TheBestFelid Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (1, -6, D:1) a +0 cloak (4, -30, D:1) 6 stones (5, -26, D:1) 8 stones (5, -21, D:1) a +0 spear (11, -30, D:1) a +0 ring mail (23, -8, D:1) 4 stones a +0 dagger (23, -4, D:1) a +0 club (24, -18, D:1) 7 stones (26, -30, D:1) a +0 spear (29, 11, D:1) a +0 short sword (31, -30, D:1) 6 stones (37, -10, D:1) 7 stones (37, 2, D:1) a +0 leather armour (51, -24, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Hoesab's Jewellery Shop an amulet of faith (480 gold) a ring of wizardry (360 gold) a ring of wizardry (360 gold) a ring of fire (300 gold) a +6 ring of intelligence (432 gold) a ring of see invisible (180 gold) the amulet "Ubesefef" {Faith rPois Str+4 Dex+2} (765 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rPois: It protects you from poison. a ring of flight (210 gold) (0, 0, D:2) a +0 dagger 4 stones (4, 3, D:2) 3 stones (24, -5, D:2) a +0 ring mail (27, -28, D:2) a +0 cloak (28, -26, D:2) a +0 dagger (30, -13, D:2) a +0 club (32, -5, D:2) a +0 club (39, -15, D:2) a +2 dagger of draining (40, -26, D:2) a +0 halberd (42, -19, D:2) a +0 robe a +0 dagger (42, -14, D:2) a +0 dagger (44, -26, D:2) a +0 flail (44, -14, D:2) 4 stones Level 3 of the Dungeon (0, 24, D:3) a +0 war axe (0, 29, D:3) a +0 ring mail a +0 falchion (1, 23, D:3) a +0 ring mail a +0 club (9, 2, D:3) a +0 leather armour (10, 14, D:3) a +0 robe a +0 dagger (11, 19, D:3) a +0 halberd (13, 21, D:3) a +0 club (15, 34, D:3) a +2 dagger of electrocution (29, 40, D:3) a +0 buckler (33, 28, D:3) a +1 vorpal spear (34, 29, D:3) a +0 whip (38, 47, D:3) 4 stones (41, 11, D:3) a +0 sling (43, 30, D:3) 6 stones (50, 21, D:3) a +0 ring mail Level 4 of the Dungeon (1, -5, D:4) a +0 hand axe (5, 5, D:4) a +0 whip of flaming (still there?) a +0 robe (still there?) a wand of roots (9) (still there?) (6, 16, D:4) a +0 whip 2 stones (7, -28, D:4) 8 stones (13, -13, D:4) a ring of see invisible (15, -22, D:4) a +0 leather armour (19, -31, D:4) a +1 rapier of venom (24, 6, D:4) 3 stones (32, -10, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (1, -8, D:5) a +0 long sword (5, -5, D:5) a +0 spear (9, -37, D:5) 2 poisoned darts (13, -14, D:5) a +0 war axe (15, -25, D:5) a +0 ring mail (18, -5, D:5) a +0 club (18, -4, D:5) a +0 giant club (22, -29, D:5) a +0 giant club (41, -11, D:5) 3 stones Level 6 of the Dungeon (19, -2, D:6) 5 stones (20, 20, D:6) a +0 giant spiked club (29, 24, D:6) a +0 flail a +0 leather armour a +0 mace a +2 short sword of protection (30, 23, D:6) a +0 club (32, 23, D:6) a +0 shortbow (37, -8, D:6) a +0 falchion (44, 43, D:6) a +0 morningstar (46, 2, D:6) a +0 hand axe (48, 3, D:6) a +0 robe a +0 dagger (57, 26, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, 20, D:7) a +0 club (11, 4, D:7) a +6 long sword a +0 robe (12, 4, D:7) a +3 dagger a +0 robe (13, 4, D:7) a +2 hand axe a +0 robe (13, 13, D:7) a +0 dagger a +0 robe (13, 15, D:7) a +0 leather armour a +0 ring mail a +0 war axe a +0 hand axe (14, 4, D:7) a +2 dagger a +0 robe (14, 16, D:7) a +0 whip (15, 2, D:7) an orb of energy (29, 40, D:7) a +0 dagger (31, 3, D:7) a +0 vorpal mace (32, 3, D:7) a +4 hand axe a +0 robe (33, 15, D:7) a +0 mace (46, 4, D:7) a +0 spear (47, 36, D:7) a +0 spear a +0 spear (47, 37, D:7) a +0 spear (49, 44, D:7) a +0 quarterstaff a +0 leather armour (51, 27, D:7) a +0 pair of gloves (53, 45, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (2, 0, D:8) a +0 ring mail (3, -16, D:8) a +0 dagger (3, 0, D:8) 5 stones (6, -15, D:8) a +0 club a +2 cloak a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail (7, -17, D:8) a +0 scimitar a +0 chain mail a +1 trident of freezing a +0 leather armour (27, 11, D:8) a +0 falchion (29, 15, D:8) a scarf of invisibility (33, -19, D:8) a +0 dagger (42, -12, D:8) a +0 whip a stone (43, -12, D:8) a +0 whip 6 poisoned darts (44, -13, D:8) a +0 club 4 stones a +0 whip (44, -8, D:8) 7 stones (50, -13, D:8) a +0 whip (51, -13, D:8) a +0 whip a +0 short sword a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 3 potions of degeneration (1, -7, D:9) a +0 club (1, -6, D:9) a +0 plate armour a +0 flail (5, -7, D:9) a +0 leather armour a +0 club a +0 ring mail a +0 dagger (8, 19, D:9) a +0 club 4 poisoned darts (14, 19, D:9) a +0 leather armour 2 stones a +0 short sword 6 poisoned darts a +0 club (15, -6, D:9) a curare-tipped dart a +0 short sword a +0 club (16, -7, D:9) a +0 troll leather armour (16, -5, D:9) a +0 short sword a +0 dagger a +0 robe a +0 dagger of electrocution (16, 8, D:9) a +0 mace a +0 robe (16, 16, D:9) a +0 whip 4 stones (16, 17, D:9) a +0 whip 4 stones (16, 18, D:9) a stone a +0 short sword (17, 5, D:9) a +0 mace a +0 robe (17, 10, D:9) a +3 hand axe a +0 robe (17, 15, D:9) a +0 club a stone a +0 short sword (18, -27, D:9) a +0 giant club a +0 giant club (18, -5, D:9) a +0 short sword 4 stones a +0 dagger (19, -14, D:9) a +0 rapier (21, 3, D:9) a +0 robe of willpower a +0 dagger of distortion (22, 0, D:9) 3 stones a +0 short sword (25, -7, D:9) a +0 plate armour a +0 hand axe (26, -7, D:9) a +0 flail (32, -13, D:9) a +0 leather armour a +0 club a +0 mace (32, -12, D:9) a +2 leather armour of willpower a +0 dagger a +0 war axe a +0 leather armour a +0 club a +0 leather armour a +0 falchion a +0 hand axe (32, -11, D:9) a +0 mace a +0 whip (32, -10, D:9) a +0 short sword a +0 ring mail a +0 hand axe a +0 whip a +0 club a +0 mace a +0 short sword a +0 leather armour a +0 club (32, -9, D:9) a +0 club a +0 hand axe a +0 leather armour a +0 flail a +0 plate armour a +0 hand axe a +0 giant club (32, -8, D:9) a +0 dagger (33, -13, D:9) a +0 club (34, -6, D:9) 7 stones (35, 26, D:9) a +0 rapier (42, 6, D:9) a +0 barding (42, 9, D:9) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (53, 31, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (6, 1, D:10) 2 poisoned darts (7, 12, D:10) 6 stones (11, -1, D:10) a +0 plate armour a +0 dire flail (14, -11, D:10) a +0 ring mail (21, -11, D:10) the ring of False Hope {Fire Int+4 Dex-5} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rF: It protects you from fire. rC: It makes you vulnerable to cold. (unseen) (24, 7, D:10) a +0 scimitar (25, 0, D:10) a +0 shortbow (29, -7, D:10) a +0 robe (29, 0, D:10) a +0 long sword (30, 11, D:10) 5 atropa-tipped darts (32, -8, D:10) a +0 robe a +0 dagger (41, -5, D:10) a +0 chain mail a +0 flail (42, 9, D:10) 5 stones a +1 vorpal mace a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (44, -23, D:10) a staff of conjuration (52, -15, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (2, 0, D:11) a +0 trident (3, -9, D:11) 5 stones (7, -30, D:11) a +0 dagger (7, -27, D:11) a +0 mace a +0 leather armour a potion of degeneration (7, -26, D:11) a +0 whip a +0 leather armour a potion of degeneration a +0 arbalest a +0 mace a +0 chain mail a +0 robe a +0 dagger (7, -25, D:11) a +0 flail a +0 leather armour a potion of degeneration (9, -30, D:11) a +0 trident a +0 leather armour