Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -8, D:1) a +0 dagger (5, -30, D:1) a +0 short sword (15, -43, D:1) a +0 spear (18, -10, D:1) a +0 dagger (26, -25, D:1) 4 poisoned darts (27, -48, D:1) a +0 club (36, -38, D:1) a +0 dagger (38, -33, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (9, -7, D:2) a +0 club (15, -9, D:2) 12 stones (31, 26, D:2) a +0 flail Level 3 of the Dungeon [Shop] Zeurhahu's Weapon Shoppe 7 stones (9 gold) 6 boomerangs (42 gold) a +0 rapier (56 gold) 2 poisoned darts (11 gold) the +6 quarterstaff "Newtbane" {spect, Dex+4} (775 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). a +0 rapier (56 gold) a +0 hunting sling (21 gold) 13 stones (18 gold) (0, 0, D:3) a +0 trident (2, -2, D:3) a hound corpse (15, 11, D:3) a book of the Warp (17, 11, D:3) a +0 dagger (19, 15, D:3) a +0 hand axe (29, 2, D:3) a +0 hand axe (35, -14, D:3) a +0 hand axe a +0 hand axe (36, -14, D:3) a +0 dagger a +0 scale mail (37, -14, D:3) a +0 morningstar (44, 23, D:3) a +0 whip (47, -4, D:3) a +0 club (47, 16, D:3) a +0 short sword 3 stones Level 6 of the Dungeon (0, 0, D:6) 30 stones (4, 0, D:6) an adder corpse (4, 7, D:6) a wand of flame (9) (11, 12, D:6) 12 gold pieces (13, -12, D:6) a +0 long sword (16, -19, D:6) a +0 dagger