Dungeon Crawl Stone Soup version 0.24-a0-613-g1ff6aac338 (webtiles) character file. Game seed: 16211316492274108819, levelgen mode: deterministic 0 TheNamelessOne the Grave Robber (level 1, 0/13 HPs) Began as an Octopode Wanderer on Sept 12, 2019. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (22 turns). TheNamelessOne the Grave Robber (Octopode Wanderer) Turns: 22, Time: 00:00:30 Health: 0/13 AC: 1 Str: 11 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 0.0 Maces & Flails Level 2.0 Bows - Level 1.0 Throwing + Level 0.0 Dodging Level 1.0 Shields + Level 2.0 Spellcasting Level 1.0 Charms Level 2.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 24% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corpse Rot Necr N/A 16% 2 ###.... Sublimation of Blood Necr #......... 16% 2 ###.... Blink Tloc N/A 34% 2 ###.... Call Imp Summ #....... 34% 2 ###.... Slow Hex #....... 34% 2 ###.... Conjure Flame Conj/Fire #....... 56% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 56% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the kobold. The kobold misses you. x2 You hit the kobold. The kobold is severely wounded. You constrict the kobold, but do no damage. The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You hit the kobold. You kill the kobold! You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you with a +0 club. You die... #.# #.# #.# #.# #.# #.# #g# #@# #.# #.# #.# #.# #'####### #≈.≈.≈.≈# #≈..P≈P≈# #≈...≈.≈# You could see a hobgoblin. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNamelessOne the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | TheNamelessOne set off with the following items: a +0 club, | a ration; and the following spell memorised: Magic Dart; | and the following spells available to memorise: Corpse Rot, | Sublimation of Blood, Blink, Call Imp, Slow, Conjure Flame, | Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 22 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic Action || total -------------------------++------- Melee: Club || 7 Constrict || 2 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------