D:4) 17 sling bullets (36, -39, D:4) a +0 dagger (40, -38, D:4) a +0 dagger (48, -10, D:4) 22 stones (52, 1, D:4) 6 boomerangs (53, -11, D:4) 15 bolts Level 5 of the Dungeon (0, 0, D:5) 12 arrows (0, 14, D:5) a +0 club (4, 31, D:5) 20 stones (5, 5, D:5) a staff of cold (13, 20, D:5) a +0 robe a +0 dagger (14, 3, D:5) 23 stones (16, 23, D:5) a +0 hunting sling (16, 26, D:5) a +0 leather armour (17, 25, D:5) a +0 robe (17, 29, D:5) a +0 scale mail (21, 28, D:5) a +0 giant club (28, 28, D:5) a +0 ring mail a +0 short sword (31, 3, D:5) a book of the Hunter (31, 12, D:5) a +0 short sword (33, 15, D:5) a +0 robe a +2 whip of freezing (37, 10, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) an arrow (3, -14, D:6) a +0 giant club a +0 giant spiked club (17, -5, D:6) 14 stones (18, 7, D:6) a +0 robe (18, 29, D:6) a +0 leather armour (21, 17, D:6) a +0 robe (26, -11, D:6) a +0 club (27, -9, D:6) a +0 robe a +0 dagger (27, -8, D:6) a +0 robe a +0 dagger (29, -6, D:6) a +0 robe a +0 dagger (31, -12, D:6) 31 stones (31, 19, D:6) a +0 hand axe (38, -1, D:6) 18 arrows a +0 shortbow (39, -7, D:6) a +0 robe a +0 flail (42, -5, D:6) an orb of mayhem an amulet of reflection (42, 14, D:6) 2 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 15 arrows (1, 25, D:7) a +4 halberd a +0 robe a +0 hand axe a +0 robe a +1 morningstar a +0 robe a +2 spear a +0 robe (3, -7, D:7) 19 arrows (7, 17, D:7) a +5 morningstar a +0 robe (11, 29, D:7) 24 arrows (13, 10, D:7) 9 sling bullets (14, 26, D:7) a +0 pair of boots (18, 44, D:7) a +0 war axe (19, 5, D:7) a +0 hand axe (23, 27, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (24, 28, D:7) a +0 leather armour a +0 short sword (25, 4, D:7) a +0 robe (28, 2, D:7) a +0 long sword (29, 20, D:7) 16 stones (38, 15, D:7) a +0 trident a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (39, -8, D:7) 18 arrows (39, 16, D:7) a +0 hand axe a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 2 javelins (18, 9, D:8) a +0 leather armour a +0 flail (19, 10, D:8) a +0 quarterstaff (25, 6, D:8) a +0 hand axe a +0 chain mail (25, 8, D:8) a +0 ring mail a +0 hand axe (26, 26, D:8) the Unrestrained Analects a +0 robe a +4 flail a +0 robe a +1 dagger (27, 25, D:8) a +0 robe a +2 flail (32, 29, D:8) a +0 robe a +0 mace (42, 32, D:8) a +2 scimitar a +0 robe a +5 great sword a +0 robe (42, 33, D:8) a +0 dagger of venom a +0 robe a +4 short sword a +0 robe a +1 battleaxe a +0 robe (45, 11, D:8) a +0 club (53, 8, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 18 stones (4, 9, D:9) 10 arrows a +0 shortbow (8, -28, D:9) a +0 hand axe a +0 chain mail (9, -22, D:9) a +0 whip a +0 scale mail (12, -21, D:9) a +0 hand axe a +0 leather armour (13, -19, D:9) a +0 falchion (19, -28, D:9) 20 stones (19, -1, D:9) 20 stones (27, -12, D:9) 2 poisoned darts (29, -9, D:9) a +0 ring mail (31, -5, D:9) a +0 giant club a +0 giant club (36, 1, D:9) a +0 hand axe (37, 4, D:9) 9 stones (45, -5, D:9) 3 poisoned darts (48, -44, D:9) 6 stones (51, -41, D:9) 15 stones (60, -20, D:9) an amulet of reflection (63, -5, D:9) a +0 dagger a +0 robe (64, -30, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 7, D:10) a +0 trident (7, -6, D:10) a ring of flight (15, 18, D:10) a +0 flail (19, 13, D:10) +0 acid dragon scales a +0 morningstar a +0 short sword a +0 robe a +2 buckler of protection a +0 rapier a +1 robe of willpower (22, -7, D:10) a book of Geomancy (22, 24, D:10) a +2 buckler a +0 robe a +0 dagger (29, 0, D:10) a +0 club (29, 1, D:10) a +0 flail (30, 1, D:10) a +0 club (32, -1, D:10) the +4 mace "Fopedau" {speed, rPois} Attacks with this weapon are significantly faster. rPois: It protects you from poison. (32, 1, D:10) a +0 club a +0 robe (32, 11, D:10) a +1 dagger of holy wrath a +0 robe (32, 12, D:10) a +0 vorpal trident a +0 plate armour (33, 11, D:10) a +4 dagger of electrocution a +0 robe a +0 buckler a +0 rapier a +0 robe a +0 dagger