Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 31, D:1) a +0 whip a +0 chain mail (14, 12, D:1) a +0 whip (14, 19, D:1) a +0 whip (40, 2, D:1) a +0 club (42, 4, D:1) a +0 whip 5 stones (43, 4, D:1) a +0 short sword (45, 31, D:1) a +0 leather armour (47, 33, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 13, D:2) a +0 leather armour (4, 21, D:2) 17 stones (4, 34, D:2) a staff of death (9, 21, D:2) a staff of earth (36, 41, D:2) a +0 leather armour (51, 41, D:2) a +0 short sword 4 stones (52, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 22 stones (8, -3, D:3) a +0 leather armour (10, -43, D:3) a book of Air (15, -20, D:3) 20 stones (31, 0, D:3) a +0 dagger a +0 club (32, -6, D:3) a +0 whip a +0 leather armour (33, -2, D:3) a +0 club (34, -2, D:3) a +0 whip (35, -1, D:3) an orb of mayhem (40, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) an amulet of guardian spirit the -4 cloak of a bailey {rC++ Str+2 Int+4 Dex-3} Str: It affects your strength (+2). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). rC: It greatly protects you from cold. a +0 scale mail a +0 spear (5, -21, D:4) a +0 giant spiked club a +0 club (11, -8, D:4) a +0 falchion a +0 ring mail (19, -1, D:4) a +0 quarterstaff (20, -8, D:4) a +0 short sword (22, -3, D:4) 26 stones (33, 13, D:4) a -1 mace (36, -27, D:4) a +0 plate armour (37, 18, D:4) a -3 morningstar a -2 long sword a -3 short sword a -2 executioner's axe (38, 16, D:4) a -1 mace (39, 16, D:4) a -2 mace (43, 3, D:4) a +0 trident (46, -15, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 mace (6, -12, D:5) a scarf of harm (8, 0, D:5) a +0 giant club (11, -18, D:5) a +0 leather armour (11, 6, D:5) 17 stones a +0 flail a +4 trident (12, 5, D:5) a +0 quarterstaff (15, 3, D:5) a +0 mace (15, 8, D:5) a +0 spear a +0 robe (15, 23, D:5) 13 gold pieces (17, 7, D:5) a +0 robe a +0 flail (23, 7, D:5) a +0 falchion (24, -8, D:5) 25 stones (26, -26, D:5) a +0 club (28, -26, D:5) a +0 ring mail (30, 1, D:5) a +0 robe (33, -9, D:5) 23 stones (33, 18, D:5) 5 curare-tipped darts (41, 7, D:5) a +0 robe (42, -15, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves a staff of conjuration (11, 7, D:6) a +0 hand axe a +1 dagger of electrocution a +0 robe (12, 8, D:6) a +1 hand axe of distortion (24, 19, D:6) a ring of resist corrosion a +0 shortbow (30, 8, D:6) 12 stones (36, 7, D:6) a +0 robe a +4 mace of freezing (48, 3, D:6) a +1 flail a +0 robe a +1 scimitar of protection a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -2, D:7) 16 stones (12, 30, D:7) a +0 spear (14, 48, D:7) a +0 club (43, -3, D:7) a +0 leather armour (44, 1, D:7) a +0 club (53, 11, D:7) a +0 robe of cold resistance a +0 dagger a +0 robe a +0 dagger (54, 10, D:7) a +0 robe (still there?) a +0 flail (still there?) Level 8 of the Dungeon (0, 0, D:8) 2 poisoned darts (3, -15, D:8) a +0 flail (5, -38, D:8) 24 stones (9, -33, D:8) a +0 spear (24, -31, D:8) a +0 hunting sling (31, -48, D:8) a +0 robe (31, -3, D:8) 23 stones (32, -37, D:8) a +0 trident (39, -11, D:8) a +0 robe a +0 battleaxe a +0 robe a +4 dire flail a +0 robe a +0 long sword a +0 chain mail a +0 dagger a +0 trident a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (11, -11, D:9) a +0 robe a +0 hand axe a +0 shortbow (23, -27, D:9) a +0 club (23, -7, D:9) 27 stones (24, -27, D:9) a +0 leather armour a +1 flail of holy wrath a +0 whip (25, -27, D:9) a +0 robe a +0 dagger (30, 5, D:9) a +0 dagger a curare-tipped dart (31, 5, D:9) a +0 chain mail a +0 hand axe (33, 2, D:9) a +0 plate armour a +0 long