TheJester Level 1 of the Dungeon (0, 0, D:1) a +0 spear (15, 17, D:1) a +0 robe (30, 5, D:1) a +0 short sword (31, 10, D:1) 25 arrows (35, 11, D:1) a +0 dagger (36, 29, D:1) a +0 helmet (39, 10, D:1) a cursed -1 club a +0 club a +0 club (40, 6, D:1) a +0 club (42, 6, D:1) a +0 club Level 2 of the Dungeon (1, 16, D:2) a +0 whip (8, 17, D:2) 19 sling bullets (17, 2, D:2) a cursed +0 hand axe (22, -1, D:2) a +0 whip (25, 4, D:2) a +0 dagger (28, 3, D:2) a +0 hunting sling (33, 19, D:2) 16 sling bullets (35, -12, D:2) a +0 leather armour (38, 19, D:2) a +0 ring mail (49, -5, D:2) a +0 dagger (51, 6, D:2) a +0 whip Level 3 of the Dungeon (10, -5, D:3) a +0 club (11, 14, D:3) 4 boomerangs (13, -18, D:3) 19 bolts (14, -2, D:3) a +0 club (15, -2, D:3) a +0 hand axe (15, 0, D:3) a +0 whip a +0 leather armour (17, 15, D:3) a +0 leather armour (19, 3, D:3) a +0 club (19, 11, D:3) an uncursed ring of wizardry (19, 12, D:3) a +0 club (19, 13, D:3) a +0 dagger of venom a +0 hunting sling a +0 club 24 sling bullets (20, 12, D:3) a +0 club (20, 13, D:3) a +0 mace a +0 animal skin a +0 helmet (21, 11, D:3) a +0 club a +0 club a +0 dagger (21, 12, D:3) a sling bullet (22, -11, D:3) a +0 ring mail (28, 17, D:3) 10 gold pieces (30, -17, D:3) 17 sling bullets (33, 1, D:3) a +0 hunting sling (34, -13, D:3) a +0 club (34, 19, D:3) a +0 robe (still there?) a scroll of identify (still there?) (36, -21, D:3) a +0 club (36, -12, D:3) a +0 dagger of venom a +0 chain mail a +0 dagger a +0 robe a +0 club a +0 ring mail (36, -5, D:3) a +0 rapier (36, 17, D:3) a cursed -4 ring of evasion (37, -11, D:3) a +0 flail a +0 ring mail a +0 club (38, -9, D:3) a +0 falchion (48, -4, D:3) Sif Muna's Grimoire of Necromancy Spells Type Level Known a - Pain Necromancy 1 no Trog disapproves of the use of such an item. Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of Doonwid {-Tele +Fly SInv Stlth+} (2120 gold) It lets you see invisible. It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. the +1 leather armour of Repulsion {rElec Slay+3} (3360 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. the ring of Egicath {*Tele rC+ Str+4 Int-5} (1940 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+4). It affects your intelligence (-5). It protects you from cold. the ring "Suewi" {*Corrode +Fly rF+++ Int-5 Stlth+} (4620 gold) [ring of flight] It affects your intelligence (-5). It renders you almost immune to fire. It lets you fly. It may corrode you when you take damage. It makes you more stealthy. (6, 6, D:4) a +0 scale mail (13, 6, D:4) a cursed -1 giant club (17, 15, D:4) a +0 hunting sling (22, 23, D:4) a +0 dagger (22, 34, D:4) 20 arrows (24, 6, D:4) a +0 helmet (29, 22, D:4) a +0 ring mail (30, 33, D:4) a +0 ring mail (31, 21, D:4) a +0 giant club (37, 3, D:4) a +0 robe a +0 dagger (38, 3, D:4) a +0 robe a +0 dagger (41, 31, D:4) a +0 giant spiked club (43, 37, D:4) a cursed -1 ring mail Level 5 of the Dungeon (0, 0, D:5) 20 bolts (4, -2, D:5) a stone (10, -4, D:5) a +0 whip a +0 club a +0 whip