a +0 robe (33, 15, D:10) a +0 robe (36, -1, D:10) a +0 robe (41, -9, D:10) 5 stones (41, 6, D:10) 17 stones (42, -1, D:10) a +0 club a +0 spear a +3 antimagic spear a +0 scale mail a +0 kite shield (42, 1, D:10) a +0 spear (43, -1, D:10) a +0 whip a +0 halberd (50, 10, D:10) a +0 short sword a +0 robe (51, 10, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon Level 12 of the Dungeon (0, 0, D:12) the Papyrus of the Mountains Spells Type Level Known a - Petrify Transmutation/Earth 4 no b - Lee's Rapid Deconstruction Earth 5 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Statue Form Transmutation/Earth 6 no (33, 44, D:12) a +0 shortbow 9 arrows Level 13 of the Dungeon (6, -1, D:13) a +0 mace (7, 0, D:13) a +0 shortbow 22 arrows (8, -1, D:13) a +0 trident a +0 robe (8, 0, D:13) a +0 arbalest a +0 long sword 21 bolts a +0 ring mail (14, 10, D:13) a +0 troll leather armour (26, 21, D:13) 18 arrows (48, 11, D:13) a +2 vorpal morningstar a +0 chain mail Level 14 of the Dungeon (16, 0, D:14) 2 poisoned darts (17, -11, D:14) a +0 longbow a +0 long sword 14 arrows a +0 ring mail (18, -14, D:14) 17 stones (20, -4, D:14) a +0 leather armour (20, -2, D:14) a +0 dagger a +0 robe (20, 4, D:14) a phial of floods (27, 24, D:14) a book of the Earth (37, 34, D:14) a +0 giant spiked club a +0 giant club a +0 dagger (43, -1, D:14) a +3 ring mail of cold resistance (43, 5, D:14) 25 stones (44, -1, D:14) a +0 long sword (46, 0, D:14) 11 stones (47, 1, D:14) 21 sling bullets (48, 4, D:14) a +0 war axe a +0 leather armour (48, 5, D:14) a +0 hand axe a +0 leather armour (55, 3, D:14) a +0 long sword Level 15 of the Dungeon (0, 0, D:15) a +0 trident the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ytetruk's Magic Scroll Shoppe a scroll of magic mapping (38 gold) a scroll of holy word (82 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of fog (22 gold) a scroll of magic mapping (38 gold) a scroll of noise (11 gold) (0, 0, Orc:1) a +0 plate armour a +0 halberd Level 2 of the Orcish Mines [Shop] Goclo's Distillery a potion of curing (42 gold) 2 potions of resistance (280 gold) a potion of attraction (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of curing (42 gold) [Shop] Hewes's Weapon Shoppe a throwing net (45 gold) a +0 spear (45 gold) 2 boomerangs (15 gold) 11 arrows (33 gold) a +0 vampiric scimitar (210 gold) a +0 broad axe (60 gold) a +4 rapier of venom (402 gold) a +0 morningstar of protection (102 gold) [Shop] Cilosuhosm's Jewellery Emporium a ring of fire (400 gold) a ring of see invisible (240 gold) a ring of see invisible (240 gold) an amulet of magic regeneration (480 gold) an amulet of guardian spirit (480 gold) an amulet of magic regeneration (480 gold) a ring of poison resistance (320 gold) a ring of protection from fire (400 gold) a ring of protection from fire (400 gold) [Shop] Luynogud's Distillery a potion of curing (48 gold) a potion of attraction (48 gold) a potion of lignification (48 gold) 2 potions of mutation (256 gold) a potion of brilliance (64 gold) a potion of attraction (48 gold) a potion of mutation (128 gold) a potion of curing (48 gold) a potion of attraction (48 gold) a potion of invisibility (128 gold) (0, 0, Orc:2) the ring of the Tired Suns {Ice rCorr} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a wand of polymorph (8) a +2 pair of gloves Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger a +0 chain mail (1, 2, Elf:1) a +0 rapier (8, -3, Elf:1) 23 stones (9, 40, Elf:1) a +0 short sword a +0 buckler (9, 43, Elf:1) a +3 glaive of protection (10, 32, Elf:1) a +3 battleaxe of electrocution a +0 scale mail a ring of wizardry (10, 38, Elf:1) a +0 short sword a +0 leather armour a +0 antimagic rapier a +0 leather armour (10, 39, Elf:1) a +0 rapier a +0 short sword (10, 43, Elf:1) a +0 rapier a +0 leather armour (12, 43, Elf:1) a +0 long sword (14, 33, Elf:1) a +2 vorpal long sword a +0 