sword (34, 2, D:9) a +0 robe a +0 dagger (36, -2, D:9) a +0 scale mail (36, 8, D:9) +0 steam dragon scales (41, -32, D:9) a +0 robe a +0 flail (45, -32, D:9) a +0 robe a +3 halberd a +0 robe a +6 halberd of freezing (45, 9, D:9) a +0 robe a +0 dagger (46, 8, D:9) a +0 ring mail a +0 dagger a +0 ring mail a +0 hand axe of venom a +0 short sword a +0 plate armour a +0 scimitar (56, -15, D:9) a +0 robe a +0 dagger (56, -14, D:9) a +0 leather armour a +0 short sword (57, -14, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, -23, D:10) a +0 dire flail a +0 giant spiked club (9, -6, D:10) 4 poisoned darts (13, -9, D:10) 27 stones (17, 10, D:10) a +0 dagger a +0 robe (19, 2, D:10) a +0 vorpal war axe (19, 8, D:10) a +0 spear a +0 robe (25, -2, D:10) a +0 short sword a +0 robe (25, 1, D:10) a +4 battleaxe a +0 robe (25, 2, D:10) a +0 robe a +5 halberd (29, 12, D:10) a +0 quarterstaff (45, 5, D:10) a +0 mace (46, 1, D:10) the +0 robe "Cedu" {Contam +Inv Will+ Int+3} Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (47, -17, D:10) a +0 hunting sling (47, 1, D:10) an amulet of guardian spirit a ring of positive energy a ring of ice an amulet of the acrobat (48, 1, D:10) 6 potions of degeneration 2 scrolls of noise (52, -3, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (6, -18, D:11) a ring of see invisible (7, 0, D:11) 29 stones (12, -32, D:11) a +0 dagger (12, -31, D:11) a +0 war axe a +0 scale mail a +0 club a +0 robe a +0 dagger (12, -30, D:11) a +0 scale mail a +0 hand axe (15, -4, D:11) a +0 plate armour (still there?) a +0 trident (still there?) (17, -22, D:11) a +0 chain mail a +0 short sword (17, -21, D:11) a +0 chain mail a +0 war axe (22, -15, D:11) a +0 ring mail a +0 club (23, -13, D:11) a +0 hand axe (23, -12, D:11) a +0 leather armour a +0 dagger (24, -11, D:11) a +0 chain mail a +0 mace a +0 scale mail a +0 dagger (25, -13, D:11) a +0 giant spiked club (25, -12, D:11) a +0 ring mail a +0 falchion (25, -11, D:11) a +0 chain mail a +0 short sword (27, -29, D:11) a +0 leather armour (27, -12, D:11) a +0 plate armour a +0 long sword (28, -12, D:11) a +2 vorpal flail a +0 flail (29, -12, D:11) a +1 hand axe of electrocution a +0 chain mail a +0 whip a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 hand axe a +0 robe a +0 dagger (30, -13, D:11) a +0 halberd a +0 scale mail a +0 whip (30, -12, D:11) a +0 spear a +0 flail a +0 trident a +0 dagger (31, -12, D:11) a +0 ring mail a +1 antimagic spear (31, -10, D:11) a +2 flail of protection a +0 ring mail of poison resistance a +0 short sword (32, -11, D:11) a +0 leather armour a +0 trident (32, -10, D:11) a +0 spear (33, -12, D:11) a +0 halberd a +0 morningstar (33, -11, D:11) a +0 halberd (43, 7, D:11) the +7 battleaxe of the Red God {flame, Fly Int-3 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-3). Fly: It grants you flight. Stlth: It makes you more stealthy. (56, -4, D:11) a +0 flail (59, -25, D:11) a +0 giant club a +0 giant spiked club (65, -8, D:11) a +0 mace Level 12 of the Dungeon (2, -17, D:12) 3 large rocks a +0 morningstar (2, -15, D:12) a +1 scimitar of flaming (3, -31, D:12) a +0 spear (5, -7, D:12) 2 scrolls of enchant weapon 3 scrolls of vulnerability a scroll of torment a scroll of immolation (15, -4, D:12) 16 stones (17, -23, D:12) a scroll of identify (21, -23, D:12) a +0 ring mail (24, -13, D:12) a +0 chain mail a +3 glaive (25, -15, D:12) a +0 vorpal dire flail (30, -7, D:12) a +0 dire flail 19 stones (34, -6, D:12) a +3 halberd of pain a +0 plate armour (35, -4, D:12) a +0 flail (38, -3, D:12) a scroll of identify (38, -1, D:12) a +0 flail Level 13 of the Dungeon [Shop] Qethaano's Overcharged Wands a wand of acid (18) (660 gold) a wand of mindburst (30) (510 gold) a wand of charming (18) (300 gold) a wand of polymorph (18) (300 gold) a wand of digging (11) (450 gold) a wand of polymorph (18) (300 gold) [Shop] Toetis's Jewellery Shop a +6 ring of intelligence (877 gold) a ring of protection from cold (375 gold) an amulet of regeneration (450 gold) a ring of protection from fire (375 gold) a ring of magical power (300 gold) a ring of poison resistance (300 gold) a +6 ring of dexterity (877 gold) an amulet of the acrobat (450 gold) (0, 0, D:13) a +0 leather armour a +0 hand axe (0, 1, D:13) a +0 robe a +0 hand axe (19, 14, D:13) a +0 chain mail (20, 19, D:13) a +0 dagger a +0 robe (20, 21, D:13) a +0 dagger a +0 robe (23, 17, D:13) a +1 long sword a +0 plate armour (23, 22, D:13) a +0 pair of gloves a +1 cloak (24, 17, D:13) a +0 dagger of draining a +0 robe (25, 16, D:13) a scroll of vulnerability (25, 18, D:13) a +0 dagger a +0 robe (26, 19, D:13) a +0 long sword a +0 chain mail (26, 20, D:13) a +0 chain mail (26, 22, D:13) a +0 war axe (26, 23, D:13) a +0 chain mail (28, 14, D:13) 29 stones (29, 14, D:13) a +0 scale mail (29, 15, D:13) a +0 cloak (29, 21, D:13) a +0 dagger a +0 robe (30, -2, D:13) a +0 long sword a +0 leather armour (39, 22, D:13) a scroll of vulnerability (42, 2, D:13) a +3 great sword a +0 leather armour (44, -6, D:13) a +0 dire flail a +0 giant spiked club (48, -20, D:13) a +0 morningstar (49, 19, D:13) a scroll of identify (57, 16, D:13) 4 large rocks (67, -21, D:13) a +0 falchion Level 14 of the Dungeon [Shop] Yfiemug's Armour Boutique a +0 robe (7 gold) a +0 scale mail of cold resistance (110 gold) a +0 pair of gloves (45 gold) a +0 plate armour (230 gold) a +0 robe (7 gold) a +0 helmet (45 gold) (8, 29, D:14) a +0 ring mail (14, 40, D:14) a +0 hand axe a +0 leather armour a +1 hand axe of electrocution a +0 robe a +0 hand axe a +0 robe (15, -8, D:14) a +0 war axe (17, 24, D:14) a +0 scale mail (18, -10, D:14) 19 stones (18, 17, D:14) a +0 dagger a +0 shortbow (19, 3, D:14) a +0 scale mail (27, -3, D:14) a +0 cloak (28, 19, D:14) a +0 long sword (29, 12, D:14) a +0 rapier (29, 18, D:14) 25 stones (29, 22, D:14) a +0 great sword (39, 10, D:14) a +1 war axe of flaming a +0 leather armour (40, 9, D:14) a +0 hand axe a +0 robe (40, 10, D:14) a +0 war axe a +0 robe (40, 18, D:14) 22 stones (44, 5, D:14) a +2 robe of fire resistance a +0 hand axe (47, 10, D:14) a +0 shortbow (51, 5, D:14) a +0 cloak Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow a +0 shortbow (0, 1, D:15) a +0 shortbow (1, 1, D:15) a +0 arbalest (3, -31, D:15) 19 stones (3, 1, D:15) a +0 shortbow (6, 3, D:15) the +0 cloak of the Butcher {rElec rN+ Will+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (12, -22, D:15) a +0 helmet (16, -14, D:15) 16 stones (16, -11, D:15) 9 stones (18, -8, D:15) a +2 flail of protection (18, 0, D:15) a +0 longbow (19, 0, D:15) a +0 club a +0 shortbow (20, -21, D:15) a +0 chain mail (20, -12, D:15) a +0 robe a +0 whip (20, -11, D:15) a +0 dire flail a +0 giant club (20, -8, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (20, -2, D:15) a +0 longbow (21, -2, D:15) a +0 shortbow (22, -3, D:15) a +0 shortbow (24, -2, D:15) a +0 robe a +1 dagger of electrocution (25, -3, D:15) 4 large rocks (28, -30, D:15) a +0 shortbow (31, -8, D:15) a +0 scale mail (37, -31, D:15) 21 stones (39, -43, D:15) a +0 whip (52, -32, D:15) 18 