a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 short sword (10, -3, D:5) a +0 vampiric whip a +0 dagger a +0 dagger a +0 dagger (11, -3, D:5) a +0 club a +0 short sword (14, -6, D:5) a stone (42, -18, D:5) a +0 plate armour (48, -11, D:5) a +0 trident (60, 10, D:5) a +0 ring mail (61, 14, D:5) 20 arrows (62, 15, D:5) a +0 club Level 6 of the Dungeon (12, -13, D:6) a +0 rapier a +0 leather armour (17, -16, D:6) a +0 quarterstaff (22, -11, D:6) a +0 spear a +0 scale mail (23, -11, D:6) a +0 club (23, -9, D:6) a +0 flail a +0 spear a +0 spear (43, 4, D:6) 18 arrows (44, -4, D:6) a +0 plate armour (46, -1, D:6) a +0 flail (46, 0, D:6) a +0 robe a +0 short sword of venom a +0 robe a +2 falchion a +0 robe a +0 dagger (48, -10, D:6) a +0 robe a +1 great sword (48, 2, D:6) a cursed -2 robe a +0 dagger (48, 4, D:6) a +0 flail (49, 2, D:6) a +0 robe a cursed +1 long sword (50, -16, D:6) a +1 falchion a +2 robe of fire resistance (51, -15, D:6) a +0 robe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (13, -2, D:7) a +0 vorpal longbow (14, -14, D:7) a +0 robe (18, -37, D:7) a +0 robe (22, 6, D:7) 15 arrows (33, -7, D:7) a +0 dagger (33, -6, D:7) a +0 flail (39, -12, D:7) 23 arrows (39, 2, D:7) 12 sling bullets (40, -3, D:7) a +0 ring mail (46, -11, D:7) a +0 club a +1 robe of magic resistance a +0 falchion a +0 ring mail a cursed -2 short sword a +0 scale mail Level 8 of the Dungeon (11, 0, D:8) a +0 whip of flaming a +0 robe (15, 16, D:8) a +0 giant spiked club a +0 giant club (19, 22, D:8) a book of Frost (25, -2, D:8) 22 sling bullets (25, 22, D:8) 6 sling bullets (37, 41, D:8) 2 potions of mutation 2 scrolls of amnesia 3 potions of brilliance a +0 animal skin (43, 20, D:8) a +0 flail (48, 9, D:8) a book of Changes (49, 28, D:8) 15 bolts Level 9 of the Dungeon (0, 0, D:9) 2 potions of brilliance (1, -27, D:9) a +0 battleaxe (10, -1, D:9) a +0 leather armour a +2 short sword of draining a +0 scale mail a +0 whip a +0 robe a +0 short sword a +0 robe a +0 morningstar (11, 0, D:9) a +0 robe a +0 dagger (11, 3, D:9) a +0 robe a +0 dagger (12, -1, D:9) a +0 chain mail a +0 trident a +0 robe a +0 morningstar (16, -24, D:9) 12 sling bullets (16, 2, D:9) a +0 giant club (17, 0, D:9) a +0 halberd a +0 leather armour a +0 club (20, 9, D:9) a +0 giant spiked club (21, -13, D:9) the cursed -2 cloak of Unreason {SInv} It lets you see invisible. It has a curse placed upon it. (21, -6, D:9) a +0 leather armour (22, 10, D:9) 20 bolts (23, -7, D:9) the cursed +0 leather armour of Ujiralor {rC++ rCorr SInv Stlth-} It greatly protects you from cold. