TheWoodenMan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) 14 arrows (7, -9, D:1) 23 arrows (13, 29, D:1) a +0 dagger (15, 26, D:1) a +0 club (16, 5, D:1) 13 arrows (24, 14, D:1) a cursed -1 club (26, 9, D:1) a cursed +0 leather armour (28, 11, D:1) 4 stones (35, 9, D:1) a +0 chain mail (47, 39, D:1) a +0 robe (48, 20, D:1) a stone (48, 35, D:1) a +0 dagger (50, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (5, 23, D:2) a +0 whip (8, -18, D:2) a +0 short sword (9, -22, D:2) a +0 dagger (10, -24, D:2) a +0 scale mail (13, -25, D:2) a +0 robe (31, -8, D:2) a +0 great sword (32, 28, D:2) a +0 dagger (42, 17, D:2) a +0 leather armour (42, 21, D:2) a +0 short sword (43, 11, D:2) a +0 flail (45, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -11, D:3) 14 stones (15, -22, D:3) 5 atropa-tipped darts (20, 0, D:3) a +0 mace (20, 3, D:3) 17 stones (27, 7, D:3) a sling bullet (30, 4, D:3) 18 sling bullets a +0 hunting sling (35, -23, D:3) a +0 whip 3 stones (35, -20, D:3) a stone (36, -23, D:3) a +0 ring mail (51, 5, D:3) a +0 club 27 stones Level 4 of the Dungeon [Shop] Xuleu's Jewellery Shop an uncursed ring of fire (250 gold) an uncursed amulet of guardian spirit (300 gold) a +4 ring of protection (360 gold) a +2 ring of evasion (100 gold) the ring of the Bull {Ice *Contam rElec Int+5 SInv} (481 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. an uncursed amulet of the acrobat (300 gold) an uncursed ring of ice (250 gold) (0, 22, D:4) 21 stones (0, 26, D:4) a +0 short sword (5, 21, D:4) a +0 falchion (6, 0, D:4) a +2 dagger of protection (still there?) a +0 dagger (still there?) (9, -7, D:4) a +0 quarterstaff (11, -23, D:4) a +0 mace (24, 7, D:4) a +0 trident (27, 6, D:4) 18 stones (32, 17, D:4) a +0 whip (38, 6, D:4) a scroll of immolation (42, -21, D:4) a +0 hand axe (44, -23, D:4) a +0 war axe (48, -22, D:4) 23 stones (51, 3, D:4) a +0 flail (57, -18, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (11, 24, D:5) a +0 leather armour (12, 24, D:5) a +0 dagger a +0 robe (12, 25, D:5) a +0 dagger (17, 34, D:5) 13 sling bullets (30, 10, D:5) 13 stones (31, 36, D:5) a scroll of immolation (37, 16, D:5) a +0 dagger (42, 20, D:5) a scroll of magic mapping (43, 20, D:5) a scroll of fog (43, 21, D:5) a potion of haste (45, 19, D:5) an uncursed staff of conjuration (45, 34, D:5) 13 stones (45, 43, D:5) a +0 ring mail (47, 17, D:5) a wand of random effects (17) (49, 18, D:5) a +4 ring of intelligence (51, 18, D:5) 11 gold pieces (53, 14, D:5) a +0 mace (54, 27, D:5) 20 bolts (64, 26, D:5) a scroll of random uselessness Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (3, -9, D:6) a +0 mace (10, 15, D:6) a +0 giant club (13, 21, D:6) a +0 club (13, 22, D:6) a +0 dagger of electrocution a +0 short sword a +0 robe a +0 dagger a +0 robe (25, 32, D:6) 17 stones (27, 30, D:6) a +0 dire flail a +0 chain mail (27, 50, D:6) 4 large rocks (31, 41, D:6) 17 bolts (35, -1, D:6) a +0 ring mail (36, 49, D:6) a +0 leather armour (37, 19, D:6) a +0 short sword (38, 19, D:6) a +0 whip (39, 19, D:6) a +0 scale mail (41, 22, D:6) a +0 flail a +0 ring mail (42, 38, D:6) a +0 dagger (46, 33, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 15 arrows a +0 shortbow (5, 39, D:7) a +0 hand axe (7, 6, D:7) 5 arrows (8, 15, D:7) a +0 mace (8, 39, D:7) a +0 chain mail (9, 39, D:7) an arrow a +0 dagger a +0 robe (10, 8, D:7) 27 stones (10, 39, D:7) a +0 shortbow 14 arrows a +0 whip a +0 scale mail (11, 39, D:7) 3 arrows (12, -8, D:7) 15 stones (18, 24, D:7) 16 arrows a +0 shortbow (20, 24, D:7) a +0 rapier (21, -11, D:7) a stone (22, 24, D:7) 3 arrows (23, -11, D:7) 4 stones (24, -11, D:7) a +0 morningstar a +1 ring mail of poison resistance (25, 24, D:7) 3 arrows (27, -11, D:7) a +0 rapier a +0 leather armour a +0 short sword a +0 robe (28, -11, D:7) a +0 flail 13 stones a +0 leather armour (30, -15, D:7) a +0 dagger (42, -5, D:7) a +0 dagger (47, -7, D:7) a cursed +0 helmet Level 8 of the Dungeon [Shop] Udyafan's Distillery a potion of curing (39 gold) a potion of lignification (39 gold) 2 potions of brilliance (104 gold) a potion of agility (52 gold) a potion of brilliance (52 gold) a potion of agility (52 gold) a potion of haste (130 gold) [Shop] Weveawe's Jewellery Emporium a cursed ring of teleportation (58 gold) a cursed ring of teleportation (58 gold) a +4 amulet of reflection (351 gold) a +3 ring of evasion (273 gold) a cursed ring of teleportation (58 gold) a cursed ring of teleportation (58 gold) a +4 ring of strength (351 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of protection from fire (325 gold) a cursed ring of attention (58 gold) a +4 ring of intelligence (351 gold) an uncursed amulet of the acrobat (390 gold) [Shop] Xoqaax's Antique Armour Emporium a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 plate armour (690 gold) +2 gold dragon scales (2760 gold) a +2 ring mail of cold resistance (630 gold) the +1 scale mail of Resourcefulness {Str+4} (732 gold) It affects your strength (+4). the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1416 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +1 scale mail of cold resistance (480 gold) [Shop] Lawneug's Antique Weapon Emporium the cursed +0 flail "Urghic" {vamp, +Inv Int+2 Stlth+} (513 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. a cursed -1 halberd (1 gold) a +2 falchion of holy wrath (313 gold) a +0 hand axe (54 gold) the +4 flail of Harmony {crush, *Noise +Rage +Fly rF++} (932 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. It lets you fly. It lets you go berserk. It may make noises in combat. a +0 morningstar of crushing (144 gold) a +0 long sword (63 gold) a +0 club (18 gold) a +0 shortbow (54 gold) a cursed -2 shortbow (1 gold) [Shop] Xediv's Antique Weapon Emporium the cursed +1 hunting sling of Ravage {speed, rElec rN+++ Int+4} (1646 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It insulates you from electricity. It renders you almost immune to negative energy. It has a curse placed upon it. a +0 mace (99 gold) a +0 hunting sling (49 gold) a +0 war axe (115 gold) a +0 scimitar (132 gold) a +0 dagger (66 gold) a +3 shortbow of velocity (709 gold) a +0 morningstar (132 gold) a +0 bardiche (297 gold) (0, 0, D:8) a +0 giant spiked club (1, 3, D:8) a -2 spear of piercing a +0 animal skin (1, 23, D:8) a +0 dagger (6, 20, D:8) 21 stones (6, 44, D:8) 11 gold pieces (7, 44, D:8) a scroll of identify (8, 44, D:8) a +0 dagger (9, 25, D:8) a +0 hand axe (10, 53, D:8) 23 stones (10, 56, D:8) a +4 ring of strength a +2 ring of evasion a +2 ring of protection a +1 dagger of electrocution an uncursed staff of poison a +0 cloak a +1 trident an uncursed ring of teleportation (13, 10, D:8) 22 bolts (19, 16, D:8) a +0 long sword (24, 52, D:8) a +0 war axe Level 9 of the Dungeon (7, -2, D:9) 