TheAraber Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 11, D:1) 3 stones (6, 12, D:1) a stone (9, 45, D:1) 14 stones (10, 40, D:1) 24 sling bullets (11, 11, D:1) a +0 dagger (13, 44, D:1) a +0 hand axe (15, 7, D:1) a +0 pair of gloves (20, 30, D:1) a +0 robe (26, 19, D:1) a +3 hunting sling of flaming (29, 15, D:1) 3 boomerangs (30, -1, D:1) a +0 short sword (35, 44, D:1) 18 stones (36, 23, D:1) a cursed -3 club (39, 45, D:1) a cursed +0 ring mail (46, 34, D:1) a +0 hand axe (47, 20, D:1) a +0 club (47, 22, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of draining (20, -3, D:2) a +0 club a stone (30, 22, D:2) a stone (32, 22, D:2) 4 stones (33, 3, D:2) a stone (33, 7, D:2) 2 stones (33, 18, D:2) a stone (34, 15, D:2) a cursed -1 hunting sling a +0 club a stone (41, 13, D:2) a +2 dagger of electrocution (43, 2, D:2) a +0 morningstar (46, 6, D:2) 22 stones (47, -8, D:2) a stone (47, -7, D:2) a stone (47, 25, D:2) 30 stones (48, -9, D:2) a +0 spear (48, 14, D:2) a +0 dagger (53, -10, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -5, D:3) 24 stones (5, -4, D:3) a +0 plate armour (8, -13, D:3) a +0 club (9, 0, D:3) 25 bolts (9, 2, D:3) a +0 club (9, 15, D:3) 5 large rocks (27, -27, D:3) 23 sling bullets (33, 11, D:3) an uncursed amulet of inaccuracy (38, -25, D:3) a +0 club (49, -3, D:3) a cursed -3 short sword (50, -4, D:3) a cursed -1 short sword Level 4 of the Dungeon (8, 27, D:4) a +0 dagger (15, 16, D:4) a +0 mace (16, -5, D:4) a +0 mace a +0 leather armour a +0 robe (17, -5, D:4) a +2 flail of draining (18, -10, D:4) 10 sling bullets (28, 29, D:4) a +0 short sword a +0 robe (30, 29, D:4) a +0 giant club (42, 27, D:4) a +0 dagger (48, 19, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Acrim's Antique Weapon Emporium the +3 whip of Dissatisfaction {vorpal, rN+ Int+4} (919 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. a +0 short sword (72 gold) a +0 hand axe (72 gold) a +1 flail of protection (268 gold) a +2 scimitar of protection (403 gold) a +0 morningstar (96 gold) a +0 morningstar (96 gold) a +6 shortbow of flaming (897 gold) (0, 0, D:5) 13 poisoned darts (1, 25, D:5) a +0 leather armour (9, 5, D:5) a +0 scale mail (11, 10, D:5) a cursed +0 chain mail (16, 11, D:5) a cursed +0 club (21, 0, D:5) 18 sling bullets (23, 33, D:5) a +0 club a +0 whip (41, 15, D:5) a +0 hunting sling (44, 14, D:5) a +0 robe (44, 27, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (4, 6, D:6) a +0 ring mail (11, -18, D:6) a cursed +0 trident (12, 21, D:6) 19 sling bullets (13, -3, D:6) a +0 ring mail (14, -7, D:6) 18 stones (17, -13, D:6) a +0 robe a +0 dagger (18, -12, D:6) a +0 dagger (18, -11, D:6) 24 stones (18, -9, D:6) a +0 robe a cursed -1 dagger (19, -8, D:6) a +0 mace (23, -13, D:6) a +0 dagger (28, -4, D:6) a +0 leather armour a +0 hand axe (34, -15, D:6) a +0 robe a +0 dagger (35, -15, D:6) a +0 flail (35, -14, D:6) a +0 leather armour (35, -7, D:6) a +0 shortbow (36, -2, D:6) a +1 pair of boots (46, 16, D:6) a +0 leather armour a +0 hand axe (47, 16, D:6) a +0 dagger a +0 robe a +0 mace a +0 scale mail (52, 8, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear a chunk of flesh a goblin skeleton (1, -5, D:7) 25 bolts (1, 0, D:7) a +0 spear 2 chunks of flesh a gnoll skeleton (2, -5, D:7) 2 potions of degeneration (2, 0, D:7) a +0 spear (3, -5, D:7) 2 potions of degeneration (3, 0, D:7) a +0 spear (still there?) 2 potions of degeneration (still there?) (17, -3, D:7) an arrow (17, -2, D:7) an arrow (18, -1, D:7) a cursed -2 shortbow 11 arrows (21, -17, D:7) 20 stones (23, -26, D:7) a +0 hunting sling (24, -34, D:7) 12 gold pieces (24, -28, D:7) a +0 spear (30, -9, D:7) a +0 club a +0 ring mail (32, -1, D:7) the cursed +1 plate armour of Zog Pafo {+Blink Regen+ Int+4} It affects your intelligence (+4). It lets you blink. It increases your rate of regeneration. It has a curse placed upon it. (33, -16, D:7) a +0 plate armour (33, -10, D:7) a +0 ring mail (34, 7, D:7) 19 stones (35, -19, D:7) the +3 quarterstaff of the Thing {vorpal, *Rage rPois Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. It lets you see invisible. It may make you go berserk in combat. (37, -19, D:7) a +0 vampiric battleaxe (37, -18, D:7) the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). (37, -1, D:7) a stone (37, 1, D:7) 5 large rocks (38, -23, D:7) a +0 hand axe a +0 leather armour (38, -21, D:7) a +0 cloak (38, -7, D:7) a +0 quarterstaff (38, -4, D:7) a stone (39, -25, D:7) a +0 whip an uncursed ring of ice (39, -7, D:7) 20 gold pieces (39, 0, D:7) a stone (40, -26, D:7) a +0 dire flail a +0 chain mail a +0 spear a +0 robe (40, -8, D:7) 22 poisoned darts (40, -2, D:7) 6 large rocks (41, -4, D:7) 3 large rocks (41, 1, D:7) a stone (43, -9, D:7) 2 scrolls of amnesia (45, -5, D:7) a +0 giant spiked club (48, -15, D:7) 18 gold pieces (51, -41, D:7) a scroll of identify (57, -18, D:7) a scroll of acquirement (57, -17, D:7) a +0 dagger (unseen) (57, -15, D:7) a +0 mace a +0 plate armour (58, -16, D:7) a +0 club (58, -15, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 club a kobold corpse (1, -1, D:8) a +0 whip of draining (1, 0, D:8) a +0 dagger a +0 short sword a kobold corpse a kobold corpse a kobold corpse the Ecumenical Temple