Dungeon Crawl Stone Soup version 0.31-a0-801-gc67433417a (console) character file. Game seed: 8634222625648915476 275 TheCrane the Conjurer (level 6, -2/44 HPs) Began as a Gnoll Conjurer on Sept 20, 2023. Slain by a gnoll sergeant ... wielding a +0 spear (4 damage) ... on level 4 of the Dungeon. The game lasted 00:16:30 (3820 turns). TheCrane the Conjurer (Gnoll Conjurer) Turns: 3820, Time: 00:16:31 Health: -2/44 AC: 4 Str: 6 XL: 6 Next: 24% Magic: 5/14 EV: 13 Int: 19 God: Gold: 130 SH: 5 Dex: 11 Spells: 12/15 levels left rFire . . . q - +4 whip (elec) rCold . . . (no shield) rNeg + . . x - +1 robe {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... k - amulet of reflection Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: reflection @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons q - a +4 whip of electrocution (weapon) w - a +2 dagger of freezing Armour a - a +0 robe e - a +0 pair of gloves (worn) i - an orb of light x - a +1 robe of positive energy (worn) Jewellery k - an amulet of reflection (around neck) Wands v - a wand of acid (11) Scrolls c - 2 scrolls of revelation {unknown} d - 2 scrolls of identify f - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} l - 2 scrolls of amnesia {unknown} n - 2 scrolls of immolation {unknown} r - 2 scrolls of enchant armour {unknown} t - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic g - 2 potions of heal wounds {unknown} j - a potion of degeneration o - a potion of haste {unknown} p - a potion of berserk rage {unknown} s - a potion of attraction {unknown} u - a potion of enlightenment {unknown} Skills: + Level 1.9 Fighting + Level 1.9 Short Blades + Level 1.9 Long Blades + Level 1.9 Axes + Level 1.9 Maces & Flails + Level 1.9 Polearms + Level 1.9 Staves + Level 1.9 Ranged Weapons + Level 1.9 Throwing + Level 1.9 Armour + Level 5.0 Dodging + Level 4.6 Stealth + Level 1.9 Shields + Level 1.9 Unarmed Combat + Level 5.3 Spellcasting + Level 7.3 Conjurations + Level 1.5 Hexes + Level 1.5 Summonings + Level 1.5 Necromancy + Level 1.5 Translocations + Level 1.5 Transmutations + Level 1.5 Fire Magic + Level 1.5 Ice Magic + Level 1.5 Air Magic + Level 1.5 Earth Magic + Level 1.5 Poison Magic + Level 2.1 Invocations + Level 1.9 Evocations + Level 1.7 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 6% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 20% N/A 10% 2 Ignite Poison Fire/Tmut/Pois 10% N/A 19% 3 Fulminant Prism Conj/Hex 10% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 19% 4 Freezing Cloud Conj/Ice/Air 9% 6-21 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The gnoll sergeant is lightly wounded. The gnoll sergeant hits you with a +0 spear! You barely miss the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearing a +0 buckler (lightly wounded, 86% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant hits you with a +0 spear! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. You finish channelling your searing ray. The gnoll sergeant hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You feel better. The gnoll sergeant misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearing a +0 buckler (heavily wounded, 86% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. (Press . to maintain the ray.) The gnoll sergeant hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you with a +0 spear. You die... .<.#..#..# #..#..### ##.# .#.#....## #.###...## #.# .........#########.#####..# #.# .......#..................# #.## ..[........#####..######### #.## ............####.########### #.## .###.[.....................###.## .# #.#..[###..##g#########....... .###.###...#...)@# #####.## .....# ###.....#### #.#. #<.### ###......## #.#. #..# #...###<.## #)#. #>.# #....###..# #.## #..# ####....####.###### #.## #..# ##....##.)###..(...## #..# #..# #..#####...