TheNamelessOne Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -34, D:1) a +0 club (9, -26, D:1) a +0 dagger (13, -42, D:1) a +0 club (14, -19, D:1) a +0 ring mail (15, -14, D:1) a +0 spear (22, -30, D:1) a +1 cloak (27, -23, D:1) a +0 scale mail (27, -20, D:1) 4 steel tomahawks (32, -38, D:1) a +0 club (32, -12, D:1) a cursed -2 club (37, -37, D:1) a +0 dagger (38, -29, D:1) a +0 chain mail (39, -38, D:1) a +0 short sword (47, -45, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 2, D:2) a +0 club (13, -26, D:2) a +0 shield (19, 2, D:2) a +0 club (20, -26, D:2) a +0 cloak (35, -24, D:2) a +0 short sword (40, 7, D:2) a +0 spear (41, 6, D:2) a +0 club (46, -20, D:2) a cursed +0 dagger (46, 4, D:2) a +0 spear (52, -7, D:2) a +0 short sword (56, 8, D:2) a +0 large shield (58, -16, D:2) 17 arrows (58, -9, D:2) a +0 trident a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -11, D:3) a +0 dagger (15, 11, D:3) a +0 short sword (28, 4, D:3) 3 javelins (41, -15, D:3) a +0 war axe (42, 6, D:3) 25 arrows (42, 21, D:3) 13 bolts (47, -8, D:3) a +0 hunting sling (48, 5, D:3) 19 arrows (50, 24, D:3) a +0 club (51, 10, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 chain mail of the Kangaroo {rPois} (1770 gold) It protects you from poison. It has a curse placed upon it. the ring of Nuymaucs {MR+ Int+6} (4460 gold) [ring of protection from magic] It affects your intelligence (+6). It affects your resistance to hostile enchantments. the +1 ring mail of the Dwarven Hall {Int+5} (2650 gold) It affects your intelligence (+5). the +2 robe of Tempters {rF++ MP-9 Stlth+} (1910 gold) It greatly protects you from fire. It affects your magic capacity (-9). It makes you more stealthy. (0, 5, D:4) a +0 hand axe a +0 robe (8, -4, D:4) a +3 mace a +0 robe a cursed +1 long sword a +0 robe (8, -2, D:4) a cursed +0 long sword a +0 robe (18, -17, D:4) a +0 robe a +0 dagger (20, -20, D:4) a cursed +0 chain mail (20, -17, D:4) a +0 robe a +0 dagger (21, -17, D:4) a +0 robe a +0 dagger a cursed -2 dagger a +0 robe a +0 dagger (37, -22, D:4) 22 sling bullets (41, -20, D:4) a +0 animal skin (41, 8, D:4) a +0 ring mail (41, 10, D:4) a +0 halberd (42, -11, D:4) a +0 animal skin (43, -11, D:4) a +0 robe (45, 4, D:4) a +0 cloak (45, 6, D:4) a +0 leather armour (46, 6, D:4) a +0 leather armour a +0 trident (50, 4, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (2, 15, D:5) a +0 ring mail (4, -27, D:5) a +0 cloak (4, -14, D:5) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (5, -33, D:5) a +0 flail a +0 robe (16, -17, D:5) a +0 dagger a cursed +0 robe (18, -17, D:5) a +0 dagger (18, 14, D:5) a cursed +0 robe (20, 12, D:5) a +0 spear (22, -15, D:5) a +0 mace (28, -14, D:5) a +0 club (43, 14, D:5) 2 tomahawks (45, 17, D:5) a +0 short sword (47, 21, D:5) a +0 leather armour a +0 dagger (50, 21, D:5) a +0 ring mail a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -33, D:6) a +0 helmet (2, -30, D:6) a +0 flail (4, -2, D:6) a +0 plate armour a +0 short sword (5, -5, D:6) a +0 flail a +0 scale mail (6, -28, D:6) a +0 dagger a +0 leather armour (6, -27, D:6) a cursed -1 dagger a +0 robe (6, 0, D:6) a +0 dagger a +0 robe (8, -5, D:6) a +0 giant club (9, -25, D:6) a tomahawk (9, -2, D:6) a +0 quarterstaff a +0 ring mail (10, -24, D:6) a tomahawk a +0 dagger a +0 scale mail (11, -24, D:6) a tomahawk (12, -23, D:6) 2 tomahawks (12, -8, D:6) a +0 dagger a +0 giant spiked club (14, -31, D:6) a cursed -3 club (16, -15, D:6) a +0 dagger (18, -11, D:6) a cursed -1 giant club (40, -5, D:6) a +0 quarterstaff (41, -4, D:6) a +0 giant spiked club (49, -8, D:6) 20 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (6, -8, D:7) 9 poisoned needles (7, 18, D:7) a scroll of immolation (10, 20, D:7) a +4 dagger of freezing (unseen) (19, 13, D:7) a +0 robe