TheAraber Level 1 of the Dungeon (0, 0, D:1) 11 stones (4, 2, D:1) 24 bolts (12, 8, D:1) a +0 dagger (12, 25, D:1) a +0 dagger 2 stones (12, 29, D:1) a stone (19, 29, D:1) a stone (19, 30, D:1) a stone (19, 31, D:1) a stone (35, 9, D:1) a +0 club (42, 12, D:1) 15 stones (47, -19, D:1) 19 stones (47, -14, D:1) 14 poisoned needles (47, 13, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 13 stones (7, 5, D:2) a +0 club (11, -20, D:2) a +0 dagger (14, -26, D:2) 6 sling bullets (17, -2, D:2) a +0 chain mail (22, -38, D:2) a +0 chain mail (26, -26, D:2) a +0 club a +0 hunting sling 20 stones (35, -1, D:2) a +0 ring mail (40, -36, D:2) 21 stones (41, -36, D:2) 18 stones (42, -11, D:2) 7 stones (47, -23, D:2) a cursed +0 hunting sling (49, -20, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -6, D:3) a +0 leather armour (4, -5, D:3) a +0 club (12, 7, D:3) a scroll of identify (25, 6, D:3) 26 stones (28, 10, D:3) a +0 whip of pain a +0 plate armour (31, 13, D:3) a +0 dagger (40, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (6, 2, D:4) a +0 leather armour a sewer (10, -1, Sewer) a potion of magic (10, 1, Sewer) a scroll of fog (11, -1, Sewer) a potion of curing (11, 1, Sewer) a potion of might (17, 6, Sewer) a frilled lizard skeleton