Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 11581914410517579622 0 TheNamelessOne the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Wanderer on May 21, 2022. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). TheNamelessOne the Skirmisher (Octopode Wanderer) Turns: 1, Time: 00:00:04 Health: 16/16 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 1.0 Shields + Level 1.0 Spellcasting + Level 2.0 Fire Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 21% 1 Sting Tmut/Pois 0% 1d3 30% 1 Conjure Flame Conj/Fire 3% 6-21 52% 3 Inner Flame Hex/Fire 3% N/A 52% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 65% 3 Sticky Flame Conj/Fire 3% 2d3 89% 4 Fireball Conj/Fire 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You add the spells Foxfire, Conjure Flame, Inner Flame, Sticky Flame and Fireball to your library. You add the spells Mephitic Cloud and Sting to your library. Welcome, TheNamelessOne the Octopode Wanderer. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a metallic coppery potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe; and the following spells available to memorise: Foxfire, Sting, Conjure Flame, Inner Flame, Mephitic Cloud, Sticky Flame, Fireball. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # ♣♣♣.♣♣♣♣♣ ♣@......♣ ♣.PPPPP.♣ ♣.P≈≈≈P.♣ ♣.P≈8≈P.♣ ♣.P≈≈≈P.♣ ♣.PPPPP.♣ ♣..!....♣ ♣♣♣♣♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNamelessOne the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | TheNamelessOne set off with the following items: a +0 hand | axe; and the following spells available to memorise: | Foxfire, Sting, Conjure Flame, Inner Flame, Mephitic Cloud, | Sticky Flame, Fireball 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic