Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 3883546622286197881 0 TheNamelessOne the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Wanderer on May 18, 2022. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). TheNamelessOne the Skirmisher (Octopode Wanderer) Turns: 1, Time: 00:00:04 Health: 16/16 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles b - 25 bolts (quivered ammo) Potions c - a potion of curing Skills: + Level 3.0 Fighting + Level 2.0 Crossbows + Level 1.0 Throwing + Level 1.3 Stealth + Level 2.0 Spellcasting + Level 1.0 Necromancy You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 10% N/A 13% 1 Pain Necr 20% 1d5 13% 1 Vampiric Draining Necr 2% 2d6 36% 3 Animate Dead Necr 2% N/A 77% 4 Agony Necr 5% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You add the spells Pain, Animate Skeleton, Vampiric Draining, Animate Dead and Agony to your library. Welcome, TheNamelessOne the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand crossbow, 25 bolts, a potion of curing; and the following spells available to memorise: Animate Skeleton, Pain, Vampiric Draining, Animate Dead, Agony. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ## #. .# #. .# #. .# ##. .## #####..♣..##### #.............# ♣.@.♣ #.............# #####..♣..##### ##. .## #. .# #. .# #. .# ## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNamelessOne the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | TheNamelessOne set off with the following items: a +0 hand | crossbow, 25 bolts, a potion of curing; and the following | spells available to memorise: Animate Skeleton, Pain, | Vampiric Draining, Animate Dead, Agony 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, minmay_misc_feat_tower