TheAraber Level 1 of the Dungeon (0, 0, D:1) a stone (0, 7, D:1) a +0 club 3 stones (21, -27, D:1) a stone (21, -26, D:1) a stone (24, -18, D:1) a +0 hunting sling (25, 16, D:1) a +0 club (26, 4, D:1) 19 arrows (35, -27, D:1) a +0 dagger (40, -21, D:1) 7 sling bullets (49, 10, D:1) a +0 robe (51, 9, D:1) a +0 club (55, 23, D:1) a +0 club (70, 13, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) 9 poisoned darts (14, -3, D:2) a +0 hunting sling (15, -31, D:2) a +0 dagger a +0 hunting sling (27, -38, D:2) 10 stones (34, -9, D:2) a stone (36, -32, D:2) a +0 tower shield (38, -2, D:2) a +0 whip (43, -10, D:2) 23 stones a +0 hunting sling (44, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (17, 25, D:3) 14 arrows (18, 17, D:3) a +0 chain mail (21, 34, D:3) a +0 short sword (21, 39, D:3) a poisoned dart (22, 40, D:3) a +0 whip 4 poisoned darts (26, 37, D:3) a +0 short sword (34, 8, D:3) a +0 dagger a +0 scale mail (40, 8, D:3) a +0 dagger a +0 robe a +0 hand axe (42, 8, D:3) a +0 dagger (44, 8, D:3) a +0 dagger (44, 26, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 14, D:4) 21 arrows (2, 9, D:4) a +0 chain mail (4, -4, D:4) a +0 long sword (6, 15, D:4) a cursed -1 whip (8, 25, D:4) a +2 helmet (12, -2, D:4) 16 arrows (17, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (4, -21, D:5) 11 arrows (5, 7, D:5) a +0 robe a +0 dagger (7, 10, D:5) a +0 flail (8, 7, D:5) a +0 leather armour a +0 hand axe (8, 9, D:5) a +0 short sword (8, 10, D:5) a +0 robe a +0 dagger (11, -8, D:5) a +0 hunting sling (13, -9, D:5) a +2 whip of freezing (17, -16, D:5) a +0 flail (19, -20, D:5) 19 poisoned darts (33, 8, D:5) a +0 quarterstaff (34, 17, D:5) a +0 falchion (40, 14, D:5) a +0 dagger a +0 robe (42, -31, D:5) a +0 giant club (42, 13, D:5) a cursed -1 short sword a +0 leather armour (49, -25, D:5) 18 stones Level 6 of the Dungeon [Shop] Lemoc's Antique Weapon Shop a +0 dagger (62 gold) a +0 long sword (108 gold) a +2 arbalest of freezing (623 gold) a +1 flail of protection (347 gold) the +7 hand axe of Res Nullius {flame, *Contam rN++ Dex+6} (2011 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It greatly protects you from negative energy. It causes magical contamination when unequipped. a +0 scimitar (124 gold) a +0 long sword (108 gold) a +0 spear (93 gold) a cursed +0 mace (62 gold) (3, -8, D:6) 25 stones (8, 7, D:6) 20 stones (21, -11, D:6) 15 stones (23, 10, D:6) a +1 cloak (25, -4, D:6) 13 poisoned darts (26, -4, D:6) a cursed -3 dagger (27, -5, D:6) 14 stones (30, 29, D:6) 18 sling bullets (35, 9, D:6) a +0 giant club (36, 29, D:6) a +0 giant club (38, 14, D:6) a +0 hunting sling (41, -2, D:6) a +0 whip (46, 34, D:6) 4 bolts (47, -16, D:6) a +0 chain mail (49, -5, D:6) a +0 hand axe an orc corpse (skeletalised by now) (53, -16, D:6) a hound corpse Level 7 of the Dungeon (0, 0, D:7) a ration (1, -10, D:7) a +0 spear (still there?) a scroll of vulnerability (still there?) (2, -10, D:7) a +0 whip (3, -2, D:7) a +0 great sword (3, -1, D:7) a +0 trident (unseen) (6, -6, D:7) a killer bee corpse (6, -5, D:7) a howler monkey corpse (6, -3, D:7) a killer bee corpse (7, -6, D:7) a bullfrog corpse (8, -9, D:7) a +0 club (unseen) (9, -8, D:7) a +0 short sword (unseen) (13, -7, D:7) an adder corpse