TheWayOfAllFlesh Level 1 of the Dungeon (2, -19, D:1) 2 stones (18, -7, D:1) a +0 dagger 3 stones (21, -13, D:1) a +0 giant spiked club (24, -29, D:1) a +0 dagger (25, -17, D:1) a +0 dagger (29, 1, D:1) a +0 spear (35, -8, D:1) a staff of death Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 14, D:2) a +0 dagger (3, -11, D:2) a +0 dagger (10, -11, D:2) a +0 dagger (12, -6, D:2) a +0 short sword 4 stones (13, 31, D:2) a +0 dagger 5 stones (15, 21, D:2) 8 stones (28, 28, D:2) a +0 leather armour (33, 5, D:2) a +0 dagger (36, 34, D:2) a maw talisman (38, 4, D:2) a +0 dagger (39, 4, D:2) a +0 dagger 5 stones (44, 12, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, -1, D:3) a +0 long sword (6, 0, D:3) a +0 sling (6, 1, D:3) a +0 morningstar (8, -6, D:3) a +0 ring mail (8, 9, D:3) a +0 ring mail (10, -13, D:3) 3 boomerangs (13, -19, D:3) a +0 dagger (17, -32, D:3) 6 poisoned darts (22, -27, D:3) a +0 leather armour (24, -35, D:3) a +0 spear (34, 10, D:3) a +0 mace (37, -11, D:3) the +2 robe of Wonder {rPois rC- rN++ Archmagi} rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN++: It greatly protects you from negative energy. Archmagi: It increases the power of your magical spells. (38, -42, D:3) 3 stones (42, -20, D:3) a +0 dagger a +0 robe of positive energy (47, -26, D:3) a +0 club Level 4 of the Dungeon (3, -5, D:4) a +0 club (4, 20, D:4) 5 stones (7, -3, D:4) a +0 battleaxe a +0 robe (11, -14, D:4) 7 stones (13, 21, D:4) a +0 sling (14, 12, D:4) a +0 robe (20, 13, D:4) 5 poisoned darts a +0 whip (26, -17, D:4) a +0 leather armour a +0 club (26, -14, D:4) a flux talisman (28, 2, D:4) a +0 scimitar (29, -22, D:4) a +0 leather armour a +0 whip a +0 morningstar (29, -21, D:4) a +0 club (29, 12, D:4) a +0 dagger a +0 robe (29, 13, D:4) a +0 dagger a +0 robe (31, -22, D:4) a +0 robe (still there?) a +2 dagger of venom (still there?) (35, 14, D:4) a +0 hand axe a +0 dagger (40, -24, D:4) a +0 giant club (41, -8, D:4) a +0 rapier (44, -8, D:4) 4 poisoned darts (46, -15, D:4) a boomerang a +0 flail a +0 dagger (47, -14, D:4) a +0 robe a +0 dagger a +0 trident (48, 15, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 tower shield (1, -10, D:5) a +0 club (5, -14, D:5) 5 stones (6, -30, D:5) an amulet of magic regeneration (7, -9, D:5) a +0 spear (11, -8, D:5) a +0 short sword (19, -22, D:5) a +2 robe of cold resistance a +0 dagger (21, -18, D:5) a +0 scale mail a +0 club a +0 club a +0 whip a +0 flail (25, -18, D:5) a +0 chain mail (28, -32, D:5) a +1 ring mail of cold resistance (32, -31, D:5) a +0 dagger (33, -20, D:5) a +0 giant club (33, -10, D:5) a +0 plate armour a +0 club (35, 5, D:5) 4 stones (35, 6, D:5) a +0 mace (39, -28, D:5) a +0 club a +0 whip (41, -22, D:5) a +0 chain mail Level 6 of the Dungeon (1, 0, D:6) a +0 dagger (4, 0, D:6) 5 stones (6, 0, D:6) a tin of tremorstones (2/2) (8, 0, D:6) 13 gold pieces (9, 0, D:6) a book of Debilitation (14, 38, D:6) a +0 club (15, 28, D:6) a +0 hand axe a +0 scale mail (15, 29, D:6) a +0 dire flail a +0 chain mail (16, 31, D:6) a +0 short sword a +0 leather armour (16, 38, D:6) a +0 dagger 8 poisoned darts a +0 orcbow (22, 15, D:6) a +0 whip (23, 14, D:6) a +0 whip a +0 leather armour a +0 club (29, 15, D:6) a +0 mace (34, 19, D:6) a +0 shortbow (35, 31, D:6) a +0 leather armour (37, 4, D:6) a +0 short sword 2 poisoned darts (39, -4, D:6) a scroll of revelation (39, -2, D:6) a potion of enlightenment (40, -3, D:6) a potion of haste (42, 17, D:6) a +0 short sword (46, 27, D:6) a +0 robe a +0 club (47, 26, D:6) a +0 spear (48, 1, D:6) a +0 short sword (48, 28, D:6) a +0 dagger (49, 2, D:6) a +0 dagger 2 poisoned darts a +0 dagger 3 stones a +0 flail a +0 dagger a +0 dagger a +0 robe (49, 3, D:6) a +0 whip a +0 ring mail (49, 4, D:6) a +0 hand axe (49, 11, D:6) 14 gold pieces (53, 12, D:6) a staff of cold (55, 31, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (10, -3, D:7) a +0 hammer (10, -2, D:7) a +0 hammer (10, -1, D:7) a +0 hammer (11, -5, D:7) a +0 hammer of pain (11, -4, D:7) a +2 quarterstaff of chaos (11, -3, D:7) a +0 hammer (11, -2, D:7) a +0 hammer (11, 3, D:7) a +0 chain mail (12, -9, D:7) the +7 hammer "Wuluenen" {holy, Dex+4 SInv} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (12, -7, D:7) a +0 hammer (12, -6, D:7) a +1 heavy hammer (12, -3, D:7) a +0 hammer (12, -2, D:7) a +0 hammer (12, -1, D:7) a +0 hammer (13, -10, D:7) a +0 hammer (13, -8, D:7) a +0 hammer (15, 4, D:7) a +0 quarterstaff (15, 23, D:7) a +0 orcbow (17, 21, D:7) a +0 spear (19, -3, D:7) a +0 ring mail (20, 17, D:7) a +0 robe an orb of energy (22, -5, D:7) a +0 flail (27, -3, D:7) 6 stones (29, 9, D:7) a +1 spear of freezing (31, -11, D:7) a +0 cloak (35, 3, D:7) a +0 hat (38, 12, D:7) a potion of degeneration (38, 13, D:7) a potion of degeneration (39, -5, D:7) 3 stones (39, 12, D:7) a potion of degeneration (40, 21, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 rapier (41, 1, D:7) a blade talisman (41, 17, D:7) a +0 whip (41, 18, D:7) a +0 flail (43, 9, D:7) a +0 short sword 5 poisoned darts (43, 18, D:7) a +0 whip (44, 19, D:7) a +0 cloak a +0 flail a +0 leather armour (44, 20, D:7) a +0 club (45, 17, D:7) a +0 short sword (46, 12, D:7) a potion of degeneration (46, 17, D:7) a +0 flail (46, 18, D:7) a +0 ring mail (47, 12, D:7) a potion of degeneration (47, 13, D:7) a potion of degeneration (47, 16, D:7) a +0 scale mail a +0 hand axe a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 scale mail a +0 spear (1, -2, D:8) a +0 robe a +0 spear (1, 1, D:8) a +0 mace a +0 spear 9 stones (1, 3, D:8) a +0 spear a +0 ring mail a +0 buckler (2, -1, D:8) a +0 short sword a +0 club (3, -1, D:8) a +0 whip (3, 0, D:8) a +0 club a +0 club (4, -1, D:8) a +0 club (5, -1, D:8) a +0 spear (9, 1, D:8) a +0 dagger (9, 3, D:8) a +0 dagger (10, 0, D:8) the ring of Pearghas {Fire ^Contam rElec rPois Dex+8} [ring of fire] Fire: It enhances your fire magic. Dex+8: It affects your dexterity (+8). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. (10, 1, D:8) a +0 club (10, 2, D:8) a +0 club a +0 short sword (10, 3, D:8) a +0 whip 6 poisoned darts (15, -11, D:8) a +0 whip a curare-tipped dart a +0 dagger a +0 dagger 3 stones a staff of cold a +0 dagger a +0 club a +0 whip 9 poisoned darts a +3 short sword a +0 whip (15, -10, D:8) a +0 spear 3 stones a +0 short sword a curare-tipped dart (16, -11, D:8) a +0 dagger a +0 dagger 4 stones (16, -10, D:8) a +0 dagger 5 stones (20, -10, D:8) a +0 dagger (23, -6, D:8) a +0 whip (24, -23, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 club (3, 14, D:9) a +1 scimitar of electrocution a +0 chain mail a +0 short sword (4, 14, D:9) a +0 dagger a +0 robe (11, 10, D:9) a +0 mace a +0 ring mail (12, 10, D:9) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (12, 11, D:9) a +0 mace a +0 club a +0 ring mail (31, -3, D:9) a dragon-blood talisman (31, 29, D:9) 4 stones (34, -19, D:9) 5 stones (39, -20, D:9) a +0 dire flail a +0 orcbow a +0 plate armour a +0 war axe a +0 club (40, -20, D:9) a +0 war axe a +0 leather armour (42, 5, D:9) a +0 whip (43, 4, D:9) a +0 trident a +0 scale mail (43, 5, D:9) a +0 short sword (44, 4, D:9) 8 poisoned darts a +0 whip (44, 6, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 short sword a +0 short sword a +0 club a +0 short sword 10 stones a +0 short sword 7 poisoned darts a +0 dagger (0, 36, D:10) 7 stones (1, 1, D:10) a +0 dagger a +0 whip 12 poisoned darts a +0 short sword a +0 club a +1 mace of protection (4, 40, D:10) a +0 quarterstaff (5, 4, D:10) a +0 robe (8, -4, D:10) 4 stones (14, 4, D:10) 7 stones (17, 27, D:10) a +0 orcbow (19, 36, D:10) a +0 shortbow (25, 41, D:10) 4 stones (36, 13, D:10) a +0 flail a +0 leather armour (39, 10, D:10) a +0 hand axe a +0 orcbow a +0 plate armour (43, 9, D:10) a +0 hand axe a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 4 stones (1, 0, D:11) a +0 war axe (1, 8, D:11) 20 gold pieces (2, -7, D:11) a manticore skeleton (3, -7, D:11) a guardian serpent skeleton (3, -2, D:11) a +0 chain mail 3 throwing nets a +0 halberd the human corpse of Harold (6, 0, D:11) a wand of flame (13) the Ecumenical Temple