Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file.

Game seed: 11401117001625363443

14 Thargor the Conjurer (level 2, -2/20 HPs)
             Began as a Draconian Conjurer on June 1, 2023.
             Slain by a gnoll
             ... wielding a +0 spear
              (7 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:56 (183 turns).

Thargor the Conjurer (Draconian Conjurer)            Turns: 183, Time: 00:00:57

Health: -2/20      AC:  4    Str:  9    XL:     2   Next: 31%
Magic:  1/5        EV: 12    Int: 18    God:    
Gold:   0          SH:  0    Dex:  9    Spells: 4/5 levels left

rFire   . . .        (no weapon)
rCold   . . .        (no shield)
rNeg    . . .        (body armour unavailable)
rPois   .            (helmet restricted)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: very slightly contaminated
A: AC +4, unfitting armour, cold-blooded
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Scrolls
 b - a scroll of enchant weapon {unknown}


   Skills:
 + Level 2.1 Dodging
 - Level 1.7 Stealth
 + Level 2.3 Spellcasting
 + Level 4.2 Conjurations


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           68%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           34%        2d5       4%          2
 Dazzling Flash           Conj/Hex       18%        N/A       22%         3
 Fulminant Prism          Conj/Hex       4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4       58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

Your plain brown scales are hard. (AC +4)
You cannot fit into any form of body armour.
You are cold-blooded and may be slowed by cold attacks.

Message History

The magic dart hits the quokka.
You kill the quokka!
The gnoll closely misses you.
Magic courses through your body.
The gnoll hits you from afar with a +0 spear.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - gnoll
Aim: a gnoll, wielding a +0 spear (100% to hit)
The magic dart hits the gnoll.
The gnoll is moderately wounded.
The gnoll hits you from afar with a +0 spear.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - gnoll
Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)
The magic dart hits the gnoll.
The gnoll is heavily wounded.
The gnoll hits you from afar with a +0 spear.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - gnoll
Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit)
The magic dart hits the gnoll.
The gnoll is almost dead.
The gnoll misses you.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - gnoll
Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)
You miscast Magic Dart.
You are very lightly contaminated with residual magic.
Nothing appears to happen.
The gnoll hits you from afar with a +0 spear!
You die...

   ##.#.#.#......#.#.#..####
   ##.#.#.########.#.#......
   ##.#.#..........#.#..####
   ##.#.############.##.#
   ##.#..............##.#
   ##.###+#############K#
   ##...................#
   ####################g#
   #....Kg†@..######.#..#
   #.##########  ##.###.##
   #.#           #.## ##K#
   #.#           ##.###)##
   #K###          #..#K##
   #...#       ####.#(##
   ###.#########.##.#.#
    #>.K........$...#.#
.......#########....#.######


You could see a gnoll and a kobold.

Vanquished Creatures
  A gnoll (D:1)
  A giant cockroach (D:1)
  A goblin (D:1)
  A quokka (D:1)
4 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Thargor the Draconian Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   145 | D:1      | Reached XP level 2. HP: 20/20 MP: 0/5
   183 | D:1      | Slain by a gnoll

Illustrated notes

Levels and vault maps discovered:
D:1:      zelgadis_glass_arrival_large, layout_loops_ring, serial_shops, shop

Skill      XL: |  1 |
---------------+----+-----
Dodging        |  2 |  2.1
Stealth        |    |  1.7
Spellcasting   |    |  2.3
Conjurations   |    |  4.2

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     3
         Tailslap          ||     2
   Cast: Magic Dart        ||    14
    Use: Potion            ||     1
 Armour: Skin              ||     1
  Dodge: Dodged            ||    19