TheCrane Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, 9, D:1) 4 poisoned darts (13, 10, D:1) a +0 dagger 2 stones (15, 2, D:1) a +0 robe (19, -17, D:1) 6 poisoned darts (24, 11, D:1) a +0 dagger (27, 19, D:1) 2 boomerangs (29, -10, D:1) 2 stones (38, 27, D:1) a +0 dagger (40, 20, D:1) 6 stones (40, 28, D:1) a +0 robe (44, -5, D:1) 5 stones (49, -15, D:1) a +0 whip (49, 12, D:1) a +0 club Level 2 of the Dungeon [Shop] Nutekog's Assorted Antiques a scroll of vulnerability (124 gold) a scroll of brand weapon (294 gold) a ring of willpower (775 gold) a scroll of amnesia (124 gold) a +0 leather armour (62 gold) a scroll of blinking (232 gold) a +1 ring mail of poison resistance (403 gold) a scroll of teleportation (93 gold) [Shop] Jeppiquph's Assorted Antiques a scroll of revelation (225 gold) a scroll of revelation (225 gold) a scroll of teleportation (90 gold) a +4 ring of protection (1080 gold) a +0 flail of protection (186 gold) a potion of mutation (240 gold) a +0 robe (21 gold) [Shop] Eraocem's Antique Weapon Emporium a +0 falchion (78 gold) a +0 club (26 gold) the +3 war axe of Quro {holy, Contam rC- Will++ Str+2} (881 gold) Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Contam: It causes magical contamination when unequipped. a +0 long sword (91 gold) a +0 heavy scimitar (239 gold) a +0 hand axe (78 gold) a +0 hand axe (78 gold) a +0 short sword (78 gold) [Shop] Gumpou's Book Boutique a manual of Stealth (1120 gold) Sif Muna's Reference Book on Unstable Graupel (616 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Polar Vortex Ice 9 a book of Fire (448 gold) a book of Fire (448 gold) a book of Conjurations (280 gold) a book of Displacement (308 gold) [Shop] Jangeef's Jewellery Shop an amulet of magic regeneration (390 gold) a ring of protection from fire (325 gold) a +6 ring of intelligence (468 gold) a +6 ring of dexterity (468 gold) a ring of see invisible (195 gold) a ring of protection from fire (325 gold) the amulet "Anefuf" {Spirit Str+4 Int+2 Dex+5} (781 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). an amulet of guardian spirit (390 gold) a ring of flight (227 gold) an amulet of reflection (390 gold) a +5 ring of evasion (468 gold) (0, 0, D:2) a worm corpse (0, 28, D:2) 2 stones (1, 2, D:2) a hobgoblin corpse (1, 31, D:2) a +0 short sword (6, -3, D:2) 4 poisoned darts (8, 29, D:2) a +0 dagger (10, 6, D:2) a +0 short sword (13, 3, D:2) a +0 dagger a stone (20, 32, D:2) a +0 hand axe (22, 17, D:2) a frilled lizard corpse (29, 23, D:2) 7 stones (30, -12, D:2) a ball python corpse (skeletalised by now) (32, 7, D:2) 4 stones (38, -22, D:2) 9 gold pieces (38, -21, D:2) 11 gold pieces (38, -20, D:2) 11 gold pieces (39, -22, D:2) 14 gold pieces (39, -21, D:2) 3 gold pieces (39, -20, D:2) 11 gold pieces (40, -22, D:2) 13 gold pieces (40, -21, D:2) 12 gold pieces (40, -20, D:2) 9 gold pieces (49, 13, D:2) a +0 quarterstaff