6 bolts (10, 5, D:9) a +0 trident (19, -24, D:9) 15 sling bullets (22, -7, D:9) a +0 dagger (32, 6, D:9) an arrow a +0 giant club a +0 giant club (33, 7, D:9) 2 arrows (35, 4, D:9) a +0 flail (37, 5, D:9) a cursed -1 club (39, 5, D:9) a +0 long sword a throwing net 26 arrows a +0 shortbow (39, 6, D:9) a +0 hand axe a +0 giant club a +0 giant spiked club (40, 5, D:9) a +0 short sword a +0 mace a cursed +0 chain mail 15 arrows a +0 shortbow (41, 5, D:9) 5 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 great sword (8, -45, D:10) 12 stones (11, -6, D:10) 24 stones (12, -17, D:10) 22 arrows (17, -15, D:10) a +0 rapier (18, -25, D:10) 8 curare-tipped darts (19, 1, D:10) 19 arrows a +0 shortbow (21, -4, D:10) a +0 club (21, -1, D:10) a +0 giant spiked club (21, 0, D:10) 4 stones a +0 dagger (21, 1, D:10) a +0 dagger (22, -4, D:10) an arrow a +0 short sword (23, -4, D:10) a stone (25, -5, D:10) a stone (26, -3, D:10) a +0 war axe (28, -31, D:10) 26 arrows (31, -14, D:10) a +0 club (unseen) (37, -35, D:10) 27 stones (40, -29, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 11 gold pieces (1, 6, D:11) a +0 short sword (unseen) (4, 6, D:11) a +0 trident (5, 6, D:11) a +0 whip (6, 2, D:11) a +0 robe (unseen) (6, 6, D:11) 2 large rocks (7, 3, D:11) a +0 troll leather armour (7, 4, D:11) a +0 leather armour a +0 hand axe (7, 6, D:11) a large rock (8, 8, D:11) a +0 giant club a +0 war axe a +0 plate armour of cold resistance the Ecumenical Temple Level 1 of the Lair of Beasts (7, 0, Lair:1) 9 stones (18, -14, Lair:1) a +0 dagger (20, 4, Lair:1) 4 javelins (30, -40, Lair:1) a +0 leather armour (30, -39, Lair:1) a +0 flail (30, -34, Lair:1) 16 stones (37, -32, Lair:1) a +0 scale mail (39, -33, Lair:1) a +0 giant club (43, -25, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 quarterstaff (7, 15, Lair:2) a +0 halberd (7, 16, Lair:2) a +0 flail (15, 4, Lair:2) a +0 war axe (17, 9, Lair:2) a +0 dire flail (20, 11, Lair:2) a +0 flail a +0 robe (22, 7, Lair:2) a +0 falchion (23, 30, Lair:2) a throwing net (29, 6, Lair:2) a +0 scimitar (30, 32, Lair:2) a +0 chain mail (37, 20, Lair:2) 21 stones (47, 7, Lair:2) 4 potions of mutation a scroll of enchant armour 2 scrolls of enchant weapon a wand of polymorph (8) a wand of random effects (24) a wand of flame (7) an uncursed ring of see invisible an uncursed ring of magical power a +4 ring of dexterity an uncursed ring of flight an uncursed amulet of harm a +3 quarterstaff of chaos a +2 dagger of venom a +1 flail of holy wrath Level 3 of the Lair of Beasts (5, 29, Lair:3) a scroll of random uselessness (8, 21, Lair:3) 18 sling bullets (13, 18, Lair:3) a +0 ring mail (15, 21, Lair:3) a +2 whip of distortion (16, 19, Lair:3) a +0 quarterstaff (23, 1, Lair:3) a wand of flame (15) (26, 1, Lair:3) 14 gold pieces (28, 27, Lair:3) 21 arrows (44, 4, Lair:3) a +2 flail of crushing (46, 45, Lair:3) 16 stones Level 4 of the Lair of Beasts (1, 30, Lair:4) 14 stones (11, -9, Lair:4) 16 stones (16, 15, Lair:4) a death yak corpse (skeletalised by now) (22, 39, Lair:4) a +0 robe (31, 12, Lair:4) 23 arrows (35, 18, Lair:4) a +0 dagger a +0 robe a spriggan skeleton (40, 19, Lair:4) a +0 dagger a +0 robe a black mamba corpse (41, 20, Lair:4) a +0 rapier of freezing a +0 robe a +0 short sword a +0 robe (48, -1, Lair:4) 2 gold pieces (52, 1, Lair:4) a wand of disintegration (12) (52, 5, Lair:4) a potion of mutation