leather armour (50, 17, Elf:1) a +0 short sword (50, 18, Elf:1) a +0 dagger (53, 9, Elf:1) a wand of flame (4) (53, 18, Elf:1) a +0 short sword (54, 24, Elf:1) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (55, 12, Elf:1) 11 sling bullets (55, 21, Elf:1) a +0 longbow a +0 mace 19 arrows a +0 leather armour (58, 13, Elf:1) a scroll of noise (58, 23, Elf:1) 3 poisoned darts (60, 51, Elf:1) a +0 short sword a +0 shortbow 22 arrows a +0 leather armour Level 2 of the Elven Halls (3, -3, Elf:2) a +11 dagger (3, 1, Elf:2) a +7 dagger (7, -3, Elf:2) a +4 dagger (11, -1, Elf:2) a +7 dagger (27, 14, Elf:2) a +0 halberd (29, 28, Elf:2) a +0 dagger a +0 leather armour (36, 11, Elf:2) a +1 long sword of freezing (38, 13, Elf:2) 23 stones (38, 24, Elf:2) 4 poisoned darts (38, 26, Elf:2) a +6 ring of strength (39, -17, Elf:2) a +0 vampiric long sword a +0 leather armour a scroll of enchant weapon (39, 24, Elf:2) an amulet of magic regeneration (43, 3, Elf:2) a wand of polymorph (4) (48, 3, Elf:2) a wand of polymorph (4) (48, 8, Elf:2) 17 stones (48, 11, Elf:2) a +0 halberd of flaming (51, -18, Elf:2) a wand of flame (8) (51, 12, Elf:2) a +0 falchion (52, -16, Elf:2) 16 stones (56, 0, Elf:2) a +0 short sword (56, 1, Elf:2) a +0 rapier (61, 1, Elf:2) 17 stones Level 3 of the Elven Halls (0, 0, Elf:3) a +0 ring mail (0, 2, Elf:3) a staff of poison (0, 4, Elf:3) a +0 robe (0, 6, Elf:3) a book of Decay (1, 3, Elf:3) a +0 rapier (1, 4, Elf:3) a lightning rod (4/4) (1, 5, Elf:3) 2 silver boomerangs (5, 6, Elf:3) a +0 long sword a +0 long sword (5, 15, Elf:3) 15 stones (6, 14, Elf:3) a book of Fire (6, 16, Elf:3) a +0 rapier (7, 6, Elf:3) 11 stones (7, 14, Elf:3) a +0 dagger of draining (8, 15, Elf:3) a +0 short sword (8, 16, Elf:3) 13 arrows (9, 17, Elf:3) a +0 rapier (9, 18, Elf:3) 27 bolts (10, 18, Elf:3) a +2 dagger of holy wrath (14, 11, Elf:3) the +10 mace of Law {chaos, rF+} Each time it hits an enemy it has a different, random effect. rF: It protects you from fire. (16, -15, Elf:3) the Incunabulum of Flames Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Flame Wave Conjuration/Fire 4 no c - Sticky Flame Conjuration/Fire 4 no d - Starburst Conjuration/Fire 6 no (17, -14, Elf:3) Ifuatuett's Grimoire of Moulding Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Wereblood Transmutation 2 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no (17, 13, Elf:3) a +0 shortbow of flaming (18, -15, Elf:3) the +1 pair of boots of Pese {rF+} rF: It protects you from fire. (18, 13, Elf:3) a staff of death (18, 14, Elf:3) a +0 dagger (19, 39, Elf:3) a +0 short sword (20, 26, Elf:3) the ring "Tuugou" {MP+9 Str+3} [ring of magical power] Str: It affects your strength (+3). MP: It affects your magic capacity (+9). (21, 37, Elf:3) the ring "Pinnaz" {Wiz rElec Str+4} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). rElec: It insulates you from electricity. (21, 40, Elf:3) a +0 long sword (22, 40, Elf:3) a +0 rapier (25, 2, Elf:3) the ring "Atrir" {rN+ Dex+2} [ring of positive energy] Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (27, 18, Elf:3) the ring "Keitywas" {rC+ MP+9 Dex+3 Slay+2} [ring of magical power] Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. MP: It affects your magic capacity (+9). the +7 mace "Wudghal" {elec, rF+ Will+ Dex+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). rF: It protects you from fire. Will: It increases your willpower. the +9 great mace "Ubithow" {venom, +Blink rC+++ Str-2 Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (-2). rC: It renders you almost immune to cold. +Blink: It lets you blink. Stlth: It makes you more stealthy. (31, 5, Elf:3) the +3 leather armour of Fedhas's Grace {rPois rCorr Int-4} Int: It affects your intelligence (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (34, 3, Elf:3) the Compendium of Moulding Spells Type Level Known a - Wereblood Transmutation 2 no b - Passwall