Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 5163801921695442449 26 TheNamelessOne the Conjurer (level 3, -3/24 HPs) Began as an Octopode Wanderer on May 20, 2022. Slain by a goblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:11 (1622 turns). TheNamelessOne the Conjurer (Octopode Wanderer) Turns: 1622, Time: 00:02:11 Health: -3/24 AC: 1 Str: 10 XL: 3 Next: 8% Magic: 5/7 EV: 12 Int: 15 God: Gold: 35 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Jewellery f - a ring of positive energy Scrolls g - a scroll of acquirement {unknown} h - a scroll of holy word {unknown} Potions b - a potion of lignification c - a potion of degeneration {unknown} d - a potion of curing {unknown} e - a potion of might {unknown} Skills: - Level 2.0 Fighting - Level 1.0 Polearms - Level 2.0 Shields + Level 2.7 Spellcasting + Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Searing Ray Conj 24% 3d4 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 7% N/A 16% 2 Blink Tloc N/A N/A 30% 2 Call Imp Summ 2% N/A 30% 2 Corpse Rot Necr/Air N/A N/A 30% 2 Slow Hex 2% N/A 30% 2 Conjure Flame Conj/Fire 7% 6-21 30% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Confusing Touch Hex 2% N/A 52% 3 Vampiric Draining Necr 1% 2d6 52% 3 Dispel Undead Necr 2% 3d7 90% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin shouts! Robin shouts! Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin shouts! You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. Robin throws the goblin at you! You hit the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin, but do no damage. The goblin barely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! The goblin hits you but does no damage. Robin throws the goblin at you! You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. The goblin barely misses you. A goblin comes into view. It is wielding a +0 club. The hobgoblin closely misses you. The goblin barely misses you. Robin throws the goblin at you! There are monsters nearby! There are monsters nearby! Unknown command. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (severely wounded, constricted by you, strong, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 club. The goblin hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... #.# #.# ....###########.#.#.# .............#.#.#.# ....##......#.#.#.. .................. ..#.......#.#..≈. # #.#.......≈≈###≈# #..g####g#......†.≈≈..≈≈ ..ggg.g@g..........≈≈... #.gg####g....####.###### # #.....# ##.###≈≈ #.....# ##≈≈≈# #.#...# ##### #.##### .##### #.. ...... ##. .##### You could see Robin, a hobgoblin (strong) and 8 goblins. Vanquished Creatures A dart slug (D:2) An endoplasm (D:2) 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins 3 jackals (D:2) 2 quokkas A bat (D:1) 2 kobolds (D:2) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNamelessOne the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | TheNamelessOne set off with the following items: a +0 | dagger, a potion of lignification; and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Searing Ray, Static Discharge, Blink, Call | Imp, Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed an anaconda 6 | D:1 | Noticed a hog 7 | D:1 | Noticed a swamp drake 7 | D:1 | Noticed a redback 708 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 1121 | D:1 | Learned a level 2 spell: Searing Ray 1415 | D:2 | Reached XP level 3. HP: 14/24 MP: 1/6 1614 | D:2 | Noticed Robin 1622 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, minmay_tromino_v4_c D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_serial_rivers_small_b, uniq_robin, uniq_terence Action || total -------------------------++------- Melee: Dagger || 38 Constrict || 10 Tentacles || 6 Cast: Magic Dart || 8 Searing Ray || 3 Stab: Sleeping || 2 Armor: Skin || 6 Dodge: Dodged || 31