Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 12030681618092986281 0 TheNamelessOne the Skirmisher (level 1, 18/18 HPs) Began as an Octopode Wanderer on May 18, 2022. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). TheNamelessOne the Skirmisher (Octopode Wanderer) Turns: 1, Time: 00:00:05 Health: 18/18 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls b - 2 scrolls of teleportation Skills: + Level 5.0 Fighting + Level 1.0 Throwing + Level 1.0 Shields + Level 2.0 Spellcasting + Level 1.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 4% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 34% 2 Call Imp Summ 1% N/A 34% 2 Slow Hex 1% N/A 34% 2 Conjure Flame Conj/Fire 1% 6-21 56% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. Welcome, TheNamelessOne the Octopode Wanderer. Will you be the one to retrieve the awesome Orb of Zot from the depths? Press ? for a list of commands and other information. Found 3 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 2 scrolls of teleportation; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # ###### .. ....# ...##...# ........# ........# .......@# ........# ........# ...##..$# .. ....# # ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNamelessOne the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | TheNamelessOne set off with the following items: a +0 club, | 2 scrolls of teleportation; and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Blink, Call Imp, Slow, Conjure Flame, Mephitic | Cloud 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic