Thargor Level 1 of the Dungeon (7, -10, D:1) a +0 short sword 3 stones (11, -30, D:1) a +0 dagger (29, -25, D:1) a +0 mace (41, -19, D:1) 2 stones (48, -24, D:1) a +0 whip (60, 3, D:1) 6 poisoned darts (63, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -5, D:2) a +0 leather armour (14, -2, D:2) a +0 short sword (24, 3, D:2) a +2 short sword of electrocution (26, -20, D:2) 4 large rocks (33, 10, D:2) a +0 club (36, 2, D:2) 3 stones (39, 4, D:2) a +0 short sword 4 stones (49, -15, D:2) a +0 flail (58, -16, D:2) a storm talisman Level 3 of the Dungeon [Shop] Egenk's Antique Weapon Shoppe a +0 whip (47 gold) a +0 shortbow (57 gold) a +0 falchion (57 gold) a +4 shortbow of draining (520 gold) a +0 short sword (57 gold) the +8 great sword of Arbitration {holy, Will++} (1381 gold) Will: It greatly increases your willpower. (0, 0, D:3) the +1 robe "Coathepi" {rC+} rC: It protects you from cold. (unseen) (4, -7, D:3) 4 stones (6, -8, D:3) a +0 spear (9, -6, D:3) 7 stones (10, -5, D:3) 3 stones (10, 21, D:3) 5 stones (14, 17, D:3) a +0 short sword (16, 5, D:3) a +0 dagger 5 poisoned darts (23, 4, D:3) 5 stones (35, 1, D:3) a +0 club (39, 14, D:3) 2 stones (45, 23, D:3) a +0 short sword 2 stones (47, 7, D:3) a +0 whip (48, 7, D:3) a +0 trident a +0 scale mail (49, 7, D:3) a +0 whip (50, -3, D:3) a +0 dagger a +0 robe (50, -2, D:3) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Opusculum on Causimancy (still there?) Spells Type Level a - Foxfire Conjuration/Fire 1 (50, 6, D:3) a +0 spear (50, 25, D:3) a book of Frost (50, 26, D:3) 9 gold pieces (50, 27, D:3) a +0 dagger (51, 25, D:3) a potion of degeneration (51, 26, D:3) a +0 sling (51, 27, D:3) 4 gold pieces (52, 25, D:3) a scroll of identify (52, 26, D:3) a +0 dagger (52, 27, D:3) a scroll of immolation (57, 4, D:3) a +0 hand axe (63, 24, D:3) a +0 robe Level 4 of the Dungeon [Shop] Uleemaro's Specific Store a scroll of immolation (40 gold) [Shop] Zothigeemy's General Store a +0 flail (35 gold) a potion of haste (100 gold) a +0 flail (35 gold) the +0 robe of Fonuafil {Fly Int+2} (140 gold) Int: It affects your intelligence (+2). Fly: It grants you flight. a +0 ring mail (40 gold) a +1 robe of positive energy (97 gold) 3 stones (3 gold) a +0 mace (30 gold) 5 stones (5 gold) (0, 0, D:4) a scroll of identify (5, -32, D:4) a beast talisman (9, 4, D:4) a +0 hand axe (10, -4, D:4) a +0 whip (still there?) 4 poisoned darts (still there?) 15 gold pieces (still there?) (11, -21, D:4) a +0 club (11, 7, D:4) a +0 robe a +1 whip of flaming (11, 12, D:4) a +0 leather armour (13, 2, D:4) 4 large rocks (14, -2, D:4) a +0 dagger (14, 3, D:4) a +0 dagger (17, -1, D:4) a +0 short sword (23, -21, D:4) a +0 hand axe a +0 ring mail (23, -20, D:4) a +0 flail (23, -19, D:4) a +0 dagger a +0 robe (24, -21, D:4) a +0 club a +0 chain mail a +0 war axe (28, -20, D:4) a +0 whip 7 stones (29, -30, D:4) a +0 giant spiked club (29, 0, D:4) a +0 whip (34, -14, D:4) a +0 club (46, -22, D:4) a +0 falchion (46, 5, D:4) a +0 dagger (49, 9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 2 stones (1, -22, D:5) a +0 club (7, -13, D:5) a +0 spear (15, 5, D:5) a +0 robe (31, 13, D:5) a +0 chain mail (34, 11, D:5) a +0 sling (37, 16, D:5) 5 stones (38, -5, D:5) a staff of fire (40, -5, D:5) a +0 whip (43, -15, D:5) a +0 battleaxe (45, 7, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (29, -36, D:6) a +0 chain mail (33, -21, D:6) a +0 mace