Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 3043243545947068110 0 TheNamelessOne the Conjurer (level 1, 11/11 HPs) Began as an Octopode Wanderer on May 17, 2022. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). TheNamelessOne the Conjurer (Octopode Wanderer) Turns: 1, Time: 00:00:04 Health: 11/11 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) c - a +0 dagger Scrolls b - a scroll of teleportation Skills: + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 5.0 Conjurations + Level 1.0 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 52% 1d5 3% 1 Searing Ray Conj 26% 3d4 5% 2 Sandblast Erth 2% 2d4 26% 1 Dazzling Flash Conj/Hex 14% N/A 28% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Fulminant Prism Conj/Hex 3% 3d6 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. You add the spells Sandblast and Stone Arrow to your library. Welcome, TheNamelessOne the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 2 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +0 dagger; and the following spells available to memorise: Magic Dart, Searing Ray, Sandblast, Dazzling Flash, Stone Arrow, Iskenderun's Mystic Blast, Fulminant Prism. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ##.## #...# #..(# #.@(+ #...# #...# ##.## ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNamelessOne the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | TheNamelessOne set off with the following items: a +0 club, | a scroll of teleportation, a +0 dagger; and the following | spells available to memorise: Magic Dart, Searing Ray, | Sandblast, Dazzling Flash, Stone Arrow, Iskenderun's Mystic | Blast, Fulminant Prism 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic