Dungeon Crawl Stone Soup version 0.31-a0-1581-g41d5ff3e7b (webtiles) character file. Game seed: 2973070803684970777 35 TheViccler the Magician (level 3, -7/27 HPs) Began as a Djinni Conjurer on Jan 5, 2024. Mangled by Natasha (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:44 (987 turns). TheViccler the Magician (Djinni Conjurer) Turns: 987, Time: 00:04:46 Health: -7/27 AC: 2 Str: 6 XL: 3 Next: 55% Gold: 169 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 169 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat (around neck) Scrolls b - a scroll of immolation {unknown} c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of vulnerability {unknown} i - a scroll of fog {unknown} Potions g - a potion of curing {unknown} h - a potion of mutation {unknown} Skills: * Level 1.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations Level 0.0 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 e - Sandblast Erth 42% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (72% to hit) The searing ray misses Natasha. (Press . to maintain the ray.) Natasha casts a spell at you. You resist with some effort. The searing ray hits Natasha! Natasha is heavily wounded. Natasha mumbles some strange words. Unknown command. The searing ray hits the cerulean imp! The cerulean imp is severely wounded. The searing ray hits Natasha. Natasha is almost dead. The searing ray misses the cerulean imp. The cerulean imp hits you with a +0 spear. Unknown command. The searing ray misses Natasha. You finish channelling your searing ray. Natasha stares at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The cerulean imp completely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (almost dead, 100% to hit) The magic dart hits Natasha but does no damage. Natasha is almost dead. * * * LOW HITPOINT WARNING * * * Natasha claws you! You die... Natasha begins licking her fur clean. ..### #........ ....#####........ #....##........ #............. #.#....## # #...##..### # ###.###...# # #.#####.## # #....##@5# # ####.###h.5>l$. # ####∩.#.# ###.#.. #.# #.......# # ..# #.##..### #######.....# #.....#.....# #.##.##.##### ..##.##.# You could see Natasha, 2 cerulean imps and a frilled lizard. Vanquished Creatures An adder (D:2) 3 ball pythons 3 bats (D:1) 5 endoplasms 2 goblins (D:1) 3 hobgoblins A quokka (D:1) 4 kobolds 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheViccler the Djinni Conjurer began the quest for the Orb. 0 | D:1 | TheViccler set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 62 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 528 | D:1 | Reached skill level 1 in Fighting 827 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 827 | D:1 | Learned a level 1 spell: Sandblast 941 | D:2 | Found Seepseir's Antique Armour Emporium. 974 | D:2 | Noticed Sigmund 977 | D:2 | Noticed Natasha 987 | D:2 | Mangled by Natasha Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, hangedman_abyss_or_decor_stabs, minmay_gold_behind_fungi D:2: layout_basic, serial_shops, shop, chequers_serial_rivers_small_b, serial_bayou_ford_a, minmay_lizard_king, uniq_sigmund, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 52 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 986 | 950 | 36 | 0 | 838 | 2 | 493.0 | Dungeon | 986 | 950 | 36 | 0 | 838 | 2 | 493.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 877 daAuts D:2: 109 daAuts