a potion of degeneration (12, -33, D:11) a +0 giant club (13, -31, D:11) a +0 hand axe a +0 leather armour a potion of degeneration (13, -21, D:11) a +0 mace (13, 10, D:11) a +2 robe of willpower (16, -31, D:11) a +0 giant spiked club a +0 giant spiked club a +0 short sword 2 potions of degeneration (27, -31, D:11) a +0 club (27, 4, D:11) a +0 chain mail (32, -32, D:11) a +2 battleaxe a +0 plate armour (33, -31, D:11) a +0 scale mail a +0 flail (33, -30, D:11) a +0 hand axe 5 potions of degeneration (34, -31, D:11) a +0 mace a +0 leather armour a +0 hand axe (34, -30, D:11) a +0 short sword a potion of degeneration (34, -29, D:11) a +0 robe a +0 dagger of electrocution (34, -28, D:11) a +0 hand axe a potion of degeneration (46, -34, D:11) a +0 falchion a boomerang a +0 animal skin the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 leather armour (9, 10, Orc:1) a +0 leather armour a +0 hand axe (9, 12, Orc:1) a +0 robe a +0 dagger (9, 13, Orc:1) a +2 dagger of speed (10, 12, Orc:1) a +0 club (11, 10, Orc:1) a +0 robe a +0 dagger (11, 13, Orc:1) a +0 club (12, 11, Orc:1) a +2 robe of the Archmagi a +0 dagger (12, 12, Orc:1) a +0 leather armour a +0 short sword (13, 6, Orc:1) a +0 chain mail a +0 glaive (25, -9, Orc:1) a +0 ring mail a +0 flail (26, -11, Orc:1) a +0 robe a +0 dagger of venom a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 club (26, -2, Orc:1) a +0 leather armour a +0 trident (29, -13, Orc:1) a +0 plate armour a +0 long sword (32, 0, Orc:1) a +0 robe a +0 dagger (33, 2, Orc:1) a +0 ring mail a +0 dagger a +0 plate armour a +0 flail (36, 7, Orc:1) 3 boomerangs a +0 dagger (44, 16, Orc:1) a +0 war axe a +0 animal skin (44, 22, Orc:1) a +0 giant club (45, 21, Orc:1) a +0 dagger a +0 robe (45, 22, Orc:1) a +0 giant spiked club (46, -15, Orc:1) a +0 robe a +0 dagger (48, -15, Orc:1) a +0 robe a +0 dagger (48, -14, Orc:1) a +0 morningstar (54, 20, Orc:1) a +0 arbalest a +0 battleaxe a +0 plate armour (56, 20, Orc:1) a +0 dagger of venom a +0 robe a +0 hand axe a +0 ring mail a +0 trident Level 2 of the Orcish Mines [Shop] Xeschur's Weapon Boutique 3 large rocks (23 gold) a +2 vorpal quarterstaff (198 gold) a +0 long sword (38 gold) a +3 quarterstaff (231 gold) a +0 war axe (38 gold) a +0 quarterstaff (44 gold) 4 stones (4 gold) the +3 mace of Izomp {freeze, Fly} (324 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Fly: It grants you flight. 4 poisoned darts (17 gold) a +0 triple sword (110 gold) [Shop] Taezomn's Weapon Boutique 5 stones (8 gold) a +0 halberd (68 gold) the +10 broad axe "Woqayjez" {freeze, rF+ rC+ rN++ Int-4} (1365 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-4). rF: It protects you from fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. a +3 falchion of holy wrath (380 gold) a +0 whip (42 gold) a +2 spear of venom (265 gold) the +6 war axe of the Jolly Dreams {venom, *Slow Fly rPois Int+2} (783 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). rPois: It protects you from poison. Fly: It grants you flight. *Slow: It may slow you when you take damage. a +0 spear (51 gold) a +0 flail (59 gold) [Shop] Vinet's Jewellery Boutique a ring of magical power (300 gold) an amulet of magic regeneration (450 gold) a +4 ring of evasion (540 gold) an amulet of reflection (450 gold) a +4 ring of slaying (1170 gold) a ring of protection from fire (375 gold) a ring of flight (262 gold) a +4 ring of evasion (540 gold) the ring of the Death Scarab {rElec rN+} (510 gold) [ring