Dungeon Crawl Stone Soup version 0.32-a0-1219-g78dc6a7b8a (webtiles) character file. Game seed: 14611204998606193007 25 TheMagzuz the Conjurer (level 2, -1/22 HPs) Began as a Deep Elf Conjurer on May 20, 2024. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:26 (1315 turns). TheMagzuz the Conjurer (Deep Elf Conjurer) Turns: 1315, Time: 00:06:26 Health: -1/22 AC: 21 Str: 4 XL: 2 Next: 86% Magic: 0/17 EV: 2 Int: 22 God: Gold: 58 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . f - +0 dagger rCold . . . h - orb {guile} rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.15/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles i - 4 darts of dispersal Armour a - a +0 robe (melded) h - an orb of guile (worn) Jewellery e - a ring of magical power (left branch) Scrolls g - a scroll of torment Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Sting Conj/Alch 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 6% N/A 19% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Olgreb's Toxic Radiance Alch 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Message History Terence shouts, "Get ready for death!" Terence hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of cold resistance (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of cold resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you but does no damage. You don't have enough magic to cast this spell. Unknown command. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you but does no damage. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... Terence says, "That felt goooood." #...........#..........## #...........#..#.#######. #..[........#..#.# #. #...........#..#.# #. #...........####.# #. #................# #. #...........###### ## #.......@...# #.......♣÷..# #...........# #...........# #...........# #...........# ############# You could see Terence. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 4 hobgoblins 4 jackals (D:1) 3 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheMagzuz the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 448 | D:1 | Reached skill level 5 in Conjurations 466 | D:1 | Learned a level 2 spell: Searing Ray 468 | D:1 | Learned a level 1 spell: Sting 1284 | D:2 | Noticed Terence 1313 | D:1 | HP: 1/22 [Terence/+0 hand axe (5)] 1315 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 3 Cast: Magic Dart || 54 Sting || 1 Searing Ray || 1 Use: Scroll || 1 Potion || 1 Armour: Skin || 14 Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1314 | 1242 | 72 | 48 | 958 | 2 | 657.0 | Dungeon | 1314 | 1242 | 72 | 48 | 958 | 2 | 657.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1268 daAuts D:2: 45 daAuts