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a stone (2, 0, Orc:1) a large rock (2, 3, Orc:1) a stone (3, 0, Orc:1) a stone (4, 0, Orc:1) a stone (4, 2, Orc:1) a stone (4, 3, Orc:1) a stone (4, 4, Orc:1) a stone (5, 3, Orc:1) a stone (10, 3, Orc:1) a +0 plate armour (still there?) a +3 battleaxe (still there?) (10, 5, Orc:1) a +0 giant spiked club (13, 1, Orc:1) a +0 chain mail a +0 dire flail (13, 10, Orc:1) 2 large rocks (14, 9, Orc:1) a +0 plate armour a +0 mace (14, 10, Orc:1) a +0 robe a +0 dagger (14, 11, Orc:1) a +0 leather armour a +0 mace a +0 dagger a +0 robe a +2 dagger of venom a +0 scale mail a +0 club a +0 leather armour a +0 dagger (14, 12, Orc:1) a +0 whip (15, 3, Orc:1) a +0 plate armour a +0 halberd (15, 9, Orc:1) a +0 leather armour a +0 whip a +0 club a +0 hand axe (16, 4, Orc:1) a +0 chain mail a +0 dire flail (16, 7, Orc:1) a +0 hand axe a +0 ring mail a +0 flail (16, 8, Orc:1) a +0 leather armour a +0 dagger a +0 plate armour a +0 battleaxe (16, 9, Orc:1) a +0 chain mail a +0 flail a +0 chain mail a +0 halberd (17, 4, Orc:1) a +0 flail of protection a +0 hand axe a +0 flail (17, 5, Orc:1) a +0 club (17, 7, Orc:1) 5 large rocks a +0 flail (18, 4, Orc:1) a +0 falchion (18, 6, Orc:1) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 robe (still there?) a +0 dagger of venom (still there?) (32, 15, Orc:1) a +0 giant spiked club (32, 16, Orc:1) a +0 giant spiked club a +0 giant spiked club (33, 13, Orc:1) a +0 giant club (35, 12, Orc:1) a +0 dire flail a +0 giant spiked club (35, 22, Orc:1) a +0 short sword a +0 plate armour (36, 23, Orc:1) a +0 dagger a +0 robe (38, 24, Orc:1) a +0 mace a +1 whip of venom (39, 24, Orc:1) a +0 hand axe a +0 chain mail Level 2 of the Orcish Mines [Shop] Qymajyck's Armour Shop a +0 ring mail (40 gold) the +6 acid dragon scales of Kanuutok {Drain +Inv rN+ rCorr Int+6} (952 gold) Int: It affects your intelligence (+6). rN: It protects you from negative energy. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 plate armour of fire resistance (300 gold) a +3 leather armour of positive energy (210 gold) a +2 chain mail of fire resistance (215 gold) a +0 pair of boots (45 gold) a +0 leather armour (20 gold) [Shop] Zeuz's Assorted Antiques a potion of heal wounds (150 gold) a condenser vane (1200 gold) 2 potions of might (240 gold) a scroll of torment (225 gold) a +0 pair of boots (135 gold) a potion of mutation (240 gold) [Shop] Kyush's Antique Weapon Emporium a +5 short sword of electrocution (586 gold) the +10 glaive "Miriu" {vorpal, rPois Will+ Str-4 Dex+2 SInv} (1300 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Dex: It affects your dexterity (+2). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. a +0 club (17 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1360 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +6 shortbow "Hoehai" {vorpal, rElec rC+ Str-5 Dex+2} (836 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-5). Dex: It affects your dexterity (+2). rC: It protects you from cold. rElec: It insulates you from electricity. a +2 rapier of venom (285 gold) a +0 dagger (34 gold) the +10 dark maul {vorpal} (1133 gold) It inflicts extra damage upon your enemies. a +0 short sword (51 gold) [Shop] Bekku's General Store a +0 chain mail (72 gold) a +0 chain mail (72 gold) 17 stones (27 gold) a +0 arbalest (72 gold) a scroll of enchant weapon (120 gold) a wand of flame (7) (72 gold) (10, -12, Orc:2) a +0 leather armour (12, -11, Orc:2) a +0 giant club (14, -11, Orc:2) a +0 giant club a +0 giant club (15, -11, Orc:2) a +0 