Transmutation/Earth 2 no c - Spider Form Transmutation/Poison 3 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Statue Form Transmutation/Earth 6 no (36, 40, Elf:3) a +0 long sword a +0 leather armour (46, 39, Elf:3) a +0 dagger a +0 leather armour (54, 11, Elf:3) a +0 pair of gloves (62, 7, Elf:3) a +0 leather armour 23 arrows a +0 short sword a +0 longbow Level 1 of the Lair of Beasts (0, 0, Lair:1) an amulet of reflection (6, 31, Lair:1) a +0 short sword (7, 31, Lair:1) a +0 spear (8, 31, Lair:1) 6 atropa-tipped darts (10, 24, Lair:1) a +0 scale mail (12, 9, Lair:1) a +1 vorpal trident (19, 22, Lair:1) a +0 war axe (24, 11, Lair:1) a +0 robe (47, 3, Lair:1) 25 arrows Level 2 of the Lair of Beasts (7, -2, Lair:2) a +0 ring mail (7, 26, Lair:2) a +4 spear (8, -2, Lair:2) a +0 scale mail (22, 0, Lair:2) 20 sling bullets (23, 11, Lair:2) a +0 scale mail (33, 29, Lair:2) a +0 hunting sling (36, 11, Lair:2) a +0 hand axe (49, 41, Lair:2) a book of Spectacle Level 3 of the Lair of Beasts (1, 31, Lair:3) a +0 robe a +0 mace (1, 34, Lair:3) a +0 mace (3, -2, Lair:3) a +0 short sword (6, 44, Lair:3) a scarf of invisibility (11, 2, Lair:3) a +0 war axe (17, 39, Lair:3) a +0 scimitar (22, -2, Lair:3) a +0 flail (29, 14, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (6, 14, Lair:4) a +0 ring mail (11, 23, Lair:4) 17 arrows (17, 45, Lair:4) a +0 chain mail (18, 57, Lair:4) 19 stones (25, 9, Lair:4) 6 poisoned darts (25, 33, Lair:4) 21 bolts (28, 9, Lair:4) Mitiycuiwk's Collected Works on the Supportive Traveller Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Summon Ice Beast Ice/Summoning 4 no c - Summon Forest Summoning/Translocation 5 no d - Disjunction Translocation 8 no (30, 43, Lair:4) 21 stones (33, 27, Lair:4) a +0 long sword (35, 5, Lair:4) a +0 quarterstaff (43, 53, Lair:4) a +0 short sword (45, 29, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) the Unrestrained Analects (1, -26, Lair:5) a +0 ring mail (9, 17, Lair:5) a +0 rapier (15, 13, Lair:5) 17 stones (19, 15, Lair:5) a book of the Tundra (46, -18, Lair:5) a +0 pair of boots Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 battleaxe of electrocution (50, -33, Lair:6) 27 stones (52, -34, Lair:6) 27 stones Level 1 of the Shoals (0, 0, Shoals:1) the amulet of Siuwe {RegenMP rElec} [amulet of magic regeneration] It increases your rate of magic regeneration. rElec: It insulates you from electricity. (13, -18, Shoals:1) a +0 trident 2 boomerangs (13, -9, Shoals:1) a +0 cloak (21, -2, Shoals:1) a +0 falchion (23, -41, Shoals:1) a +0 trident (31, -21, Shoals:1) 12 stones (33, -27, Shoals:1) a wand of flame (6) (35, -23, Shoals:1) a potion of magic (36, -25, Shoals:1) a scroll of noise (45, -32, Shoals:1) a +4 ring of evasion (51, -33, Shoals:1) a +0 shortbow Level 2 of the Shoals (7, -8, Shoals:2) 22 sling bullets (8, -18, Shoals:2) a +1 trident of flaming (11, -47, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) 33 stones (2, -1, Shoals:3) a wand of iceblast (4) Level 4 of the Shoals (0, 0, Shoals:4) 6 large rocks (0, 2, Shoals:4) a +5 hand crossbow (1, 1, Shoals:4) a +0 flail (4, 6, Shoals:4) a +0 ring mail (11, -34, Shoals:4) a +0 trident (11, 1, Shoals:4) a +0 trident a +0 flail of protection (12, -33, Shoals:4) a +0 trident (13, -33, Shoals:4) a staff of fire (29, 2, Shoals:4) a +0 trident of venom (51, -2, Shoals:4) a +6 vorpal trident a +0 robe (52, 0, Shoals:4) a +2 vorpal spear (53, -1, Shoals:4) a +0 vorpal great mace (54, -27, Shoals:4) a +3 spear of flaming 3 silver javelins a +0 leather armour (55, -28, Shoals:4) a +3 spear of freezing 3 silver javelins a +0 leather armour (55, -27, Shoals:4) a +0 spear 3 silver javelins a +3 leather armour (56, -28, Shoals:4) a +0 spear of venom 3 javelins a +2 leather armour of cold resistance (56, -27, Shoals:4) a +0 spear a javelin a +0 leather armour (56, -26, Shoals:4) a +4 spear of venom 2 javelins