TheWayOfAllFlesh Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (6, -2, D:1) a +0 short sword 3 stones (8, 23, D:1) a +0 club (12, -3, D:1) a +0 short sword (14, 34, D:1) a +0 short sword (17, 17, D:1) a +0 dagger (30, 29, D:1) a +0 dagger (33, 4, D:1) 8 stones (44, 26, D:1) a +0 dagger (48, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -7, D:2) a +0 short sword 4 stones (6, 28, D:2) 5 stones (10, 19, D:2) a +0 dagger (12, 23, D:2) 6 stones (23, 30, D:2) a +0 morningstar (27, 16, D:2) a +0 dagger (28, 27, D:2) a +0 hand axe (33, 29, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Vuil's Jewellery Boutique a ring of protection from cold (275 gold) a ring of protection from fire (275 gold) a ring of ice (275 gold) the amulet "Nounuik" {RegenMP Fly Regen+ rCorr} (491 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a ring of see invisible (165 gold) a ring of fire (275 gold) a ring of protection from fire (275 gold) a ring of see invisible (165 gold) (6, 13, D:3) a +0 pair of gloves (7, 13, D:3) a wand of light (5) (23, 15, D:3) 6 stones (28, -2, D:3) a +2 dagger of draining a +0 leather armour (37, 6, D:3) a +2 rapier of flaming (42, -30, D:3) a +0 club 4 stones (43, 5, D:3) a +0 club (47, -32, D:3) 3 stones (49, -32, D:3) a +0 sling (49, -22, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 chain mail (3, -23, D:4) a +0 hand axe (5, -17, D:4) 4 stones (11, -19, D:4) a +0 club (23, -19, D:4) a +1 whip of flaming a +0 robe of fire resistance (25, -7, D:4) a +0 whip 5 stones (30, -19, D:4) a +0 hand axe a +0 plate armour (31, -3, D:4) a +0 mace (31, -1, D:4) a +0 whip (34, -6, D:4) a +0 robe (37, 5, D:4) 8 stones (44, 5, D:4) a +0 falchion (47, -23, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Miqigune's Antique Armour Emporium a +0 scale mail (96 gold) a +0 ring mail (96 gold) a +1 leather armour of cold resistance (336 gold) a +2 robe of willpower (424 gold) the +7 chain mail "Teve" {Harm rC+ Slay+2} (1485 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. Harm: It increases damage dealt and taken. a +0 chain mail (108 gold) the +1 leather armour of Weirdness {rC+ Str+2 Int-3} (453 gold) Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). rC+: It protects you from cold. (0, 0, D:5) a +1 heavy mace (1, 1, D:5) the +7 staff of the Meek {protect, meekguard} (9, -3, D:5) a +0 club a +0 scale mail (10, -3, D:5) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail (11, -5, D:5) a +0 war axe a +0 battleaxe a boomerang a +0 plate armour (12, -28, D:5) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (13, -28, D:5) a +0 club a +0 leather armour of fire resistance a +0 short sword (15, -39, D:5) 4 stones (17, -41, D:5) a +0 club (20, 8, D:5) a potion of degeneration (21, 10, D:5) a +0 trident (28, 13, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (28, 14, D:5) a +0 hand axe (29, 14, D:5) a +0 mace a +0 leather armour (41, -5, D:5) a +0 whip a +0 spear (42, -6, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 club (7, -4, D:6) a +0 chain mail (9, -27, D:6) a +0 war axe (11, -32, D:6) a +0 robe (16, -32, D:6) a +1 robe of positive energy a +0 dagger (17, -33, D:6) a +0 club (17, -26, D:6) a +0 robe (17, -13, D:6) a +0 falchion a +0 leather armour (18, -33, D:6) a +0 battleaxe a +0 chain mail (23, 1, D:6) a +0 trident (24, -2, D:6) a +0 whip (27, -29, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (6, -4, D:7) a +0 short sword (8, 2, D:7) a +0 quarterstaff of draining (9, 9, D:7) 4 stones (12, -2, D:7) a +0 giant club (13, 0, D:7) a +0 pair of gloves (22, -4, D:7) a +0 club (23, -4, D:7) a +0 flail a +0 whip a +0 leather armour a +0 spear (23, 2, D:7) a scroll of immolation (24, -4, D:7) a +0 halberd (25, -4, D:7) a +0 club (43, -4, D:7) a +1 whip of draining (50, -19, D:7) a +0 short sword a +0 hand axe a +0 chain mail a +0 dagger (51, -19, D:7) a +0 falchion (53, -12, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, -1, D:8) a +0 halberd (1, 1, D:8) a +0 spear (2, -36, D:8) a +0 robe (2, 0, D:8) a +0 halberd (5, -34, D:8) a +0 rapier (7, -24, D:8) a +0 trident (14, -39, D:8) a +0 whip (18, -39, D:8) a +0 mace (20, -32, D:8) a +0 quarterstaff (24, -40, D:8) a +0 quick blade (26, -3, D:8) a +0 dire flail a +0 giant spiked club (27, -24, D:8) the +9 rapier of Nodein Duzau {flame, rElec rPois MP+9} rElec: It insulates you from electricity. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). (29, -23, D:8) a +0 scale mail a +0 flail a +0 hand axe (29, -19, D:8) 6 stones (30, -21, D:8) a +0 robe a +0 dagger (37, -8, D:8) 22 gold pieces (42, -38, D:8) a +0 quarterstaff a +2 heavy sling a +0 leather armour the Ecumenical Temple a bailey (0, 0, Bailey) a +0 trident a +0 scale mail a gnoll corpse (1, -1, Bailey) a +0 spear a +0 ring mail a +3 halberd a +0 scale mail a +0 halberd a +0 chain mail a gnoll corpse a gnoll corpse a wolf corpse a wolf corpse (1, 0, Bailey) a +0 halberd a +0 chain mail (3, -7, Bailey) a +0 spear a +0 scale mail (3, -6, Bailey) a +0 trident a +0 ring mail a gnoll skeleton (3, -2, Bailey) a throwing net (4, -7, Bailey) a +0 halberd a +0 scale mail a gnoll skeleton (5, 2, Bailey) a +0 halberd a +0 scale mail (6, -7, Bailey) a +0 spear a +0 ring mail (6, -6, Bailey) a +0 spear a +0 scale mail (6, 1, Bailey) a +0 halberd a +0 chain mail (6, 2, Bailey) a +0 trident a +0 ring mail (6, 6, Bailey) a +0 trident a +0 scale mail (6, 12, Bailey) a +0 halberd a +0 chain mail (7, -7, Bailey) a +0 halberd a +0 plate armour a wolf corpse a gnoll corpse (7, 1, Bailey) a +0 trident a +0 ring mail (7, 2, Bailey) a +0 trident a +0 ring mail (7, 9, Bailey) a +0 trident a +0 scale mail (10, -6, Bailey) a +0 trident a +0 ring mail a gnoll corpse