TheWayOfAllFlesh the Dungeon (0, 0, D) the +10 demon blade of Exizaunnis {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (unseen) (2, -17, D) a +3 war axe of venom (2, -16, D) +0 ice dragon scales (unseen) (2, -5, D) a cursed staff of fire (2, -4, D) a +0 demon whip (2, -3, D) a book of Burglary (3, -23, D) a +5 quarterstaff of protection (3, -21, D) a lamp of fire (3, -18, D) a +3 vampiric scythe (3, -5, D) a +0 short sword of electrocution (3, -4, D) an uncursed staff of summoning (3, -3, D) a +3 broad axe of flaming (4, -35, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -34, D) a +5 lajatang (4, -33, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -22, D) the +9 rapier "Acwufuph" {pierce, Int+4 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you less stealthy. (4, -5, D) an uncursed ring of protection from fire (4, -4, D) an uncursed ring of fire (4, -3, D) the cursed +1 arbalest of Painful Death {velocity, MR+} Any bolt fired from it inflicts extra damage. It affects your resistance to hostile enchantments. It has a curse placed upon it. (5, -35, D) a +5 quick blade a +5 rapier a +5 dagger (5, -34, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -33, D) a +5 bardiche a +5 demon trident (5, -32, D) a +0 war axe (still there?) a +0 war axe (still there?) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) (5, -30, D) a +3 large shield a +3 shield a +3 buckler (5, -29, D) a +0 shield (still there?) a +0 shield (still there?) a +0 scale mail (still there?) a +5 crystal plate armour (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (5, -23, D) a +5 giant spiked club (5, -21, D) +0 shadow dragon scales (5, -5, D) the +1 broad axe of the Nexus {chop, rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. (5, -4, D) a phantom mirror (5, -3, D) the +5 rapier "Ytuditt Toqo" {pierce, rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. (6, -23, D) a +2 helmet of see invisible (6, -5, D) a book of Cantrips (6, -4, D) a fan of gales (6, -3, D) an uncursed staff of power (7, -23, D) the amulet "Damaytzo" {Inacc rPois Str+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It protects you from poison. (7, -22, D) a +2 pair of gloves of archery a +2 scale mail of poison resistance (7, -21, D) the +9 staff of Olgreb {rPois} It protects you from poison. (7, -5, D) a book of the Dragon (7, -4, D) a +0 robe of cold resistance (7, -3, D) a cursed ring of loudness (8, -23, D) a +3 glaive of venom (8, -22, D) an uncursed staff of air (8, -21, D) a +1 robe (8, -4, D) a +2 hunting sling of freezing (8, -3, D) the +4 mace "Tededd" {drain, rC+ Dex+3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from cold. It makes you more stealthy. (9, -31, D) a +6 ring of dexterity a +6 ring of dexterity (9, -23, D) the cursed +1 leather armour of the Equinox {rPois MP+9} It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. (9, -22, D) an uncursed ring of wizardry a +2 ring of protection an uncursed ring of protection from cold the ring "Putojome" {rPois rF+} [ring of poison resistance] It protects you from fire. It protects you from poison. a ring "Eliyff" {rCorr *Corrode rElec rC+ Int+7} [ring of resist corrosion] It affects your intelligence (+7). It protects you from cold. It insulates you from electricity. It may corrode you when you take damage. the ring of Sifut {EV+1 Dex+6} [ring of evasion] It affects your evasion (+1). It affects your dexterity (+6). the cursed ring "Plog" {rPois Int-3} [ring of intelligence] It affects your intelligence (-3). It protects you from poison. It has a curse placed upon it. 2 scrolls of blinking (9, -21, D) a wand of disintegration (7) (9, -19, D) a +2 hat (9, -3, D) the +2 chain mail "Joacaf" {Dex+2} It affects your dexterity (+2). (10, -23, D) an uncursed staff of air (10, -22, D) an uncursed staff of power (10, -21, D) a +0 halberd (11, -36, D) the +8 quarterstaff "Barchyni" {venom, Int+2 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+2). It makes you more stealthy. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -33, D) a lightning rod (4/4) (11, -32, D) an uncursed ring of flight (11, -31, D) an uncursed staff of energy a crystal ball of energy (11, -23, D) a +1 vampiric glaive (11, -22, D) a ration the ring of Taprem {MR++ Stlth+} [ring of stealth] It affects your resistance to hostile enchantments. It makes you more stealthy. (12, -36, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -23, D) an uncursed staff of summoning (13, -23, D) a +2 scimitar of draining (13, -22, D) a +0 buckler of resistance (13, -21, D) a sack of spiders (18, -28, D) a +0 glaive a +0 robe the orc corpse of Blork the orc (skeletalised by now) (18, -27, D) a +4 scimitar of flaming (19, -28, D) a +0 mace the +3 scale mail of the Blessed Realm {rF- Regen+ MP+9 Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It makes you vulnerable to fire. It affects your magic capacity (+9). It increases your rate of regeneration. (19, -27, D) a +0 war axe a +0 chain mail an uncursed staff of wizardry a +0 lajatang of electrocution a +0 robe (19, -26, D) a +0 dagger (unseen) (19, -25, D) a +6 battleaxe (unseen) (20, -37, D) a +2 longbow of flaming (20, -36, D) a +4 hunting sling of freezing (20, -28, D) an uncursed staff of air a +1 cloak of invisibility (20, -21, D) a +1 leather armour of poison resistance (20, -20, D) a manual of Slings (20, -5, D) a +2 mace of crushing (20, -4, D) an uncursed staff of conjuration (21, -36, D) a lightning rod (4/4) (21, -25, D) a +5 demon trident of freezing (unseen) (21, -21, D) a +4 vampiric lajatang (21, -20, D) a +2 centaur barding of flying (21, -5, D) a +0 pair of gloves of archery (21, 7, D) a large rock a stone giant corpse (skeletalised by now) (22, -37, D) a +1 long sword of flaming (22, -21, D) a +0 pair of gloves of archery (22, -20, D) a +3 shortbow of flaming (22, -9, D) an uncursed staff of poison (22, -5, D) an uncursed staff of power (22, -3, D) a +3 long sword (22, 6, D) a +0 bardiche a +0 plate armour (22, 7, D) 2 large rocks a +0 great mace a +6 blowgun a +0 chain mail (22, 8, D) a +0 falchion of holy wrath a +1 arbalest of freezing 12 bolts +2 pearl dragon scales 5 large rocks a +1 antimagic war axe a +0 chain mail a +0 shield a +0 long sword a +0 plate armour (23, -37, D) a lamp of fire (23, -20, D) the Collected Works on Dusty Malediction Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Fulminant Prism Conjuration/Hexes 4 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Metabolic Englaciation Hexes/Ice 5 (23, -5, D) the +5 scythe "Zumar" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (23, -3, D) an uncursed ring of flight (23, 7, D) a +1 great sword of protection a +0 chain mail a large rock a +0 war axe a +0 chain mail a +0 shield a +2 dire flail of draining a +0 plate armour a +0 battleaxe a +0 chain mail (23, 8, D) 4 bolts 3 large rocks (24, -37, D) a cursed amulet of inaccuracy (24, -21, D) the cursed +1 long sword of Quick Death {speed, Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It has a curse placed upon it. (24, -20, D) a lamp of fire (24, -19, D) the +1 chain mail of Melancholy {rF+ Int+2} It affects your intelligence (+2). It protects you from fire. (24, -5, D) the +1 ring mail of Negation {+Fly rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It lets you fly. (24, -4, D) the +5 falchion of the Kidney {venom, +Blink Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It lets you