a +0 leather armour (57, -27, Shoals:4) a +2 trident of venom a +0 leather armour (58, -27, Shoals:4) a +0 spear a javelin a +0 leather armour Level 1 of the Snake Pit (4, 44, Snake:1) a +0 trident (5, 46, Snake:1) a +0 hand axe a +0 robe (25, -6, Snake:1) the +6 dagger "Buck" {flame, SInv} It burns those it strikes, dealing additional fire damage. SInv: It lets you see invisible. (58, -3, Snake:1) a +0 shortbow a +0 halberd 9 arrows a +0 robe Level 2 of the Snake Pit (6, 4, Snake:2) 16 arrows (43, 20, Snake:2) a +0 mace (46, 36, Snake:2) 20 arrows (48, 16, Snake:2) a +0 trident a +0 robe (50, -16, Snake:2) a +0 shortbow of flaming 19 arrows (51, 0, Snake:2) a +0 scimitar a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 longbow a +0 scimitar 19 arrows a +0 robe Level 4 of the Snake Pit [Shop] Inuhyil's General Store a phantom mirror (640 gold) the Reference Book on Mutagenic Beguiling (448 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Fulminant Prism Conjuration/Hexes 4 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no 19 stones (30 gold) a piece from Xom's chessboard (15/15) (320 gold) a potion of curing (48 gold) 17 sling bullets (136 gold) a +5 giant spiked club (462 gold) a scroll of teleportation (48 gold) 11 stones (17 gold) a +0 leather armour (32 gold) [Shop] Gooh Kio's Neck Hole a +0 cloak (81 gold) a +1 cloak (207 gold) a scarf of repulsion (216 gold) a scarf of invisibility (216 gold) an amulet of reflection (540 gold) an amulet of regeneration (540 gold) an amulet of magic regeneration (540 gold) [Shop] Umucliph's Assorted Antiques a scroll of magic mapping (105 gold) a wand of iceblast (4) (240 gold) a scroll of identify (60 gold) a potion of curing (90 gold) a wand of digging (5) (540 gold) a scroll of vulnerability (225 gold) a potion of flight (90 gold) [Shop] Potey's Book Boutique a book of Spatial Translocations (468 gold) a book of the Wilderness (684 gold) a book of Changes (324 gold) a book of Fire (792 gold) a book of the Spheres (972 gold) a book of the Spheres (972 gold) a book of Decay (540 gold) a There-And-Back Book (540 gold) a book of Minor Magic (324 gold) a book of Minor Magic (324 gold) [Shop] Ushraph's Armour Boutique a +0 leather armour (34 gold) a +0 scale mail (68 gold) a +0 chain mail (76 gold) a +0 plate armour (391 gold) a +2 ring mail of cold resistance (357 gold) a +0 robe (11 gold) the +1 chain mail of Parsimonious Curiosity {SInv} (351 gold) SInv: It lets you see invisible. a +0 buckler (76 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) (0, 0, Snake:4) a +0 rapier (1, -21, Snake:4) 19 bolts (5, -17, Snake:4) a +0 long sword (5, -16, Snake:4) a +0 flail a +0 robe a +0 halberd a +0 quarterstaff a +0 robe (6, -40, Snake:4) a +0 halberd (8, -28, Snake:4) a +0 leather armour (16, 4, Snake:4) a +0 club (17, 4, Snake:4) a +0 long sword a +0 robe (18, 5, Snake:4) a +0 dire flail a +0 robe a +2 glaive (24, -8, Snake:4) 25 arrows (62, -5, Snake:4) a +0 shortbow of flaming 22 arrows (63, -4, Snake:4) a +0 arbalest a +0 dire flail 27 bolts Level 2 of the Pits of Slime Level 5 of the Pits of Slime (4, -4, Slime:5) the Compendium of Glacial Stones Spells Type Level Known a - Freeze Ice 1 no b - Ozocubu's Armour Ice 3 no c - Leda's Liquefaction Hexes/Earth 4 no d - Iron Shot Conjuration/Earth 6 no e - Statue Form Transmutation/Earth 6 no (5, -5, Slime:5) the Papyrus of Entrancing Moulding Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Confusing Touch Hexes 3 no c - Spider Form Transmutation/Poison 3 no (5, 4, Slime:5) the +8 short sword of Attainder {pain, *Rage rN++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (5, 5, Slime:5) the +3 hand axe of the Fray {vorpal, *Rage Fly Int+5 Stlth+} (still there?) