TheAraber Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -2, D:1) 16 stones (1, 0, D:1) 10 stones (2, -3, D:1) a +0 short sword (7, -2, D:1) a +0 whip (7, 4, D:1) a +0 dagger 19 sling bullets (20, -3, D:1) a +0 hand axe (20, 0, D:1) a +0 club (21, 1, D:1) a +0 dagger (26, 13, D:1) a +4 dagger (27, 23, D:1) 20 arrows (28, 0, D:1) 22 sling bullets (28, 42, D:1) a cursed -3 dagger (34, 27, D:1) 23 arrows (34, 34, D:1) 17 stones (35, 30, D:1) a +0 ring mail (38, 5, D:1) a +0 dagger Level 2 of the Dungeon (8, 4, D:2) 15 bolts (12, -4, D:2) 14 poisoned needles (19, 6, D:2) a cursed -2 short sword (23, -21, D:2) a +0 mace (23, 15, D:2) 19 sling bullets (24, -22, D:2) a +0 mace (25, -5, D:2) 8 sling bullets (26, -22, D:2) a +0 mace (26, 9, D:2) a +0 club (27, -22, D:2) a +0 mace (28, 6, D:2) a +0 hand axe (29, -23, D:2) a +4 quarterstaff of chaos a +0 cloak (30, -24, D:2) a +0 mace (30, -23, D:2) a +0 mace (30, -22, D:2) a +0 mace (31, -24, D:2) a +0 mace (31, -22, D:2) a +0 mace (32, -24, D:2) a +0 mace (32, -2, D:2) a +0 ring mail (33, -10, D:2) 19 sling bullets (37, 8, D:2) a +0 club (40, -8, D:2) 19 stones (40, 3, D:2) 15 stones (40, 6, D:2) a +0 robe of magic resistance (42, -13, D:2) a cursed -1 short sword (42, 11, D:2) a +0 club (49, -4, D:2) a +0 club a +0 hunting sling 12 stones (50, -10, D:2) a +0 club (52, -6, D:2) a +0 spear (52, -2, D:2) 15 stones (52, 1, D:2) a +0 leather armour (55, 28, D:2) 24 sling bullets (57, 20, D:2) 20 arrows Level 3 of the Dungeon (2, 2, D:3) 19 stones (4, -2, D:3) a +2 hand axe of freezing (12, 12, D:3) 12 bolts (14, 39, D:3) 23 stones (27, 33, D:3) a stone (28, 14, D:3) a +0 club (28, 15, D:3) a +0 dagger (29, 31, D:3) a stone (30, 30, D:3) a stone (33, 27, D:3) a +0 club 12 stones (50, 18, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed +0 leather armour (1, -9, D:4) a +0 scale mail a +0 dagger a cursed +0 robe a +0 hand axe a cursed +0 chain mail (2, -8, D:4) a cursed +0 leather armour (2, 2, D:4) a +0 robe (2, 5, D:4) a +0 falchion a +0 leather armour (13, 24, D:4) 9 poisoned needles (13, 27, D:4) the +10 dagger of Ragnarok {protect, rN+ Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It protects you from negative energy. (16, 5, D:4) 29 stones (19, 33, D:4) a +0 leather armour (44, 9, D:4) a +0 flail (54, 2, D:4) a +0 leather armour a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe (54, 3, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (5, 32, D:5) a +0 dagger a +0 robe an orc skeleton (9, 17, D:5) a +0 flail (10, 18, D:5) a +0 club (11, 17, D:5) a +0 flail (24, -7, D:5) a leopard gecko skeleton (33, -4, D:5) an adder corpse (37, 3, D:5) a jackal corpse (39, 6, D:5) a jackal corpse (40, 9, D:5) a jackal corpse (48, 27, D:5) a +0 war axe a +0 ring mail an orc corpse (49, 29, D:5) a +1 flail of holy wrath the Ecumenical Temple