TheWayOfAllFlesh the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 37, D) the ring "Bijouf" {rN++ Int-4 Stlth+} [ring of stealth] It affects your intelligence (-4). It greatly protects you from negative energy. It makes you more stealthy. (50, 37, D) a +3 spear of flaming (51, 37, D) the +5 great mace of Goro {drain, Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). (52, 37, D) a +1 flail of protection (53, 37, D) a +4 rapier of holy wrath (59, 36, D) a fan of gales (59, 37, D) the cursed +0 swamp dragon scales "Jeuhod" {rPois MR+ SInv} It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (60, 36, D) the +2 naga barding "Rosuxir" {*Drain rF++ MR++} It greatly protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. (60, 37, D) a +1 scimitar of slicing (60, 39, D) a wind drake corpse (61, 0, D) an uncursed staff of energy (61, 16, D) the +5 chain mail of the Cockatrice {Str+4} It affects your strength (+4). (61, 26, D) Zolierinn's Tome of Noxious Beguiling Spells Type Level a - Corona Hexes 1 b - Venom Bolt Conjuration/Poison 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Discord Hexes 8 (61, 36, D) a crystal ball of energy (61, 38, D) an uncursed staff of death (unseen) (62, 0, D) a box of beasts (62, 1, D) a book of Power (62, 10, D) the +3 warlock's mirror {reflect} (62, 26, D) a lightning rod (4/4) (62, 27, D) a +2 long sword of slicing (62, 36, D) an uncursed ring of positive energy (62, 37, D) a book of Geomancy (63, 0, D) a fan of gales (63, 16, D) a +3 longbow of freezing (63, 17, D) the +4 spear "Gek Xoat" {pierce, rF++ rC- Str-4 Dex+9} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your dexterity (+9). It greatly protects you from fire. It makes you vulnerable to cold. (63, 26, D) a +3 ring of strength (63, 27, D) a book of Geomancy (63, 31, D) a +2 glaive of venom (still there?) a +0 scimitar (still there?) (63, 36, D) a book of Transfigurations (63, 37, D) a +3 whip of holy wrath (64, 26, D) an uncursed staff of poison (64, 27, D) a +2 ring mail of positive energy (64, 28, D) a +0 short sword (unseen) (65, 26, D) a +5 blowgun (68, 0, D) an uncursed staff of conjuration (69, 0, D) a box of beasts (70, 8, D) an uncursed staff of poison (still there?) an uncursed staff of poison (still there?) (70, 9, D) a +4 morningstar of crushing (70, 37, D) a cursed amulet of inaccuracy (71, 8, D) an uncursed amulet of faith (71, 10, D) a +0 scimitar a +0 robe (71, 17, D) a +2 short sword of flaming (71, 26, D) a +3 leather armour of positive energy (71, 27, D) a +0 great sword of slicing (71, 37, D) an uncursed staff of wizardry (72, 8, D) an uncursed staff of power (72, 9, D) an uncursed staff of power (72, 16, D) a box of beasts (72, 17, D) a +0 flail (still there?) a +0 falchion of holy wrath (still there?) (72, 26, D) a cursed staff of power (72, 27, D) a +4 ring of dexterity (72, 36, D) a +0 trident of protection (72, 37, D) the +0 robe of Resourcefulness {rPois Str-2 Int+5} It affects your strength (-2). It affects your intelligence (+5). It protects you from poison. (73, 1, D) the amulet "Heanigh" {Harm *Drain rF+ rC+ rN+} [amulet of harm] It increases damage dealt and taken. It protects you from fire. It protects you from cold. It protects you from negative energy. It causes draining when unequipped. (73, 17, D) a box of beasts (73, 26, D) a crystal ball of energy (73, 27, D) a +2 scimitar of draining (75, 1, D) a book of Death