Thargor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 25, D:1) a +0 robe (3, 33, D:1) a +0 robe (10, 0, D:1) a +0 short sword (23, 17, D:1) 7 stones (35, 15, D:1) a +0 short sword (52, 14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Nekom's Antique Weapon Shoppe a +0 long sword (87 gold) a +0 mace (75 gold) a +3 falchion of draining (560 gold) a +0 spear (75 gold) the +2 arbalest of Wuneliat {penet, rCorr Dex-3 SInv} (792 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 trident (87 gold) a +0 whip (62 gold) (0, 0, D:2) a +0 robe (1, 30, D:2) a +0 club (2, -6, D:2) a +0 club (12, 28, D:2) a scarf of shadows (13, 19, D:2) a +0 helmet (16, 22, D:2) 3 poisoned darts (19, -3, D:2) 7 stones (19, 1, D:2) 5 stones (28, 26, D:2) 4 stones (29, 29, D:2) a +0 club (55, -23, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 3 large rocks (5, 2, D:3) a +0 flail (20, 3, D:3) a +0 dagger (22, 9, D:3) a +0 dagger a +0 leather armour (24, 11, D:3) a +0 club 7 poisoned darts (27, 11, D:3) a +0 club (33, 12, D:3) a +0 short sword of electrocution (33, 19, D:3) a +0 short sword (41, 6, D:3) 5 stones (43, 11, D:3) 6 stones (48, 24, D:3) a +0 club a +0 sling (50, 0, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling a +0 trident (5, -20, D:4) a hobgoblin corpse (7, -30, D:4) a stone (21, -3, D:4) 7 stones (27, -2, D:4) 13 gold pieces