TheAraber Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 11, D:1) a cursed -3 club (11, 9, D:1) a +0 club (33, -11, D:1) a +0 hunting sling (35, 13, D:1) 10 poisoned darts (36, -7, D:1) a +0 dagger (49, -11, D:1) a +0 short sword (51, -9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a cursed +0 plate armour (2, -7, D:2) a +0 leather armour (7, -6, D:2) a +0 club (9, -15, D:2) a +0 club (12, 2, D:2) a +0 spear a +0 halberd (14, -25, D:2) a +0 hand axe (15, -25, D:2) a +0 ring mail (22, -25, D:2) 30 sling bullets (23, 7, D:2) a +0 pair of gloves (28, -4, D:2) a +0 ring mail (32, -24, D:2) a +0 club (36, -24, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a wand of enslavement (9) (3, 5, D:3) a stone (5, -4, D:3) a +2 whip of electrocution (12, 0, D:3) a hobgoblin skeleton (15, 2, D:3) a +0 chain mail (16, 0, D:3) a quokka skeleton (16, 18, D:3) a cursed +0 ring mail (25, 18, D:3) a +0 hunting sling (27, 1, D:3) a +0 ring mail (30, 9, D:3) a +0 ring mail (32, 3, D:3) a +0 leather armour (36, 0, D:3) a poisoned dart (38, -4, D:3) a poisoned dart (45, 13, D:3) 13 arrows (46, 28, D:3) a +0 ring mail (48, 8, D:3) a +0 pair of boots