Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 2 TheMardin the Sneak (level 1, 0/13 HPs) Began as a Vampire Enchanter on Dec 28, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (53 turns). TheMardin the Sneak (Vampire Enchanter) Turns: 53, Time: 00:01:09 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Potions d - a potion of blood e - 2 potions of mutation {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: - Level 1.1 Short Blades + Level 2.1 Dodging * Level 4.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You kill the jackal! The jackal barely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal bites you. You die... #.## #.# #.# ##.# ####..## # ..#...# ..#### #.#...# .....)############ #.#...# #...hh@.......###.....# ##.†.########.........# ........# #######...# ).##..... #...# #.#..## #...# #.##.# #...# # #.. #...# #.# #### #.# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheMardin the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 13 Bite || 1 Armor: Robe || 6 Dodge: Dodged || 15