Dungeon Crawl Stone Soup version 0.29-a0-317-gd16b76e6b1 (webtiles) character file. Game seed: 13164735397878054024 13 Thargor the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Apr 1, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (440 turns). Thargor the Magician (Djinni Fire Elementalist) Turns: 440, Time: 00:00:52 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 50% Gold: 17 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: mighty, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 1.0 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d5 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the jackal. The jackal is severely wounded. The jackal's fire resistance burns away. A jackal comes into view. The jackal barely misses you. The jackal misses you. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is burned terribly! You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. It was a potion of might. You feel very mighty all of a sudden. The jackal is no longer more vulnerable to fire. The jackal misses you. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * You hear a shout! The jackal completely misses you. Your Fighting skill increases to level 1! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Found a book of Spatial Translocations. The jackal bites you. You die... ..# ##### #.# ....# #†# ....# #.# ....##+##.# ........#.## # ###.....#..# .# ........##.#######..#.# ........+......h@.....# #.......###)######..### #.......##.........:... #.......##.#.#####. .... #...####.....>...# ### #...####.#.#..##.# ##..##.....#..... #.#..#.....#...#.# ...#....[..#.#.# # You could see a jackal. Vanquished Creatures 2 bats (D:1) 7 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 11 creatures vanquished. Vanquished Creatures (others) 30 foxfires (D:1) 30 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thargor the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 433 | D:1 | Reached skill level 1 in Fighting 438 | D:1 | HP: 1/22 [jackal (1)] 440 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total -------------------------++------- Cast: Foxfire || 21 Scorch || 6 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 440 | 440 | 0 | 0 | 383 | 1 | 440.0 | Dungeon | 440 | 440 | 0 | 0 | 383 | 1 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 440 daAuts