Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 7665705539981474885 0 TheNamelessOne the Sneak (level 1, 13/13 HPs) Began as an Octopode Wanderer on May 20, 2022. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). TheNamelessOne the Sneak (Octopode Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of teleportation Potions b - a potion of curing Skills: + Level 1.0 Fighting + Level 1.0 Staves + Level 2.0 Dodging + Level 4.0 Stealth + Level 1.0 Spellcasting + Level 1.0 Summonings + Level 1.2 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 0% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 22% 2 Blink Tloc N/A N/A 32% 2 Slow Hex 0% N/A 32% 2 Mephitic Cloud Conj/Pois/Air 2% N/A 50% 3 Conjure Flame Conj/Fire 0% 6-21 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. Welcome, TheNamelessOne the Octopode Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a scroll of teleportation; and the following spell memorised: Magic Dart; and the following spells available to memorise: Call Imp, Blink, Slow, Mephitic Cloud, Conjure Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##+++## ##8...8## ##.......## ###.........### .....8...8..... ............... ............... ♣..8.@.8....♣ ♣♣♣.......♣♣♣ ♣♣♣.♣♣♣♣♣ ♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNamelessOne the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | TheNamelessOne set off with the following items: a +0 | dagger, a potion of curing, a scroll of teleportation; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Call Imp, Blink, | Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, hellmonk_ecumenical_altar_watching_god