Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 10394366010504951548 25 TheWayOfAllFlesh the Magician (level 3, -1/27 HPs) Began as a Djinni Air Elementalist on Feb 20, 2022. Slain by Terence (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1405 turns). TheWayOfAllFlesh the Magician (DjAE) Turns: 1405, Time: 00:03:18 Health: -1/27 AC: 2 Str: 7 XL: 3 Next: 20% Gold: 18 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . f - +2 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Missiles g - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} j - a scroll of immolation {unknown} Potions c - a potion of heal wounds {unknown} h - a potion of berserk rage {unknown} i - 2 potions of mutation {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 13% N/A 7% 2 c - Airstrike Air 6% N/A 43% 4 d - Summon Small Mammal Summ 52% N/A 4% 1 u - Swiftness Air 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (48% to hit) The zap hits Terence. Terence is moderately wounded. The zap hits the adder. The adder is lightly wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 48% to hit) The zap hits Terence. Terence is moderately wounded. The zap hits the adder. The adder is heavily wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) The zap hits Terence. Terence is heavily wounded. The zap hits the adder. The adder is severely wounded. Terence hits you with a +0 hand axe. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 48% to hit) The zap misses Terence. The zap misses the adder. Terence hits you with a +0 hand axe. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence is struck by an arc of lightning. Terence is severely wounded. The lightning grounds out. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... ###### #....### #......# . #..≈≈≈.# ... #..≈_≈.# .....##############..≈≈≈.# ........r)S@@............# .......#################.# ....... #.# .....@# #.# #+#... #.# #... #.# #.r #.# #.# #.# #.# You could see Terence, an adder and a rat. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 3 endoplasms 3 giant cockroaches (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 3 goblins A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheWayOfAllFlesh the Djinni Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 329 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 631 | D:1 | Reached skill level 1 in Fighting 1040 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 1040 | D:1 | Learned a level 1 spell: Summon Small Mammal 1046 | D:1 | Reached skill level 3 in Spellcasting 1336 | D:2 | Found a faded altar of an unknown god. 1392 | D:2 | Noticed Terence 1405 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, minmay_distorted D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, kennysheep_generic_room_16, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Shock || 57 Static Discharge || 1 Armor: Robe || 1