of positive energy] rElec: It insulates you from electricity. rN: It protects you from negative energy. a ring of flight (262 gold) [Shop] Mipnuar's Weapon Shop a +0 rapier (60 gold) the +9 bardiche "Riukecodu" {vamp, Int+4} (1311 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). a +0 rapier (60 gold) a +0 long sword (52 gold) a +3 shortbow (300 gold) a +0 long sword (52 gold) a +0 spear (45 gold) the +5 spear "Itedghe" {vorpal, Str+3 Dex+2} (705 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). a +2 rapier of venom (252 gold) a +0 falchion (45 gold) (0, 0, Orc:2) a +0 plate armour a +0 flail (15, 2, Orc:2) a +0 club (15, 4, Orc:2) a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 club (16, 0, Orc:2) a +0 club (16, 29, Orc:2) a +0 dagger (17, 1, Orc:2) a +0 ring mail a +0 flail (17, 17, Orc:2) 2 poisoned darts (17, 18, Orc:2) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (18, 0, Orc:2) a +0 trident (18, 2, Orc:2) a +0 plate armour a +0 halberd (18, 34, Orc:2) a +0 giant spiked club (19, -1, Orc:2) a +0 ring mail a +4 whip (19, 4, Orc:2) a +0 plate armour a +0 battleaxe (20, 46, Orc:2) a +0 ring mail a +0 flail (21, -2, Orc:2) a +0 short sword (21, 3, Orc:2) a +0 chain mail a +0 battleaxe (21, 24, Orc:2) a +0 chain mail a +0 trident a +0 arbalest (21, 37, Orc:2) a +0 plate armour a +0 hand axe (21, 46, Orc:2) a +0 short sword (22, 2, Orc:2) a +0 scale mail a +0 battleaxe (22, 4, Orc:2) a +0 chain mail a +0 war axe (22, 6, Orc:2) a +0 ring mail a +0 short sword (22, 34, Orc:2) a +0 leather armour 3 boomerangs a +3 mace (23, -4, Orc:2) a +0 dagger (23, 7, Orc:2) a +0 chain mail a +0 war axe (24, 14, Orc:2) a +0 dire flail (25, -3, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 dagger (25, 1, Orc:2) a +0 plate armour a +0 great mace (25, 21, Orc:2) a +0 plate armour a +0 mace (26, -3, Orc:2) a +0 chain mail a +0 flail (26, -1, Orc:2) a +0 leather armour a +0 short sword a +0 flail (26, 2, Orc:2) a +0 plate armour a +0 hand axe (26, 14, Orc:2) a +0 plate armour a +0 long sword a +0 leather armour a +0 dagger a +0 club (26, 15, Orc:2) a +0 plate armour a +0 bardiche of flaming (26, 17, Orc:2) a +0 plate armour a +0 war axe (26, 24, Orc:2) a +0 plate armour a +0 scimitar (26, 35, Orc:2) a +0 leather armour a +0 short sword (26, 36, Orc:2) a +0 scale mail a +0 hand axe a +0 chain mail a +0 long sword (26, 46, Orc:2) a +3 chain mail a +0 short sword (27, -1, Orc:2) a +0 plate armour a +0 dire flail (27, 0, Orc:2) a +0 club (27, 21, Orc:2) a +0 plate armour a +0 hand axe (28, -6, Orc:2) a boomerang a +0 whip (28, 14, Orc:2) a +0 leather armour a +0 long sword (28, 20, Orc:2) a +0 robe a +0 dagger (28, 21, Orc:2) a +1 ring mail of willpower a +0 short sword (28, 22, Orc:2) a +0 club (28, 39, Orc:2) a +1 chain mail of poison resistance a +0 great mace (28, 47, Orc:2) a +0 whip (29, -8, Orc:2) a +0 giant club (29, -2, Orc:2) a +0 club a +0 hand axe (29, 15, Orc:2) a +1 plate armour of fire resistance a +0 halberd a +0 arbalest (29, 21, Orc:2) a +0 leather armour a +0 whip (29, 35, Orc:2) a +0 giant club (30, -8, Orc:2) a +0 giant spiked club a +0 giant club (30, 10, Orc:2) a +0 arbalest a +0 war axe a +0 plate armour (30, 19, Orc:2) a +0 plate armour a +0 battleaxe (31, -7, Orc:2) a +0 long sword a +0 ring mail (31, 11, Orc:2) a +0 chain mail a +0 dire flail a +0 chain mail a +0 war axe a +0 plate armour a +0 glaive (31, 41, Orc:2) a +0 scale mail a +0 halberd (31, 45, Orc:2) a +0 chain mail a +0 glaive (32, 18, Orc:2) a +0 club (32, 48, Orc:2) a +0 falchion (33, 9, Orc:2) a +0 club (33, 35, Orc:2) a +0 whip (34, 4, Orc:2) a +0 chain mail a +0 long sword (35, -2, Orc:2) a +0 plate armour a silver boomerang a +0 battleaxe (37, 11, Orc:2) a +0 robe a +0 dagger (44, 3, Orc:2) a +0 whip (45, 3, Orc:2) a +2 falchion of holy wrath (45, 4, Orc:2) a +0 leather armour a +3 hand axe (45, 6, Orc:2) a +0 giant club (47, 4, Orc:2) a +0 plate armour 2 boomerangs of dispersal a +0 halberd (49, 4, Orc:2) a +0 leather armour a +0 hand axe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe (0, 2, Elf:1) a +0 long sword (1, 1, Elf:1) a +0 long sword (6, -18, Elf:1) a +0 long sword (6, -2, Elf:1) a +0 ring mail a +0 short sword (6, -1, Elf:1) a +0 rapier (6, 3, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +0 long sword (7, -2, Elf:1) a +0 mace a +0 leather armour a +0 shortbow (9, -8, Elf:1) a +2 vorpal war axe (10, -15, Elf:1) a +2 scale mail of positive energy a +0 long sword (11, -15, Elf:1) a +0 leather armour a +0 rapier (12, -29, Elf:1) a +0 short sword (13, -22, Elf:1) a +0 halberd (13, -12, Elf:1) a +0 short sword (16, -15, Elf:1) a +0 buckler a +0 ring mail a +0 short sword (17, -14, Elf:1) a +0 short sword (18, -17, Elf:1) a +0 leather armour a +0 rapier (21, -15, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (21, -13, Elf:1) a +4 short sword (22, -13, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (34, 15, Elf:1) a +0 short sword a +0 leather armour 26 gold pieces (38, -22, Elf:1) a +0 ring mail a +0 long sword (40, -25, Elf:1) a +0 rapier (41, -22, Elf:1) a +0 short sword (43, -22, Elf:1) a +0 scimitar a +0 buckler (44, -23, Elf:1) a +0 long sword (44, -22, Elf:1) a +0 dagger a +0 leather armour a +0 rapier (44, -21, Elf:1) a +0 long sword (44, -17, Elf:1) the felid corpse of TheBestFelid (skeletalised by now) (45, -18, Elf:1) a +4 vorpal war axe (unseen) (46, -27, Elf:1) a +0 robe (46, -22, Elf:1) a +0 falchion (46, -19, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +0 long sword (47, -18, Elf:1) a +0 ring mail (51, -15, Elf:1) a +1 short sword of venom a +0 chain mail a scroll of teleportation Level 2 of the Elven Halls (0, 0, Elf:2) Great Wizards, Vol. VII Level 1 of the Lair of Beasts (13, 14, Lair:1) Great Wizards, Vol. II (14, 32, Lair:1) 3 stones (16, 44, Lair:1) a +0 scale mail (21, 14, Lair:1) Great Wizards, Vol. VII (29, 27, Lair:1) 5 stones (32, 31, Lair:1) a +0 chain mail (39, 30, Lair:1) a +0 scimitar (46, 31, Lair:1) 4 stones (52, 47, Lair:1) the +4 ring mail "Kabuc" {Str+5} Str: It affects your strength (+5). (60, 40, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (8, -7, Lair:2) a +1 hat of stealth (15, -18, Lair:2) a +0 chain mail (19, 5, Lair:2) a +0 robe (32, 8, Lair:2) a +0 halberd (36, -18, Lair:2) a +0 chain mail (39, -29, Lair:2) a +0 falchion (53, -1, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (3, -15, Lair:3) 7 stones (6, -16, Lair:3) a +0 flail (10, -11, Lair:3) a +0 robe (30, -18, Lair:3) 2 poisoned darts (33, -10, Lair:3) a +0 quarterstaff (39, -40, Lair:3) a +0 long sword (42, -51, Lair:3) 3 poisoned darts (45, -34, Lair:3) 2 stones (49, -20, Lair:3) a +0 mace 7 stones (63, -43, Lair:3) 8 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 gold pieces (1, -5, Lair:4) a potion of heal wounds (4, -3, Lair:4) a +0 ring mail (8, 2, Lair:4) the Papyrus of Grisly Dislocation Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (14, 4, Lair:4) a scroll of identify