Dungeon Crawl Stone Soup version 0.24-a0-613-g1ff6aac338 (webtiles) character file. Game seed: 14615613003736677076, levelgen mode: deterministic 215 TheWoodenMan the Cudgeler (level 5, -6/34 HPs) Began as a Gargoyle Gladiator on Sept 10, 2019. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:04:40 (2660 turns). TheWoodenMan the Cudgeler (Gargoyle Gladiator) Turns: 2660, Time: 00:04:40 Health: -6/34 AC: 12 Str: 18 XL: 5 Next: 92% Magic: 5/5 EV: 11 Int: 9 God: Gold: 160 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 flail rCold . . . Gourm . (no shield) rNeg + . . Faith . k - +0 ring mail rPois ∞ Spirit . c - +0 helmet rElec + Reflect . i - scarf {repulsion} rCorr . Harm . x - +0 pair of gloves MR ..... p - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: repel missiles A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +1 flail (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) i - a scarf of repulsion (worn) k - a +0 ring mail (worn) p - a +0 pair of boots (worn) x - a +0 pair of gloves (worn) Jewellery s - a +2 amulet of reflection v - an uncursed ring of protection from cold {unknown} Scrolls e - 2 scrolls of magic mapping {unknown} g - 3 scrolls of teleportation h - 3 scrolls of remove curse m - 2 scrolls of fear {unknown} n - 4 scrolls of identify {unknown} r - a scroll of blinking {unknown} t - a scroll of enchant armour {unknown} w - a scroll of amnesia {unknown} Potions j - 2 potions of might {unknown} l - 2 potions of curing {unknown} o - a potion of berserk rage {unknown} q - a potion of agility {unknown} u - a potion of heal wounds {unknown} z - 2 potions of invisibility {unknown} Comestibles f - 6 rations A - 2 chunks of flesh Skills: + Level 4.8 Fighting + Level 5.0 Maces & Flails - Level 1.7 Throwing - Level 2.4 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 58% 1 ##..... Ensorcelled Hibernation Hex/Ice #..... 73% 2 ###.... Confuse Hex #....... 91% 3 ####... Dazzling Spray Conj/Hex #..... 91% 3 ####... Tukima's Dance Hex #....... 91% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Sif Muna Vehumet Zin Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Found a glowing silver altar of Zin. An ogre comes into view. It is wielding a +0 giant club. The ogre closely misses you. You hit the ogre. The ogre is lightly wounded. The ogre hits you but does no damage. You sock the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club! You thump the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...................♣ ............#....._♣ ...................♣ ..................♣.# ..........##......♣# #.................# . ##.##.....###...###... ##..#..##..#....# #...##....@O.# .... #.......# ..##. #...........# . ##.............# #...##...?.##.... ##.. .........#.# ..............# # .........#..## You could see an ogre. Vanquished Creatures An ice beast (D:4) A worker ant (D:4) 2 adders (D:3) An ooze (D:4) 2 worms (D:2) A dart slug (D:1) A leopard gecko (D:2) An orc (D:3) 11 bats 5 giant cockroaches 11 goblins 5 hobgoblins 6 jackals 2 quokkas 6 frilled lizards 8 kobolds A leopard gecko skeleton (D:4) 4 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheWoodenMan the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 165 | D:1 | Reached XP level 2. HP: 16/18 MP: 2/2 601 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1802 | D:2 | Reached skill level 4 in Maces & Flails 1804 | D:2 | Reached XP level 4. HP: 24/28 MP: 4/4 1950 | D:3 | Found a radiant altar of Vehumet. 2039 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2164 | D:3 | Found a faded altar of an unknown god. 2203 | D:3 | Found a shimmering blue altar of Sif Muna. 2604 | D:4 | Noticed an ice beast 2616 | D:4 | Killed an ice beast 2616 | D:4 | Reached XP level 5. HP: 34/34 MP: 5/5 2621 | D:4 | Reached skill level 5 in Maces & Flails 2644 | D:4 | Found a glowing silver altar of Zin. 2653 | D:4 | Noticed an ogre 2660 | D:4 | Mangled by an ogre Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_corners, minmay_misc_feat_room, roderic_roman_lattice D:2: layout_basic D:3: layout_rooms, lemuel_coloured_pillars_altar, marbit_many_paths, vehumet_crystals, chequers_ecumenical_altar_grove D:4: layout_cave_pools, zin_academy, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_pool, infiniplex_forest_clump_long, infiniplex_forest_3_way, infiniplex_forest_clump_small Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 | 4.8 Maces & Flails | 4 5 | 5.0 Throwing | | 1.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 133 | 73 || 206 Throw: Throwing net | | 2 || 2 Use: Scroll | 3 | || 3 Eat: Chunk | 3 | 3 || 6 Armor: Leather armour | 32 | || 32 Ring mail | 27 | 63 || 90 Dodge: Dodged | 119 | 60 || 179 Deflected | 2 | || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 307 | 1 | 0.3 | 68 | 1 | 1.4 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 47 | 0 | 0.0 | 25 | 0 | 0.0 D:3 | 51 | 1 | 1.9 | 14 | 1 | 6.7 D:4 | 173 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------