blink. (24, 7, D) a +0 arbalest a +0 whip of flaming a +0 arbalest 33 bolts a +0 great mace a +0 chain mail a +1 war axe a +0 plate armour 7 large rocks (24, 8, D) +0 shadow dragon scales the +9 dagger "Teif" {pierce, rF- rC+ Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. a +0 chain mail 6 large rocks a +0 great sword a cursed +0 chain mail a +0 battleaxe a +0 plate armour a shadow dragon corpse (skeletalised by now) (25, -36, D) a +0 dagger (25, -21, D) a +1 chain mail of magic resistance (25, -20, D) a +0 great sword of freezing (25, -19, D) a manual of Long Blades (25, -4, D) a +1 halberd (25, -3, D) a lightning rod (4/4) (26, -21, D) a scroll of brand weapon (26, -20, D) a book of Enchantments (26, -19, D) a book of Geomancy (27, -36, D) a sack of spiders (27, -20, D) a book of Callings (27, -3, D) an uncursed staff of summoning (28, -37, D) an uncursed staff of wizardry (28, -36, D) a +3 leather armour of fire resistance (28, -21, D) a +1 leather armour of poison resistance (28, -5, D) a +1 buckler of reflection (28, -3, D) an uncursed staff of fire (29, -37, D) a +1 scale mail of cold resistance (29, -36, D) a +2 trident of freezing (29, -21, D) a sack of spiders (30, -37, D) the +9 battleaxe of the Manifold Souls {freeze, +Inv MR++ Str-3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. (30, -36, D) an uncursed staff of earth (30, -21, D) a manual of Spellcasting (30, -20, D) an uncursed staff of conjuration (30, -5, D) an uncursed staff of poison (34, -18, D) a cursed +0 glaive (still there?) a +0 trident (still there?) (34, -17, D) a +0 mace a +0 glaive (34, -16, D) a +0 halberd (still there?) a +0 scimitar (still there?) a +0 glaive (still there?) (34, -15, D) a +0 battleaxe (still there?) a +0 glaive (still there?) (35, -18, D) a +0 long sword (35, -17, D) a +0 trident a +5 war axe of chopping (35, -16, D) a +0 hand axe (unseen) (35, -9, D) a +1 great sword of holy wrath (36, -37, D) a +2 halberd of venom (36, -23, D) a +2 robe of the Archmagi (36, -22, D) a fan of gales (36, -17, D) a +0 long sword a +2 cloak (36, -9, D) an uncursed staff of power (36, -8, D) an uncursed ring of wizardry (37, -37, D) a +1 scimitar of flaming (37, -36, D) a +2 morningstar of pain (37, -23, D) an uncursed staff of wizardry (37, -9, D) a +0 war axe of electrocution (37, -8, D) the ring "Ypaf" {rC+ SInv} [ring of protection from cold] It protects you from cold. It lets you see invisible. (38, -36, D) a +1 hand axe of flaming (38, -34, D) a +3 longbow of flaming (unseen) (38, -23, D) a +3 leather armour of magic resistance (38, -22, D) a +0 hand axe (38, -9, D) the amulet "Femyadgh" {Faith MR+ Str+9 Dex-4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+9). It affects your dexterity (-4). It affects your resistance to hostile enchantments. (38, -8, D) a phial of floods (39, -37, D) a +2 ring of dexterity (39, -36, D) a +4 longbow of velocity (39, -33, D) the +9 quarterstaff "Dohudog" {elec, rPois Int+4} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from poison. an arrow (still there?) (39, -32, D) a +4 quarterstaff of chaos (still there?) a +0 ring mail (still there?) (39, -23, D) an uncursed staff of summoning (39, -9, D) an uncursed staff of energy (39, -8, D) a +1 ring of evasion (40, -37, D) a +3 scale mail of fire resistance (40, -36, D) the +2 quarterstaff "Tormentor" {crush, MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). (40, -34, D) a +1 hat (40, -33, D) a +6 eveningstar of protection a +0 crystal plate armour a +0 shield of reflection a +0 scythe a +2 robe of magic resistance (40, -32, D) an arrow (40, -23, D) a fan of gales (40, -9, D) +1 fire dragon scales (41, -37, D) a +0 hand axe (41, -36, D) a lightning rod (4/4) (41, -33, D) a +2 battleaxe of electrocution (unseen) (41, -32, D) a +4 dagger of chaos (unseen) (41, -23, D) a +0 flail (41, -9, D) a fan of gales (41, -8, D) a +2 rapier of venom (42, -37, D) a cursed staff of conjuration (42, -36, D) a phial of floods (42, -22, D) the +2 hunting sling "Ecirghi" {flame, MP+9 Int+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your magic capacity (+9). (42, -9, D) a +2 leather armour of poison resistance (42, -8, D) a fan of gales (43, -37, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (43, -36, D) a +3 dagger of speed (43, -9, D) a +2 antimagic mace (43, -8, D) a +3 scimitar of electrocution (44, -22, D) 3 sacks of spiders (44, -9, D) an uncursed staff of cold (44, -8, D) a +2 great sword of venom (45, -9, D) the +8 battleaxe of the Moon {flame, +Inv MP+9 Str-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your magic capacity (+9). It lets you turn invisible. (50, -36, D) an uncursed staff of conjuration (50, -25, D) +0 gold dragon scales (50, -1, D) a +5 longbow of freezing (51, -36, D) a +1 great mace of holy wrath (51, -33, D) a +0 spear 8 javelins a +0 leather armour a +3 rapier of flaming a +0 robe (51, -32, D) a +0 spear 19 javelins of returning a +0 leather armour a javelin (51, -25, D) an uncursed staff of cold (51, -24, D) an uncursed staff of cold (51, -13, D) a +2 quarterstaff of crushing (51, -12, D) an uncursed staff of poison (51, -9, D) a +0 trident a +0 plate armour (51, -1, D) a +1 vampiric scythe (52, -37, D) an uncursed staff of earth (52, -34, D) a +0 trident 6 tomahawks (52, -33, D) a +0 trident of venom a +0 leather armour (52, -32, D) 4 javelins a +3 trident of piercing a +0 leather armour (52, -31, D) 2 arrows a +0 rapier a +0 robe a javelin (52, -29, D) a javelin 2 arrows (52, -25, D) a lamp of fire (52, -24, D) the +0 hand axe of Wazuury {chop, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (52, -12, D) a book of Power (52, -9, D) a +0 troll leather armour a +2 great sword a +3 chain mail of poison resistance (52, -8, D) a +0 giant club (52, 0, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (53, -36, D) a +3 morningstar of protection (53, -33, D) a +3 shortbow 20 arrows (53, -25, D) an uncursed staff of poison (53, -24, D) a +2 short sword of freezing (53, -13, D) an uncursed staff of power (53, -9, D) the +5 hunting sling of Dissolution {venom, rF++ Int+2 Dex-3} It poisons the ammo it fires. It affects your intelligence (+2). It affects your dexterity (-3). It greatly protects you from fire. a +2 great sword of holy wrath a +0 arbalest 22 bolts a +0 chain mail (53, -8, D) a +0 dire flail a +0 dire flail (53, -7, D) 3 bolts 2 tomahawks (53, -6, D) a tomahawk (53, -1, D) an uncursed amulet of faith (53, 0, D) a +5 hand axe of chopping (54, -37, D) a +0 trident (54, -36, D) the ring of Rusyonk {Wiz rPois Dex+4} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). It protects you from poison. an uncursed ring of stealth a +6 ring of intelligence a +6 ring of intelligence (54, -32, D) a +2 vampiric glaive a +2 leather armour of poison resistance (54, -25, D) an uncursed staff of wizardry (54, -13, D) a +0 chain mail (54, -12, D) a +5 dire flail of holy wrath (54, -9, D) a +0 hand axe a +0 chain mail (54, -8, D) a +0 great mace a +0 arbalest 14 bolts a +0 chain mail a cursed -2 giant spiked club (54, -7, D) a +0 dire flail a +0 chain mail (54, 0, D) the amulet "Acrogg" {Faith rC+ Str+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It protects you from cold. (55, -37, D) a cursed -3 ring of strength (55, -12, D) a +6 ring of strength an uncursed ring of ice the ring "Poups" {Int+5 Stlth-} [ring of loudness] It affects your intelligence (+5). It makes you less stealthy. a +4 ring