Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 15802201774423998183 195 TheCrane the Conjurer (level 5, -14/30 HPs) Began as a Deep Elf Conjurer on Sept 4, 2024. Was an Initiate of Vehumet. Demolished by an ogre ... wielding a +0 giant spiked club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:11:10 (2636 turns). TheCrane the Conjurer (Deep Elf Conjurer) Turns: 2636, Time: 00:11:11 Health: -14/30 AC: 5 Str: 10 XL: 5 Next: 45% Magic: 15/23 EV: 12 Int: 25 God: Vehumet [......] Gold: 186 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . j - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +2 hat rElec . q - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +6 ring of strength HPRegen 0.25/turn r - ring of magical power MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +2 hat (worn) q - a +0 cloak (worn) Jewellery l - a +6 ring of strength (left hand) r - a ring of magical power (right hand) Scrolls c - a scroll of noise {unknown} e - a scroll of amnesia {unknown} m - a scroll of vulnerability {unknown} n - a scroll of immolation {unknown} p - a scroll of teleportation s - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of might g - 2 potions of brilliance i - a potion of attraction k - a potion of mutation {unknown} o - a potion of cancellation {unknown} t - a potion of lignification {unknown} Skills: + Level 1.9 Fighting + Level 3.5 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting - Level 5.2 Conjurations + Level 1.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 18% 2d11 19% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Vhi's Electric Charge Tloc/Air 18% N/A 54% 4 Summon Mana Viper Hex/Summ 5% N/A 93% 5 Gell's Gavotte Tloc 6% 2d(14-20) 100% 6 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Dithmenos Vehumet Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. A hound and an ogre come into view. The hound barks! The magic dart hits the hound. The hound is lightly wounded. The ogre shouts! The magic dart hits the hound. The hound is moderately wounded. The hound bites you but does no damage. The hound misses you. The magic dart hits the hound. The hound is heavily wounded. The hound barely misses you. The magic dart hits the hound. The hound is severely wounded. The hound closely misses you. The hound barely misses you. The magic dart hits the hound. You kill the hound! Vehumet accepts your kill. The magic dart hits the ogre. The ogre is lightly wounded. The ogre closely misses you. The magic dart hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 91% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #..# ##<.# #...# #..## ##'## #...# #+#...#+# #.......# ###@..### #.O...+ #.##### ... #.. #.. #+ You could see an ogre. Vanquished Creatures A hound (D:4) 9 gnolls 2 adders (D:3) 3 dart slugs 8 ball pythons 3 endoplasms A giant cockroach (D:1) 3 goblins 5 hobgoblins 2 quokkas (D:2) 4 bats 4 frilled lizards 6 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheCrane the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 56 | D:1 | Found a faded altar of an unknown god. 156 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 505 | D:1 | Reached skill level 5 in Conjurations 561 | D:1 | Found Iffuqab's Antique Weapon Boutique. 594 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 823 | D:2 | Learned a level 2 spell: Searing Ray 929 | D:2 | Reached skill level 1 in Fighting 1051 | D:2 | Reached XP level 4. HP: 25/25 MP: 10/12 1166 | D:2 | Found a radiant altar of Vehumet. 1174 | D:2 | Became a worshipper of Vehumet 1641 | D:3 | Found a broken altar of Ashenzari. 1652 | D:3 | Found a snail-covered altar of Cheibriados. 1701 | D:3 | Found a shadowy altar of Dithmenos. 1757 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2238 | D:3 | Reached XP level 5. HP: 29/29 MP: 13/13 2241 | D:3 | Reached skill level 1 in Translocations 2627 | D:4 | Noticed an ogre 2636 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, basic_ecumenical_altar D:2: layout_loops_ring, basic_altar D:3: layout_basic, grunt_dithmenos_smoke, cheibriados_altar_1, mainiacjoe_overflow_surrounded_room D:4: nicolae_cairo_tiling_large, layout_loops_ring, nicolae_vehumet_altar_sigil, yredelemnul_forgotten_temple_becter, kennysheep_flooded_box Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.2 Fighting | 1 | 1.9 Spellcasting | 4 | 4.6 Dodging | 3 | 3.5 Translocations | 1 | 1.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | | 1 || 1 Cast: Magic Dart | 58 | 63 || 121 Searing Ray | | 2 || 2 Use: Scroll | | 4 || 4 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 7 | 14 || 21