TheAraber Level 1 of the Dungeon (0, 0, D:1) 12 bolts (2, 9, D:1) 3 large rocks (3, 13, D:1) a stone (5, 15, D:1) a stone (7, 8, D:1) a +0 dagger (10, -9, D:1) a +0 short sword (12, -8, D:1) a +0 club (13, -1, D:1) a +0 whip (18, -1, D:1) a +0 club (19, 11, D:1) a +0 dagger (28, 21, D:1) a +0 leather armour (29, 18, D:1) a +0 leather armour (30, 17, D:1) a cursed -2 short sword (38, -16, D:1) a +0 dagger (48, -9, D:1) a +0 ring mail (55, -4, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) 24 stones (1, -13, D:2) 17 stones (10, -27, D:2) 23 stones (12, -31, D:2) a +0 whip (17, -15, D:2) a +0 club (25, -7, D:2) 9 poisoned needles (27, -21, D:2) a +0 ring mail (41, -1, D:2) a bat skeleton (42, -32, D:2) a +0 club (42, -1, D:2) a frilled lizard skeleton (42, 3, D:2) a +0 spear (43, -1, D:2) a ball python skeleton (43, 0, D:2) 21 sling bullets (44, -3, D:2) a kobold skeleton (44, 2, D:2) a cursed -2 war axe (48, -6, D:2) a +3 dagger of protection (52, -37, D:2) a +0 hunting sling (57, -34, D:2) a +1 leather armour of cold resistance Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (1, -2, D:3) a +0 dagger (12, -36, D:3) an adder skeleton