Dungeon Crawl Stone Soup version 0.24-a0-619-gb7544fd237 (webtiles) character file. Game seed: 8124861230080582014, levelgen mode: deterministic 9 TheWoodenMan the Sneak (level 2, -4/17 HPs) Began as an Octopode Enchanter on Sept 17, 2019. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (79 turns). TheWoodenMan the Sneak (Octopode Enchanter) Turns: 79, Time: 00:00:33 Health: -4/17 AC: 1 Str: 7 XL: 2 Next: 16% Magic: 5/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Comestibles b - a chunk of flesh c - 2 rations Skills: + Level 1.6 Short Blades - Level 2.0 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting + Level 3.3 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confuse Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal barely misses you. A hobgoblin comes into view. It is wielding a +0 club. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal misses you. You barely miss the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is lightly wounded. You constrict the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You constrict the hobgoblin, but do no damage. The hobgoblin hits you with a +0 club. You die... #.##.##.#####......8# #.##.##†#####..[...## #.##.)......#......# .....##.#####......# ..........#####8.8## ...........######## # .........#......# .# ...........##..###..# ##...##........†@g..# #...#########.###...... ##.## #....#####. # #h...# ....... ?.......# #h......## ......### ##....# You could see a hobgoblin. Vanquished Creatures A goblin (D:1) 4 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheWoodenMan the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 69 | D:1 | Reached XP level 2. HP: 6/17 MP: 5/5 79 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 21 Constrict || 6 Tentacles || 2 Stab: Sleeping || 2 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------