Thargor Level 1 of the Dungeon [Shop] Juzyufyv's Book Shoppe a book of Decay (390 gold) a book of Vapours (260 gold) a book of Cantrips (156 gold) a book of Touch (286 gold) a book of Scorching (390 gold) Sif Muna's Teachings on the Charged Quarry (494 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Vhi's Electric Charge Translocation/Air 3 c - Leda's Liquefaction Hexes/Earth 4 d - Statue Form Transmutation/Earth 6 a book of Geomancy (234 gold) a book of Chaos (650 gold) Ozocubu's Autobiography (312 gold) a book of the Wilderness (494 gold) a book of Blood (364 gold) Great Wizards, Vol. II (494 gold) [Shop] Razit's Antique Weapon Boutique the +8 sling of Disarray {vorpal, Fly rElec rN+ rCorr Dex+2} (1590 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 hand axe (66 gold) a +0 spear (66 gold) a +0 falchion (66 gold) a +0 spear (66 gold) a +0 spear (66 gold) a +0 dagger (44 gold) a +0 dagger (44 gold) a +4 spectral giant spiked club (587 gold) a +0 sling (33 gold) a +0 club (22 gold) a +1 glaive of protection (325 gold) [Shop] Pehoem's Book Boutique a book of Cantrips (144 gold) a book of Blasting (480 gold) the Unrestrained Analects (528 gold) a book of Touch (264 gold) a book of Callings (240 gold) a book of Geomancy (216 gold) a Trismegistus Codex (336 gold) Ozocubu's Autobiography (288 gold) an Inescapable Atlas (384 gold) a book of the Tundra (384 gold) [Shop] Pomniroig's Antique Armour Boutique the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (942 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +3 leather armour of willpower (648 gold) a +0 robe (18 gold) a +1 robe of willpower (342 gold) a +0 leather armour (54 gold) a +0 plate armour (621 gold) a +0 scale mail (108 gold) a +2 tower shield of reflection (499 gold) a +0 leather armour (54 gold) (0, 0, D:1) a +0 leather armour (2, -1, D:1) 3 poisoned darts (8, -17, D:1) a +0 dagger (9, -8, D:1) a +0 ring mail (10, -7, D:1) a +0 whip (13, 7, D:1) a +0 whip (17, -27, D:1) a +0 robe of cold resistance (17, -11, D:1) a +0 dagger (32, -5, D:1) a +0 robe (44, 0, D:1) a +0 dagger (52, 6, D:1) a +0 short sword (57, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (20, -6, D:2) a +0 short sword (23, 14, D:2) 3 poisoned darts (28, 20, D:2) a +0 helmet (36, -13, D:2) 3 stones (47, 1, D:2) a +0 mace (51, -13, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) 7 stones (9, -31, D:3) a +0 club (9, -5, D:3) a +0 dagger (9, -3, D:3) a +0 club (14, 4, D:3) 3 boomerangs (19, -10, D:3) a +0 ring mail of willpower (28, -40, D:3) a +0 quarterstaff (34, -32, D:3) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +1 mace of pain a +0 club (34, -28, D:3) a +0 whip (35, -17, D:3) a +0 dagger a +0 robe (36, -18, D:3) a +0 short sword (37, -30, D:3) a +0 dagger a +0 club (40, -21, D:3) a +0 shortbow (44, -17, D:3) a +0 short sword (50, -43, D:3) a +0 trident a +0 leather armour (50, -41, D:3) a +0 dagger (58, -33, D:3) a +0 falchion a +0 mace a +0 ring mail a +0 dagger (58, -32, D:3) a +0 robe a +0 dagger a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (13, -21, D:4) a +0 longbow (16, -2, D:4) a +0 chain mail (19, 7, D:4) a +0 dagger (20, -31, D:4) a +0 short sword a +0 ring mail an orc corpse (20, 13, D:4) a giant cockroach corpse (23, -2, D:4) a ball python skeleton (28, -12, D:4) a ball python corpse (skeletalised by now) (32, -34, D:4) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, 2, D:4) a +0 rapier a +1 leather armour of willpower (42, -9, D:4) 7 stones (45, -12, D:4) a +0 rapier