club a +0 chain mail a +0 dire flail a +0 giant club a +0 giant spiked club (17, -11, Orc:2) a +0 giant club a +0 robe a +2 vorpal flail a +0 giant club (18, -11, Orc:2) a +0 great mace a +0 giant club (19, -9, Orc:2) a +0 scale mail a +0 short sword (22, -9, Orc:2) a +0 giant club (23, 1, Orc:2) a +0 ring mail a +0 club (26, 3, Orc:2) a +2 dagger of draining (28, 0, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (29, 0, Orc:2) a +0 giant spiked club (29, 4, Orc:2) a +0 falchion (31, 4, Orc:2) a +0 club (31, 6, Orc:2) a +0 plate armour a +0 long sword (32, -13, Orc:2) a +0 giant club (32, -10, Orc:2) a +0 giant club a +0 giant club (32, 5, Orc:2) a +0 chain mail a +2 scimitar of electrocution (32, 6, Orc:2) a +1 robe of willpower a +0 dagger (33, -10, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (33, -9, Orc:2) a +0 giant club a +0 dire flail (35, 6, Orc:2) a +0 giant club (36, 2, Orc:2) a +0 giant spiked club a +0 giant club a +0 dire flail (36, 5, Orc:2) a +0 robe a +0 whip (37, 4, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (40, 4, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (41, 3, Orc:2) a +0 giant club (47, 6, Orc:2) a +0 chain mail a +0 hand axe (49, 8, Orc:2) a +0 robe a +0 dagger (57, -20, Orc:2) a +0 club (57, -19, Orc:2) a +0 whip a +0 leather armour a +0 trident (60, -22, Orc:2) a +0 leather armour a +0 dagger (61, -19, Orc:2) a +0 giant spiked club (61, 1, Orc:2) a +0 giant spiked club (62, 1, Orc:2) a +0 giant club a +0 giant club (64, -5, Orc:2) a +0 giant club (65, -22, Orc:2) a +0 robe a +0 dagger (65, -5, Orc:2) a +0 giant club a +0 giant club (66, -8, Orc:2) a +0 robe a +0 whip (66, -5, Orc:2) a +0 giant club a +0 giant spiked club (66, -4, Orc:2) a +0 giant club (67, -7, Orc:2) a +0 robe a +0 spear (67, -5, Orc:2) a +0 giant spiked club (67, 1, Orc:2) a +0 dire flail a +0 giant club (67, 2, Orc:2) a +0 giant club (68, -7, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club (68, -6, Orc:2) a +0 giant club a +0 giant club (68, -4, Orc:2) a +0 giant club a +0 robe a +0 spear (68, 1, Orc:2) a +0 giant club (68, 3, Orc:2) a +0 chain mail a +1 battleaxe of venom (69, -4, Orc:2) a +0 giant spiked club (69, 2, Orc:2) a +0 ring mail of cold resistance a +0 hand axe (69, 4, Orc:2) a +0 robe a +0 dagger (70, -5, Orc:2) a +0 giant club a +0 giant club (70, 8, Orc:2) a +0 robe of cold resistance a +2 dagger of speed Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 lajatang (6, 20, Lair:1) a +0 robe (11, 0, Lair:1) a +0 falchion (17, 26, Lair:1) a +0 dagger a +0 robe (18, -10, Lair:1) a ring of resist corrosion (21, -14, Lair:1) a +0 great sword (28, 3, Lair:1) 13 stones (30, -3, Lair:1) 20 stones (31, -13, Lair:1) a +0 animal skin a -1 spear (36, -16, Lair:1) a +0 hand axe (37, 32, Lair:1) a +0 hunting sling a +0 quarterstaff a +0 leather armour (39, -15, Lair:1) 13 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (7, -22, Lair:2) a +0 battleaxe (11, -14, Lair:2) a +0 glaive a +0 flail (22, -25, Lair:2) 20 stones (26, -4, Lair:2) a +0 ring mail (28, -22, Lair:2) a +0 shortbow (29, -21, Lair:2) a +0 shortbow a +0 shortbow a +0 shortbow (46, -47, Lair:2) a +0 robe Level 3 of the Lair of Beasts (6, -5, Lair:3) 26 stones (16, 25, Lair:3) a +0 dagger (23, 30, Lair:3) 6 poisoned darts (26, 20, Lair:3) a +0 war axe (29, 18, Lair:3) a +0 chain mail (32, 28, Lair:3) 3 scrolls of identify (61, 19, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 halberd (1, -12, Lair:4) a +0 chain mail (27, -55, Lair:4) 16 stones (29, -50, Lair:4) 28 stones (31, -37, Lair:4) a +0 leather armour (52, -56, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (12, 2, Lair:5) 2 poisoned darts (32, -12, Lair:5) a staff of fire (38, -8, Lair:5) a +1 chain mail of fire resistance (42, -1, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe a +0 leather armour (1, 36, Lair:6) a +0 scale mail (6, 10, Lair:6) a scroll of immolation (10, 29, Lair:6) a +0 chain mail (12, 1, Lair:6) a +0 trident (12, 23, Lair:6) a +0 leather armour (16, 0, Lair:6) a +0 dagger a +0 robe (16, 54, Lair:6) a scroll of immolation (24, 48, Lair:6) a +0 club (31, -1, Lair:6) a +0 arbalest (42, 57, Lair:6) a book of Touch (54, 53, Lair:6) a scroll of identify (72, 10, Lair:6) a +0 leather armour Level 1 of the Shoals (0, 0, Shoals:1) 32 stones (1, -32, Shoals:1) a +0 scale mail (7, -1, Shoals:1) 18 stones (12, -6, Shoals:1) a +0 whip (15, -33, Shoals:1) a +0 club (15, 15, Shoals:1) 4 large rocks (20, -27, Shoals:1) a +0 shortbow (25, 14, Shoals:1) a +0 trident (27, -30, Shoals:1) a +0 trident (28, -9, Shoals:1) a +0 trident (30, -21, Shoals:1) a +0 hunting sling (30, -20, Shoals:1) a +0 trident (31, -1, Shoals:1) a +0 trident (32, -1, Shoals:1) a +0 chain mail (33, -24, Shoals:1) a +0 vampiric trident (34, -25, Shoals:1) a +0 rapier a +0 robe (35, -29, Shoals:1) 12 stones (35, -25, Shoals:1) a +0 trident (36, -27, Shoals:1) a scroll of immolation (52, -23, Shoals:1) a scroll of identify Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear (unseen) (2, -4, Shoals:2) a +0 trident (15, 1, Shoals:2) a +0 spear (15, 2, Shoals:2) a +0 glaive (still there?) a throwing net (still there?) (17, 0, Shoals:2) a +0 trident (still there?) a +2 leather armour of fire resistance (still there?) (28, 12, Shoals:2) a +0 ring mail (37, 10, Shoals:2) a +0 dagger (38, 22, Shoals:2) a +0 leather armour a +1 vorpal trident Level 3 of the Shoals (2, 11, Shoals:3) 16 stones (7, 6, Shoals:3) a +0 trident Level 1 of the Snake Pit (1, 16, Snake:1) 9 gold pieces (4, 2, Snake:1) a +0 flail Level 1 of the Depths [Shop] Ytojod's Weapon Emporium the +5 quarterstaff of True Grit {venom, Fly Will- MP+9 Str+4} (1116 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). MP: It affects your magic capacity (+9). Fly: It grants you flight. Will: It decreases your willpower. a +0 hunting sling (27 gold) 17 stones (30 gold) 23 stones (41 gold) 21 stones (37 gold) a +1 halberd of freezing (255 gold) 11 stones (19 gold) 5 silver javelins (216 gold) (0, 0, Depths:1) a +0 longbow (6, -7, Depths:1) 22 gold pieces (9, -1, Depths:1) a potion of ambrosia (11, -16, Depths:1) a scroll of identify (15, -6, Depths:1) a +0 hand axe (30, -14, Depths:1) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (31, -21, Depths:1) a +0 scimitar (33, -37, Depths:1) 4 large rocks (33, -26, Depths:1) a +0 cloak (34, -6, Depths:1) a +0 hand axe (34, 4, Depths:1) a +0 long sword (35, -23, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (35, -17, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (36, -22, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (36, -16, Depths:1) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (36, -10, Depths:1) a ring of wizardry a +6 ring of intelligence a ring of wizardry an amulet of magic regeneration a +6 ring of strength a ring of resist corrosion a +0 pair of gloves of stealth (36, 17, Depths:1) 27 stones (37, -21, Depths:1) a +0 troll leather armour an iron troll corpse (skeletalised by now) (37, -10, Depths:1) a +0 buckler (40, -35, Depths:1) 4 large rocks (62, -40, Depths:1) a +0 robe