TheSeeker391 Level 1 of the Dungeon (5, -9, D:1) a potion of degeneration (9, 4, D:1) a +0 mace (15, 25, D:1) a +0 whip (16, 5, D:1) a +0 club (19, 29, D:1) a +0 club (23, 25, D:1) a +0 short sword (30, -15, D:1) a +0 club (41, 10, D:1) a +0 ring mail (47, 2, D:1) a +0 dagger (52, 30, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 4, D:2) a +0 club a +0 flail (2, 4, D:2) a +0 spear (20, 7, D:2) 5 stones (20, 20, D:2) 6 stones (23, 2, D:2) 5 stones (27, -17, D:2) a +0 leather armour (30, 21, D:2) a +0 dagger (39, 16, D:2) a +0 great mace (41, -7, D:2) a +0 dagger (50, 10, D:2) a +0 club (59, -2, D:2) the +2 cloak "Kutyciuw" {rC- Str+5} Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 short sword a +0 chain mail a +0 dagger (3, 17, D:3) a +0 ring mail (4, -6, D:3) a +0 ring mail (4, 24, D:3) a +0 dagger (9, 0, D:3) a +0 flail (43, 2, D:3) a +0 scale mail (43, 26, D:3) a +0 hand axe a +0 dagger a +0 dagger a +0 robe a +0 short sword (49, 25, D:3) a +0 club (56, 8, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon [Shop] Boellump's Tiny Tomes the Octavo of Arson (196 gold) Spells Type Level a - Starburst Conjuration/Fire 6 the Book of Striking (280 gold) Spells Type Level a - Fire Storm Conjuration/Fire 9 Qocietot's Incunabulum of Fulmination (224 gold) Spells Type Level a - Orb of Destruction Conjuration 7 the Cyclopedia of Esoterica (168 gold) Spells Type Level a - Irradiate Conjuration/Alchemy 5 the Lessons on Gloom (56 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 the Atlas of Traumaturgy (196 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 Xutwuu's Opusculum on the Impact (56 gold) Spells Type Level a - Shock Conjuration/Air 1 Rurroor's Vademecum on Trauma (140 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 (0, 0, D:4) a +0 spear (3, -15, D:4) 6 stones (6, -17, D:4) a +0 falchion (8, -8, D:4) 4 atropa-tipped darts (11, 9, D:4) 4 stones (20, -23, D:4) a beast talisman (23, -12, D:4) a +0 club 4 poisoned darts (29, 4, D:4) a +0 ring mail (31, 7, D:4) a +0 club (31, 8, D:4) a +0 short sword 2 stones (48, 12, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 chain mail (1, -15, D:5) 4 large rocks (7, 6, D:5) a +0 whip a +0 leather armour (8, -5, D:5) a +0 flail (9, 5, D:5) a +0 club a +0 leather armour (10, 18, D:5) a +0 war axe (13, 14, D:5) a +0 dagger (15, -7, D:5) a +0 rapier (16, -9, D:5) a +0 club (24, 20, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 20, D:6) a +0 flail a +0 scale mail (4, 11, D:6) 16 gold pieces (4, 12, D:6) 12 gold pieces (4, 16, D:6) a +0 rapier (5, 1, D:6) a +0 trident (6, 10, D:6) 10 gold pieces (6, 11, D:6) 8 gold pieces (6, 12, D:6) 5 gold pieces (19, -4, D:6) a +0 club a +0 leather armour a +0 short sword (20, -16, D:6) an orb of mayhem (27, -32, D:6) a +0 robe (31, -16, D:6) a +0 dagger (33, -5, D:6) the +0 robe "Cunobac" {rPois SInv Stlth+} rPois: It protects you from poison SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (34, -9, D:6) a +0 ring mail (34, -1, D:6) a +0 scale mail a +0 dagger (44, -1, D:6) 4 stones (49, 10, D:6) a +0 longbow Level 7 of the Dungeon (0, 0, D:7) a +0 robe (9, -18, D:7) a +0 hand axe a +0 scale mail (12, -19, D:7) a +0 dagger (12, -14, D:7) a +0 club (13, -19, D:7) a +0 club 2 boomerangs (13, -18, D:7) a +0 short sword a +0 short sword a +0 chain mail a +0 falchion (26, -23, D:7) a +0 club a +0 leather armour (26, -21, D:7) a +0 flail a +0 halberd (26, -13, D:7) a +0 dagger a +0 ring mail (26, -12, D:7) a +0 mace 2 boomerangs a +0 robe (27, -22, D:7) a +0 club (27, -12, D:7) a +0 dagger a +0 robe a +0 flail a stone (28, -22, D:7) a +0 halberd (29, -11, D:7) a +1 heavy hand axe the +2 robe of Disaster {Int+7} Int+7: It affects your intelligence (+7). (41, 4, D:7) 2 throwing nets (42, 0, D:7) a +0 war axe a +0 robe a +5 short sword a +0 robe a +0 scimitar a +0 robe Level 8 of the Dungeon [Shop] Ojibuonk's Jewellery Emporium a ring of willpower (325 gold) a talisman of death (1040 gold) a ring of resist corrosion (260 gold) an amulet of magic regeneration (390 gold) a +5 ring of evasion (468 gold) a flux talisman (325 gold) a ring of positive energy (260 gold) (0, 0, D:8) a +1 scale mail (5, -21, D:8) a +0 leather armour a +0 morningstar (14, -31, D:8) 6 stones (17, -1, D:8) 4 stones (22, -11, D:8) a potion of degeneration (36, -35, D:8) a +0 robe a +3 hand axe of freezing (36, -34, D:8) a +0 robe a +4 dagger of freezing (36, -33, D:8) a +0 robe a +0 great sword (44, -1, D:8) a +0 whip of electrocution a +0 robe a +0 club (58, -33, D:8) a +0 orcbow Level 9 of the Dungeon [Shop] Jar Hyus's Antique Weapon Shoppe a +0 sling (40 gold) a +0 hand axe (81 gold) a +0 trident (94 gold) a +0 rapier (108 gold) the +5 mace of the Open Hand {flame, rC++ Stlth+} (1557 gold) rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. a +0 war axe (94 gold) a +0 whip (67 gold) a +0 heavy broad axe (248 gold) (0, 0, D:9) a +1 spectral quarterstaff a +1 sling of freezing a +0 leather armour (0, 1, D:9) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (1, 0, D:9) a +3 whip a gnoll corpse (skeletalised by now) (2, 23, D:9) a +6 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (9, 3, D:9) a +0 spear a gnoll corpse (skeletalised by now) (16, 3, D:9) a +0 leather armour a +0 short sword (16, 6, D:9) a +0 hand axe a +0 plate armour an orc corpse (17, 3, D:9) a +0 ring mail a +0 vampiric spear (17, 4, D:9) a +0 short sword a +0 club a +0 giant club a +0 scale mail a +0 spear 9 poisoned darts a +0 dagger (18, 3, D:9) a +0 spear (18, 5, D:9) a +0 whip (19, 3, D:9) a +0 ring mail a +0 spear (20, 3, D:9) a +0 dagger (21, 4, D:9) a +0 whip (22, 7, D:9) a +0 spear (23, 1, D:9) a +0 short sword a curare-tipped dart (23, 2, D:9) a +0 flail a +0 giant club a +0 giant spiked club (23, 3, D:9) a +2 trident of venom a +0 ring mail a +0 buckler (23, 4, D:9) a +0 whip a +0 spear (24, 1, D:9) a +0 spear (24, 3, D:9) a +0 spear (30, 18, D:9) a +0 dagger a +0 robe (32, 19, D:9) 4 stones (39, 0, D:9) a +0 short sword (39, 32, D:9) a +0 war axe (40, -1, D:9) a +0 whip 6 poisoned darts (40, 0, D:9) a +0 dagger 3 stones (49, 23, D:9) a +0 short sword (50, 23, D:9) a +0 short sword a +0 whip a curare-tipped dart (51, 24, D:9) a +0 club a +0 short sword a +0 club a +0 short sword a +0 club 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 6 gold pieces