#######..# ##.# #..## #.####...^.# ##.# #.. You could see a gnoll sergeant. Vanquished Creatures A scorpion (D:4) An iguana (D:4) An orc wizard (D:4) 6 gnolls 3 adders 2 dart slugs 12 orcs A bat (D:2) An endoplasm (D:2) 3 goblins 5 hobgoblins 4 jackals (D:3) 5 quokkas 5 ball pythons 5 frilled lizards 7 kobolds 5 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheCrane the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 33 | D:1 | You fall into a shaft and drop 1 floor! 287 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 1039 | D:2 | Reached skill level 5 in Spellcasting 1039 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/9 1332 | D:2 | Found a faded altar of an unknown god. 1458 | D:2 | Reached skill level 1 in Invocations 1637 | D:3 | Reached skill level 1 in Fighting 1637 | D:3 | Reached skill level 1 in Short Blades 1637 | D:3 | Reached skill level 1 in Long Blades 1637 | D:3 | Reached skill level 1 in Axes 1637 | D:3 | Reached skill level 1 in Maces & Flails 1637 | D:3 | Reached skill level 1 in Polearms 1637 | D:3 | Reached skill level 1 in Staves 1637 | D:3 | Reached skill level 1 in Ranged Weapons 1637 | D:3 | Reached skill level 1 in Throwing 1637 | D:3 | Reached skill level 1 in Armour 1637 | D:3 | Reached skill level 1 in Shields 1637 | D:3 | Reached skill level 1 in Unarmed Combat 1637 | D:3 | Reached skill level 1 in Evocations 1848 | D:3 | Reached skill level 1 in Shapeshifting 1848 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/11 2282 | D:3 | Reached skill level 1 in Hexes 2282 | D:3 | Reached skill level 1 in Summonings 2282 | D:3 | Reached skill level 1 in Necromancy 2282 | D:3 | Reached skill level 1 in Translocations 2282 | D:3 | Reached skill level 1 in Transmutations 2282 | D:3 | Reached skill level 1 in Fire Magic 2282 | D:3 | Reached skill level 1 in Ice Magic 2282 | D:3 | Reached skill level 1 in Air Magic 2282 | D:3 | Reached skill level 1 in Earth Magic 2282 | D:3 | Reached skill level 1 in Poison Magic 2687 | D:3 | Reached XP level 5. HP: 37/37 MP: 7/12 3236 | D:4 | Reached XP level 6. HP: 44/44 MP: 9/13 3374 | D:4 | Learned a level 2 spell: Searing Ray 3653 | D:5 | Entered Level 5 of the Dungeon 3653 | D:5 | Noticed Sigmund 3653 | D:5 | Noticed an ice beast 3690 | D:4 | Reached skill level 5 in Dodging 3819 | D:4 | HP: 2/44 [gnoll sergeant/+0 spear (9)] 3820 | D:4 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic D:2: layout_rooms, basic_ecumenical_altar, kennysheep_generic_room_3 D:3: layout_loops_cross D:4: layout_rooms, kennysheep_generic_room_14 D:5: layout_loops_ring, nicolae_overflow_hidden_temple, minmay_temple_entry_wispy, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.1 Fighting | 1 | 1.9 Short Blades | 1 | 1.9 Long Blades | 1 | 1.9 Axes | 1 | 1.9 Maces & Flails | 1 | 1.9 Polearms | 1 | 1.9 Staves | 1 | 1.9 Ranged Weapons | 1 | 1.9 Throwing | 1 | 1.9 Armour | 1 | 1.9 Shields | 1 | 1.9 Unarmed Combat | 1 | 1.9 Evocations | 1 | 1.9 Shapeshifting | 1 | 1.7 Hexes | 1 | 1.5 Summonings | 1 | 1.5 Necromancy | 1 | 1.5 Translocations | 1 | 1.5 Transmutations | 1 | 1.5 Fire Magic | 1 | 1.5 Ice Magic | 1 | 1.5 Air Magic | 1 | 1.5 Earth Magic | 1 | 1.5 Poison Magic | 1 | 1.5 Dodging | 5 | 5.0 Stealth | | 4.6 Conjurations | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Whip | | 12 || 12 Punch | | 1 || 1 Bite | | 1 || 1 Cast: Magic Dart | 65 | 100 || 165 Searing Ray | | 3 || 3 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Armour: Robe | 6 | 27 || 33 Dodge: Dodged | 8 | 27 || 35 Block: Other | | 11 || 11 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3822 | 3660 | 162 | 876 | 2301 | 5 | 764.4 | Dungeon | 3822 | 3660 | 162 | 876 | 2301 | 5 | 764.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1121 daAuts D:4: 983 daAuts D:1: 950 daAuts D:2: 753 daAuts D:5: 13 daAuts