Theblade121 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 27, D:1) a +0 whip (7, 8, D:1) a +0 dagger (9, 20, D:1) a +0 dagger (20, 25, D:1) a +0 robe an orb of light Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -14, D:2) a maw talisman (22, 24, D:2) a +0 dagger (37, -15, D:2) 6 stones (42, 11, D:2) a +0 hand axe (45, 12, D:2) a +0 dagger Level 3 of the Dungeon (5, -11, D:3) a +0 dagger a +0 club (7, -11, D:3) a +0 club a +0 dagger a +0 animal skin a +0 dagger (7, -10, D:3) a +0 dagger a +0 dagger (12, 4, D:3) a +0 robe (19, 17, D:3) a +0 dagger (20, 17, D:3) a +2 short sword of draining (22, 0, D:3) 5 stones (31, 2, D:3) 8 stones (36, -7, D:3) 5 stones (38, 22, D:3) a +0 club (38, 23, D:3) a +0 short sword 2 stones (39, -6, D:3) 5 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 mace (6, 37, D:4) a +0 robe (7, 21, D:4) 5 stones (14, 0, D:4) 2 boomerangs (18, 0, D:4) a +0 dagger a +0 sling (19, 20, D:4) a +0 dagger a stone (20, -1, D:4) a +0 spear (23, -13, D:4) 7 stones (31, -10, D:4) a +0 whip 3 stones (32, 2, D:4) a +0 ring mail (34, -7, D:4) a +0 short sword (34, 30, D:4) a +0 rapier (49, 19, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 3, D:5) a +0 club (2, 5, D:5) a +0 whip a +0 leather armour (4, 4, D:5) a +0 mace (4, 7, D:5) a +0 hand axe 3 boomerangs (4, 9, D:5) a +0 dagger a +0 robe (6, 9, D:5) a +0 club (6, 10, D:5) a +0 whip (7, 3, D:5) 5 stones (7, 10, D:5) a +0 flail (11, -19, D:5) 2 stones (13, -24, D:5) 8 stones (16, 8, D:5) a +0 robe (28, -30, D:5) 4 stones (28, -20, D:5) a +0 dagger a +0 short sword a +0 whip a +0 short sword a +0 dagger 9 stones a +0 short sword a +0 dagger 17 poisoned darts (28, -19, D:5) a +0 club 4 stones a +0 short sword a +0 dagger a +0 whip a +0 club (29, -20, D:5) a +0 dagger a +0 short sword a +0 short sword 3 stones a +0 whip (29, -19, D:5) a +0 dagger 2 stones (30, -18, D:5) a +0 dagger a +0 short sword 5 poisoned darts (32, -16, D:5) a +0 dagger (33, 14, D:5) a +0 giant club (34, -13, D:5) a +0 whip 2 stones (35, -26, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Cietew's Antique Weapon Shoppe a +0 dagger (48 gold) a +0 whip (60 gold) a +0 falchion (72 gold) a +0 dagger (48 gold) a +0 sling (36 gold) a +0 sling (36 gold) a +0 trident (84 gold) a +0 heavy orcbow (199 gold) (0, 0, D:6) a +0 whip (4, -6, D:6) a +0 short sword (12, -4, D:6) a +0 hand axe (16, -5, D:6) a +0 leather armour a +0 club a +0 short sword a +0 robe a +4 dagger of speed (16, -4, D:6) a +0 dagger (28, -2, D:6) a maw talisman (32, 27, D:6) a +0 club a +0 leather armour a +0 long sword (32, 28, D:6) a +0 hand axe a +0 leather armour (33, 0, D:6) a +0 ring mail (38, -2, D:6) 5 stones (48, -17, D:6) a +4 whip a +0 whip a +0 dagger a +0 short sword (48, -16, D:6) a +0 club 3 poisoned darts a +0 short sword (52, 17, D:6) a +0 leather armour (53, 12, D:6) a +0 club (54, 11, D:6) a +0 hand axe a +0 mace a +0 dagger (54, 12, D:6) a +0 orcbow Level 7 of the Dungeon [Shop] Ryaseesh's Book Boutique a book of Blood (420 gold) a Trismegistus Codex (390 gold) a book of Scorching (450 gold) a manual of Armour (1200 gold) a book of Frost (300 gold) a book of Burglary (300 gold) a book of Callings (300 gold) [Shop] Lipniurgh's Jewellery Boutique the ring "Vafaguf" {Wiz rElec} (660 gold) [ring of wizardry] Wiz: It improves your spell success rate. rElec: It insulates you from electricity. a storm talisman (1705 gold) a +5 ring of evasion (540 gold) a +6 ring of strength (540 gold) a +6 ring of dexterity (540 gold) a ring of poison resistance (300 gold) (0, 0, D:7) a stone (3, -8, D:7) a +0 ring mail (21, 8, D:7) a +0 robe (22, -9, D:7) a +0 robe a +0 spear (23, -12, D:7) a +0 robe a +0 flail (23, -11, D:7) a +0 robe a +3 hand axe (24, -12, D:7) a +0 robe a +3 flail (30, -13, D:7) 3 poisoned darts (41, 1, D:7) a +0 leather armour a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (0, 1, D:8) a +0 leather armour a +0 flail (1, 1, D:8) a +0 dagger (2, 0, D:8) a +0 chain mail a +0 hand axe (4, 3, D:8) a +0 club 6 stones a +0 dagger (5, 1, D:8) 5 poisoned darts a +0 dagger (5, 3, D:8) 5 poisoned darts a +0 short sword (5, 5, D:8) 3 stones a +0 club (5, 6, D:8) 3 poisoned darts a +0 club (6, 3, D:8) a +0 dagger (6, 6, D:8) a +0 short sword (11, -8, D:8) 2 stones (11, 15, D:8) 6 javelins (16, 18, D:8) 6 poisoned darts (17, 14, D:8) a +0 ring mail (18, 18, D:8) 7 stones (20, 12, D:8) a +0 chain mail a +2 mace of holy wrath (20, 16, D:8) a +0 leather armour (20, 20, D:8) a +0 leather armour (21, 10, D:8) a +0 robe a +0 dagger (22, 15, D:8) a +0 dagger (23, 9, D:8) 5 stones (23, 20, D:8) a +0 falchion (24, 11, D:8) a +0 chain mail (25, -3, D:8) the +0 ring mail of the Past {-Tele rF- Str+5} Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. -Tele: It prevents most forms of teleportation. (25, 3, D:8) a +0 war axe (25, 6, D:8) a +0 mace 5 large rocks (26, 7, D:8) the +0 falchion of Malaise {freeze, Fly} Fly: It grants you flight. (27, 20, D:8) a +0 robe (27, 23, D:8) a +0 leather armour (32, 0, D:8) a +0 giant club a +0 giant club (35, 8, D:8) 6 stones a +3 falchion a +0 ring mail (38, 25, D:8) a +0 orcbow (38, 28, D:8) a +0 shortbow (43, 7, D:8) a +0 flail (44, 7, D:8) a +0 robe a +0 dagger (45, 6, D:8) a +0 short sword (45, 8, D:8) a +0 club (46, 8, D:8) a +0 robe a +0 dagger (48, 36, D:8) a +3 long sword a +0 robe a +0 war axe a +0 robe (48, 37, D:8) a +4 trident of freezing a +0 robe (54, 39, D:8) a +0 spear a +0 robe (55, 39, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +2 orcbow of freezing (16, 0, D:9) a +0 orcbow (16, 32, D:9) a +0 spear (18, 22, D:9) a +2 heavy hand axe (18, 30, D:9) a +0 spear a +0 chain mail (18, 31, D:9) a +0 halberd (19, 17, D:9) a +0 club (19, 20, D:9) a +0 robe a +1 dagger of distortion (19, 30, D:9) a +0 spear a +0 robe (19, 32, D:9) a +0 whip (22, -15, D:9) a +0 falchion (26, 18, D:9) a +0 sling (30, 22, D:9) a +0 robe a +1 dagger (31, 22, D:9) a +0 robe a +0 falchion (32, 23, D:9) a +0 robe a +0 trident (55, -12, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (3, -26, D:10) a +0 robe a +0 halberd (3, -25, D:10) a +0 robe a +0 flail (3, -24, D:10) a +0 robe a +0 scimitar (3, -23, D:10) a +0 robe (4, 5, D:10) a +0 quarterstaff (10, -25, D:10) a +0 hand axe (22, -39, D:10) a +0 rapier (30, -40, D:10) 4 stones (34, -17, D:10) a +0 trident a +0 chain mail a +0 leather armour (35, -18, D:10) a +0 hand axe a +0 club a +0 leather armour (36, -17, D:10) a +0 dagger of protection a +0 robe a +2 dagger of venom a +0 robe (46, -40, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) 8 stones (1, 9, D:11) a +0 club 3 stones (2, 7, D:11) a +0 dagger 5 stones a +0 dagger a +0 dagger (3, 7, D:11) a +0 dagger (7, 11, D:11) 4 potions of degeneration (8, 10, D:11) the +1 dagger of Truth {freeze, *Corrode MP+9 Str+3} Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. the Ecumenical Temple an ice cave (0, 0, IceCv) a +2 leather armour of resistance (16, 10, IceCv) a scroll of identify (16, 12, IceCv) a +0 falchion (17, 11, IceCv) a +0 scimitar (40, 1, IceCv) a +0 leather armour (44, 1, IceCv) 17 gold pieces (46, -8, IceCv) a phial of floods (46, -7, IceCv) 20 gold pieces