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. It has a curse placed upon it. (24, -7, D:9) 14 sling bullets (24, -2, D:9) a cursed -1 scale mail (35, -25, D:9) 13 bolts (36, -4, D:9) a +0 chain mail (38, -10, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 leather armour a +0 trident a +0 plate armour (4, -1, D:10) a +0 giant club (7, -18, D:10) an uncursed ring of stealth an uncursed ring of magical power (17, 32, D:10) a +0 pair of gloves (20, 10, D:10) a cursed -3 long sword a +0 robe of magic resistance (29, -5, D:10) a +0 leather armour (29, 6, D:10) a +0 robe (29, 7, D:10) a cursed +2 mace of freezing a +0 robe a +0 falchion a +0 robe a +0 hand axe a +0 robe a scroll of amnesia (30, 36, D:10) a +0 buckler (44, 30, D:10) a book of Minor Magic (45, 32, D:10) an uncursed staff of poison Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (6, -5, D:11) a book of Clouds (8, 15, D:11) a +0 ring mail (10, 0, D:11) a +0 falchion a +0 ring mail a +0 trident a +0 chain mail (10, 1, D:11) a +0 club (14, -16, D:11) a +0 troll leather armour (16, -15, D:11) a +0 flail a +0 robe (17, 15, D:11) a potion of mutation (21, -27, D:11) 21 sling bullets (26, -8, D:11) a book of Maledictions (28, -4, D:11) a +0 helmet (29, -24, D:11) 20 arrows (37, -25, D:11) 23 sling bullets (42, 14, D:11) a +0 dagger a cursed +0 scale mail (42, 15, D:11) a +0 flail (43, 13, D:11) a +0 robe a +0 dagger (44, -14, D:11) a +0 falchion (50, -27, D:11) a box of beasts (3/3) (52, 16, D:11) a +0 falchion (54, 3, D:11) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 vorpal long sword (36, 19, Lair:1) a +0 hand crossbow (41, 32, Lair:1) a +0 spear (62, 41, Lair:1) a +0 spear (65, 15, Lair:1) 14 arrows Level 2 of the Lair of Beasts (18, -21, Lair:2) a +0 dagger (19, -19, Lair:2) a +0 hunting sling (50, -7, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (13, 14, Lair:3) a +0 trident (14, 25, Lair:3) 25 sling bullets (29, 16, Lair:3) 15 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (3, 1, Lair:4) a +0 arbalest (6, 19, Lair:4) a +0 battleaxe (13, 12, Lair:4) the cursed +0 dagger "Heroih" {vorpal, MR+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (14, 13, Lair:4) 6 silver boomerangs (14, 28, Lair:4) 24 arrows (15, 27, Lair:4) a +0 dagger (19, 5, Lair:4) a +0 scale mail (22, 4, Lair:4) a cursed +0 falchion (22, 17, Lair:4) a +0 robe (23, 29, Lair:4) a +0 robe (42, -11, Lair:4) a +0 scale mail (50, 31, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (1, -8, Lair:5) a book of Spatial Translocations (5, -24, Lair:5) a +0 helmet (12, -8, Lair:5) a +0 bardiche (29, -8, Lair:5) 8 sling bullets (53, 6, Lair:5) a +0 falchion (54, -35, Lair:5) a +2 great sword of venom a +3 chain mail of fire resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) a water moccasin corpse (3, -32, Lair:6) a +0 falchion (3, -31, Lair:6) a basilisk corpse (skeletalised by now) (29, -13, Lair:6) 7 gold pieces (still there?) a tin of tremorstones (3/3) (still there?) (29, -12, Lair:6) an uncursed ring of positive energy (29, -11, Lair:6) 23 gold pieces (35, -13, Lair:6) a yak corpse (still there?) a water moccasin corpse (still there?) (58, -19, Lair:6) a +1 rapier a +2 hunting sling of flaming a +0 hand axe (63, -14, Lair:6) a +0 scale mail (64, -50, Lair:6) a +1 short sword of venom (68, -32, Lair:6) a +0 vampiric morningstar a +3 antimagic war axe a +3 trident of freezing a +1 battleaxe of electrocution a cursed +3 battleaxe of freezing