of protection (55, -9, D) a +0 trident 3 tomahawks a cursed +0 plate armour (55, -1, D) the +4 plate armour of Vuer Yze {Int+3} It affects your intelligence (+3). (56, -37, D) a phial of floods (56, -36, D) a +0 spear of flaming (56, -24, D) the +2 robe of Trog's Condemnation {rC+} It protects you from cold. (56, -13, D) a +0 morningstar of protection (60, 0, D) a +3 quarterstaff of protection (61, 0, D) the cursed +1 leather armour "Pynucosh" {*Corrode rElec Regen+ MP+9} It insulates you from electricity. It affects your magic capacity (+9). It increases your rate of regeneration. It may corrode you when you take damage. It has a curse placed upon it. (61, 5, D) a +0 spear a +0 robe (61, 6, D) a +0 mace an uncursed ring of see invisible (62, -37, D) the +5 glaive "Newtslayer" {chop, +Rage rPois rN+ MR-} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (62, -29, D) a +3 battleaxe of freezing (62, -21, D) the Almanac of Cold and Poisoning Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ice Form Ice/Transmutation 4 c - Summon Ice Beast Ice/Summoning 4 d - Venom Bolt Conjuration/Poison 5 e - Metabolic Englaciation Hexes/Ice 5 (62, -11, D) the cursed ring of the Unkillable {+Fly Str-3 Int+4 SInv} [ring of strength] It affects your strength (-3). It affects your intelligence (+4). It lets you see invisible. It lets you fly. It has a curse placed upon it. (62, 0, D) a +2 mace of crushing (62, 5, D) a +4 hand axe of flaming (63, -36, D) an uncursed staff of summoning (63, -21, D) a +2 hunting sling of flaming (63, -20, D) a +2 pair of gloves of archery (63, -10, D) a crystal ball of energy (63, -1, D) an uncursed staff of conjuration (63, 0, D) a +0 trident (63, 5, D) a +0 club (63, 7, D) a +0 short sword (64, -37, D) an uncursed staff of energy (64, -33, D) a +5 hand crossbow of flaming (64, -20, D) a phantom mirror (64, -11, D) a +2 ring of protection (64, -10, D) an uncursed ring of wizardry (65, -21, D) a +2 longbow of flaming (65, -10, D) an uncursed staff of wizardry (68, -37, D) a +0 dagger (68, -33, D) a +0 dagger (unseen) (69, -35, D) an uncursed staff of energy a +0 robe a +0 flail (70, -1, D) a manual of Crossbows (70, 3, D) a +0 glaive a +0 plate armour (71, -29, D) a +0 club (71, -28, D) a +2 great sword of holy wrath a +0 robe the cursed +2 whip of Cill {protect, rC+ Str+2 Dex+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. (71, -25, D) a +2 dagger of protection a +0 robe (71, -1, D) an uncursed staff of air (71, 0, D) a lightning rod (4/4) (71, 3, D) a +2 mace of holy wrath a +0 plate armour a +0 shield (71, 4, D) 2 bolts (72, -29, D) a +4 scale mail of fire resistance (72, -25, D) a +0 giant club a +0 robe (72, -11, D) an uncursed staff of cold (72, -1, D) a fan of gales (72, 0, D) an uncursed staff of power (72, 4, D) a +0 arbalest 18 bolts (72, 6, D) 2 bolts (73, -29, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (73, -25, D) a +1 flail of holy wrath a +0 chain mail (73, -24, D) a +0 rapier a +0 leather armour (73, -21, D) a +1 mace of crushing (73, -11, D) a +0 halberd of venom (73, -10, D) an uncursed ring of ice (73, -1, D) a +1 war axe (73, 0, D) a fan of gales (73, 3, D) a +0 dire flail a +0 scale mail a +0 arbalest 11 bolts (73, 4, D) a +0 great mace a +0 ring mail (73, 5, D) a +3 battleaxe a +0 plate armour (74, -35, D) a +6 ring of strength (74, -21, D) a +2 morningstar of protection (74, -20, D) an uncursed amulet of harm (74, -11, D) an uncursed staff of conjuration (74, -10, D) a manual of Slings (74, 0, D) the +0 scale mail of Sunlight {-Tele rC+ Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It protects you from cold. It prevents most forms of teleportation. (76, -36, D) a +1 scale mail of fire resistance