Dungeon Crawl Stone Soup version 0.32-a0-607-g64ea0e4219 (webtiles) character file. Game seed: 9022619804409586454 0 TheCad the Chiller (level 1, -2/10 HPs) Began as a Gargoyle Ice Elementalist on Mar 4, 2024. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (68 turns). TheCad the Chiller (Gargoyle Ice Elementalist) Turns: 68, Time: 00:00:47 Health: -2/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, TheCad the Gargoyle Ice Elementalist. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A gnoll comes into view. It is wielding a +0 whip. You hit the gnoll but do no damage. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll closely misses you. You closely miss the gnoll. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. Ouch! That really hurt! You die... ###### #....# #....# #....# #.@g.# #....+ #....# #....### ####...# ##### ######.# . #...# ...##.# #. ###.#.##### #.##.# .. #...#...#<# #....# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheCad the Gargoyle Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 68 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corridor_1, aquarium_window_double, aquarium_window_2, aquarium_view_2e, minmay_tree_intersection Action || total ---------------------------++------- Melee: Unarmed || 9 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 22 | 46 | 0 | 0 | 1 | 68.0 | Dungeon | 68 | 22 | 46 | 0 | 0 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts