TheWayOfAllFlesh Level 1 of the Dungeon [Shop] Fuajoj's Book Emporium a book of Power (462 gold) a book of Weapons (308 gold) Sif Muna's Omnibus of Creation and Spellbinding (396 gold) Spells Type Level a - Call Imp Summoning 2 b - Inner Flame Hexes/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Summon Forest Summoning/Translocation 5 a book of Callings (220 gold) the Elucidation of Ill-starred Contamination (264 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Cause Fear Hexes 4 a book of Fire (352 gold) a Trismegistus Codex (286 gold) the Notes on the Sphinx and Variation (308 gold) Spells Type Level a - Wereblood Transmutation 2 b - Inner Flame Hexes/Fire 3 c - Eringya's Noxious Bog Transmutation/Poison 6 (34, 20, D:1) a +0 hand axe (40, 50, D:1) a +0 whip 4 stones (42, 17, D:1) 5 stones Level 2 of the Dungeon [Shop] Umathrul's Antique Weapon Shoppe a +0 battleaxe (149 gold) a +0 hand axe (69 gold) a +0 club (23 gold) a +0 dagger (46 gold) the +1 flail of the Ornamental God {protect, ^Contam rCorr Str+8 SInv} (855 gold) Str+8: It affects your strength (+8). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 vampiric falchion (253 gold) a +1 trident of venom (257 gold) a +0 hand axe (69 gold) a +0 halberd (92 gold) (0, 0, D:2) the felid corpse of Natasha (1, -15, D:2) a potion of haste (2, -9, D:2) a +0 club a +0 flail (9, -10, D:2) a +0 club (9, 7, D:2) a quokka corpse (21, 9, D:2) a +0 club (23, 11, D:2) a bat corpse (skeletalised by now) (24, -6, D:2) a +2 heavy spear (27, -9, D:2) a +4 flail (27, 17, D:2) a +0 robe (30, -6, D:2) a bat corpse (skeletalised by now) (34, 17, D:2) 6 stones (39, 14, D:2) 3 stones (40, -8, D:2) a +0 club a goblin corpse (skeletalised by now)