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. the ring of Ykhlir {rElec rCorr MP+9 Slay-5} (still there?) [ring of magical power] Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Level 1 of the Vaults [Shop] Oneok's Jewellery Boutique a +6 ring of intelligence (1170 gold) a ring of protection from cold (500 gold) a +6 ring of dexterity (1170 gold) the amulet "Nayrr" {Acrobat Int+6 Slay-3} (740 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). a ring of ice (500 gold) an amulet of reflection (600 gold) a ring of see invisible (300 gold) an amulet of magic regeneration (600 gold) a ring of see invisible (300 gold) (0, 0, Vaults:1) a +0 ring mail a +0 long sword (13, 35, Vaults:1) 4 boomerangs (13, 36, Vaults:1) 26 stones (13, 37, Vaults:1) a +0 leather armour (14, 36, Vaults:1) a +0 hand axe (14, 49, Vaults:1) a +0 arbalest 38 bolts a +0 arbalest (15, -9, Vaults:1) 12 arrows (16, 16, Vaults:1) a +0 plate armour a +2 battleaxe (16, 18, Vaults:1) 21 bolts a +0 arbalest (16, 20, Vaults:1) a +0 troll leather armour (16, 34, Vaults:1) a +0 mace a +0 ring mail (17, 17, Vaults:1) a +0 ring mail a +0 great mace (17, 18, Vaults:1) a +0 ring mail a +0 flail 9 bolts a +0 arbalest (18, 18, Vaults:1) 13 bolts a +1 arbalest of freezing (22, 19, Vaults:1) a +0 scale mail a +0 falchion (23, 18, Vaults:1) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour a +0 ring mail a +0 dire flail (23, 19, Vaults:1) 16 bolts a +4 arbalest (23, 20, Vaults:1) a +0 ring mail a +0 long sword (24, 43, Vaults:1) a +0 short sword (26, 19, Vaults:1) a +0 leather armour a +0 morningstar (54, 33, Vaults:1) a +0 long sword a +0 ring mail (55, 0, Vaults:1) 15 bolts a +0 arbalest (56, 43, Vaults:1) a +0 hand crossbow (66, 14, Vaults:1) a +0 trident Level 2 of the Vaults (0, 0, Vaults:2) a +0 dagger a +0 robe (7, -19, Vaults:2) a +0 flail of protection a +0 ring mail (7, 0, Vaults:2) a +0 dagger a +0 robe (11, -6, Vaults:2) 13 stones (24, -20, Vaults:2) 12 stones (26, -7, Vaults:2) a +0 scale mail (28, -13, Vaults:2) a +0 morningstar a +0 ring mail a +0 troll leather armour (37, 27, Vaults:2) a +0 ring mail (38, -25, Vaults:2) a +0 tower shield a +0 chain mail a +2 long sword of electrocution (41, 1, Vaults:2) 10 stones (44, -25, Vaults:2) a +0 ring mail 22 bolts a +0 long sword of protection a +0 arbalest (44, -13, Vaults:2) 10 bolts a +0 arbalest (46, -18, Vaults:2) 18 bolts a +0 arbalest (46, -16, Vaults:2) a +0 scale mail a +3 dire flail of protection (51, -22, Vaults:2) a +0 chain mail a +0 war axe a +0 kite shield a +0 plate armour a +2 war axe (52, -23, Vaults:2) a +0 chain mail (52, -20, Vaults:2) a +0 ring mail a +0 flail (53, -24, Vaults:2) a +0 broad axe 13 bolts a +0 arbalest (56, -25, Vaults:2) a +0 animal skin a +0 great mace (58, -25, Vaults:2) a +0 ring mail a +0 dire flail Level 3 of the Vaults [Shop] Yroer's Armour Shop a +0 leather armour (32 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) the +4 scale mail of the Thistle {Dex+2} (563 gold) Dex: It affects your dexterity (+2). a +0 pair of boots (72 gold) a +0 leather armour (32 gold) the +2 robe of Honour {rF+++ Str+7 Dex-5} (910 gold) Str: It affects your strength (+7). Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. a +0 helmet of intelligence (184 gold) a +4 ring mail of fire resistance (496 gold) [Shop] Muoliz's Magic Scroll Boutique a scroll of enchant weapon (142 gold) a scroll of identify (38 gold) a scroll of identify (38 gold) (0, 0, Vaults:3) 21 stones (2, -15, Vaults:3) a +0 shortbow 25 arrows (2, -13, Vaults:3) a +0 shortbow 18 arrows (4, -13, Vaults:3) a +0 shortbow 21 arrows (6, -13, Vaults:3) 9 arrows (10, 10, Vaults:3) a +0 dagger a +0 robe (51, 21, Vaults:3) 16 bolts Level 4 of the Vaults (0, 0, Vaults:4) 22 sling bullets (25, -45, Vaults:4) a +0 robe (35, -38, Vaults:4) the ring "Kak Xud" {+Blink Dex+6 SInv} [ring of see invisible] Dex: It affects your dexterity (+6). SInv: It lets you see invisible. +Blink: It lets you blink. (43, -6, Vaults:4) a ring of see invisible (52, -30, Vaults:4) 17 stones Level 5 of the Vaults [Shop] Guhefis's Distillery a potion of curing (54 gold) a potion of brilliance (72 gold) a potion of ambrosia (144 gold) a potion of curing (54 gold) a potion of degeneration (18 gold) a potion of ambrosia (144 gold) a potion of berserk rage (90 gold) (4, -39, Vaults:5) a +0 great mace (5, -40, Vaults:5) a +0 long sword a +0 ring mail (5, -39, Vaults:5) a +0 dire flail (6, -40, Vaults:5) a +0 long sword (7, -41, Vaults:5) a +0 scimitar a +0 leather armour (7, -38, Vaults:5) a +0 arbalest a +0 mace of protection 40 bolts (8, -27, Vaults:5) the +9 halberd of Norph {vorpal, rF- Int+6} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. (9, -35, Vaults:5) a +2 vorpal war axe (10, -37, Vaults:5) a +0 leather armour (11, -38, Vaults:5) a +1 morningstar of holy wrath (11, -36, Vaults:5) 2 potions of flight (12, -36, Vaults:5) a +0 ring mail (13, -37, Vaults:5) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (14, -47, Vaults:5) a +0 mace a +0 shortbow a +0 ring mail (14, -38, Vaults:5) a +2 vorpal flail (14, -37, Vaults:5) a +0 war axe (14, -36, Vaults:5) a potion of lignification (16, -38, Vaults:5) a +0 broad axe (16, -37, Vaults:5) 19 stones (16, -27, Vaults:5) a +2 executioner's axe of freezing a +0 ring mail an amulet of the acrobat (29, -47, Vaults:5) a +2 dire flail of draining a +0 dire flail (29, -43, Vaults:5) a +2 vorpal scimitar a +0 scale mail (32, -37, Vaults:5) the +1 ring mail "Yfeabe" {rElec} rElec: It insulates you from electricity. (36, -45, Vaults:5) a box of beasts (36, -44, Vaults:5) a +0 short sword (36, -43, Vaults:5) a +3 dagger of venom (37, -44, Vaults:5) a +0 helmet (37, -43, Vaults:5) a +0 dagger (41, -40, Vaults:5) 6 large rocks (47, -14, Vaults:5) a +1 long sword of holy wrath a +2 scale mail of poison resistance a +0 buckler a +2 dire flail of holy wrath 25 stones a +0 chain mail (52, -33, Vaults:5) a +0 morningstar (still there?) a +0 ring mail (still there?) (52, -13, Vaults:5) a +0 dire flail a +0 dire flail (52, -3, Vaults:5) a +0 giant club a +6 short sword of protection a +0 robe a ring of wizardry 2 potions of lignification (54, 3, Vaults:5) a +0 giant spiked club a +0 giant spiked club (55, 2, Vaults:5) a +0 giant club a +0 giant spiked club a +0 club a +0 robe (57, 0, Vaults:5) a +0 falchion a +0 ring mail of fire resistance a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (58, 1, Vaults:5) a +0 war axe a +0 plate armour Level 1 of the Realm of Zot (0, 0, Zot:1) 6 poisoned darts (1, -19, Zot:1) a Grand Grimoire (2, 17, Zot:1) a book of Dreams (4, 30, Zot:1) a +0 battleaxe (7, 26, Zot:1) a +1 long sword of freezing (9, -29, Zot:1) +0 gold dragon scales (33, -32, Zot:1) the +1 leather armour of the Lizard {rN+} rN: It protects you from negative energy. (35, -32, Zot:1) 15 stones (36, -29, Zot:1) a +0 broad axe (45, -30, Zot:1) 11 bolts (45, -7, Zot:1) a +0 dagger (51, -31, Zot:1) a +0 war axe (58, -32, Zot:1) a wand of polymorph (5) a +0 great mace Level 2 of the Realm of Zot (0, 0, Zot:2) a wand of polymorph (4) (13, 34, Zot:2) 24 stones (41, 42, Zot:2) a +0 hand axe (52, 41, Zot:2) +0 gold dragon scales (62, 13, Zot:2) the +3 war axe "Xecsipta" {elec, rPois Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. Stlth: It makes you more stealthy. Level 3 of the Realm of Zot (5, -13, Zot:3) 16 stones Level 4 of the Realm of Zot (0, 0, Zot:4) the +9 mace of Iconoclasm {vorpal, rN+ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rN: It protects you from negative energy. (8, -22, Zot:4) 19 arrows (9, -22, Zot:4) a +4 chain mail of positive energy (10, -22, Zot:4) a +0 ring mail (10, -21, Zot:4) 27 stones (27, 4, Zot:4) a +0 war axe (44, 12, Zot:4) the +10 trident "Kousmuti" {freeze, rElec Int+3 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (48, -16, Zot:4) the Disquisition on Creative Ignition Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Sticky Flame Conjuration/Fire 4 no Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 chain mail (6, -17, Zot:5) a scroll of enchant weapon (9, -7, Zot:5) a +0 cloak (10, -10, Zot:5) a +0 falchion (11, -10, Zot:5) a +1 long sword of pain a +0 cloak (11, -9, Zot:5) a +12 vorpal club a +0 long sword a +0 cloak (12, -11, Zot:5) 14 arrows (12, -9, Zot:5) a phial of floods (12, -8, Zot:5) a +0 flail (12, -7, Zot:5) a +0 battleaxe (13, -8, Zot:5) a scroll of noise (19, -2, Zot:5) 20 stones (22, -6, Zot:5) a +0 scimitar (26, -5, Zot:5) a +0 club (26, -3, Zot:5) 4 curare-tipped darts (28, 30, Zot:5) the Orb of Zot (30, -8, Zot:5) a +0 plate armour (30, 32, Zot:5) a +11 club of venom (35, 0, Zot:5) a book of the Sky (35, 26, Zot:5) a scroll of torment (48, 6, Zot:5) a +12 club of flaming (still there?) a Killer Klown corpse (still there?) (48, 11, Zot:5) a +1 rapier of freezing (still there?) a +0 cloak (still there?) a scroll of noise (still there?) 39 gold pieces (still there?) (48, 23, Zot:5) a +0 leather armour (48, 29, Zot:5) a +0 robe (49, 10, Zot:5) a +0 halberd (49, 11, Zot:5) a +0 halberd (49, 13, Zot:5) a potion of curing (50, 30, Zot:5) a +12 club of flaming (still there?) a Killer Klown corpse (still there?) (51, 11, Zot:5) 3 silver boomerangs (53, 10, Zot:5) 17 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +0 dagger a +0 robe (6, -35, Depths:1) 4 large rocks (9, -13, Depths:1) the +8 falchion of Sion {venom, Str-5 Int+2 SInv Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (-5). Int: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (15, 2, Depths:1) 6 large rocks (41, -2, Depths:1) a +0 troll leather armour a +0 troll leather armour (42, -5, Depths:1) a +0 troll leather armour (51, 12, Depths:1) a +0 fustibalus Level 2 of the Depths (0, 0, Depths:2) the +1 war axe of Linearity {venom, rF+ rC- Dex+2} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. (2, 17, Depths:2) a +3 great sword a +0 leather armour (3, 15, Depths:2) a +0 glaive a +0 ring mail (33, 27, Depths:2) a +0 robe (33, 28, Depths:2) a +0 robe (35, 29, Depths:2) a +0 animal skin a +1 antimagic rapier (36, 29, Depths:2) a +0 robe (42, -2, Depths:2) a scroll of brand weapon (42, -1, Depths:2) a scroll of immolation (42, 0, Depths:2) 2 potions of might (42, 1, Depths:2) the ring "Pioban" {rC+ Dex+3 SInv} [ring of see invisible] Dex: It affects your dexterity (+3). rC: It protects you from cold. SInv: It lets you see invisible. (42, 2, Depths:2) a +2 hand axe of freezing (42, 3, Depths:2) a staff of air (42, 29, Depths:2) 17 stones (50, 30, Depths:2) a +2 battleaxe of freezing (57, 33, Depths:2) a +0 troll leather armour Level 3 of the Depths (9, -21, Depths:3) a +4 halberd a +2 plate armour of willpower (27, -5, Depths:3) the Almanac of Air Spells Type Level Known a - Shock Conjuration/Air 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Storm Form Transmutation/Air 7 no (28, -4, Depths:3) Asmodeus's Papyrus of the Creative Blaze Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Flame Wave Conjuration/Fire 4 no c - Starburst Conjuration/Fire 6 no d - Fire Storm Conjuration/Fire 9 no (58, -18, Depths:3) a +0 robe a +3 whip (61, -24, Depths:3) 20 sling bullets (62, -24, Depths:3) a scroll of enchant weapon (62, -23, Depths:3) a scroll of vulnerability Level 4 of the Depths (0, 0, Depths:4) 10 bolts (1, 1, Depths:4) a +0 troll leather armour (3, 3, Depths:4) a +0 troll leather armour a +0 troll leather armour 6 large rocks (8, 11, Depths:4) 18 stones (13, 11, Depths:4) a +0 leather armour a +0 great mace (14, -8, Depths:4) +0 fire dragon scales (14, -7, Depths:4) a +0 war axe a +2 ring mail of fire resistance a +0 buckler (19, -23, Depths:4) a +0 troll leather armour (24, -33, Depths:4) 20 stones (26, 6, Depths:4) a +0 plate armour a +5 demon trident a +0 plate armour a +2 vorpal demon trident (31, -26, Depths:4) a staff of conjuration (35, -19, Depths:4) 16 stones (43, -17, Depths:4) 21 bolts