Theblade121 Level 1 of the Dungeon [Shop] Usi Wubyhol's Weapon Shoppe a +0 dagger (20 gold) 6 stones (6 gold) a +0 spear (30 gold) a +0 spear (30 gold) a +0 mace (30 gold) a +0 long sword (35 gold) a +1 longbow of draining (187 gold) (0, 0, D:1) a +0 robe an orb of light (33, 23, D:1) a beast talisman (34, 39, D:1) a +0 robe (39, 32, D:1) a +0 dagger (40, 15, D:1) a potion of degeneration (56, 27, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 0, D:2) a staff of conjuration (22, 40, D:2) a +0 leather armour (39, 24, D:2) a +0 sling (44, 28, D:2) a +0 leather armour (52, 10, D:2) a +0 mace (65, 15, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (5, -12, D:3) a potion of degeneration (15, 26, D:3) a +0 robe (22, -19, D:3) a +0 robe (28, 23, D:3) a +0 ring mail (39, -1, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger (10, 0, D:4) a +0 short sword (24, -42, D:4) a +0 short sword a +0 leather armour (25, -42, D:4) a +0 dagger a +0 hand axe a +0 leather armour a +0 dagger (25, -26, D:4) a +0 flail (26, -42, D:4) a +0 club (26, -28, D:4) a +1 dagger of venom a +0 ring mail (26, -27, D:4) a +0 dagger a +0 robe (26, -26, D:4) a +0 short sword (38, 0, D:4) a +0 robe (40, -42, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (11, 36, D:5) a +0 giant club (13, 23, D:5) 7 stones (16, -5, D:5) the +3 whip of Laceration {elec, rN+ Will+ Stlth+} rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (19, 18, D:5) a +0 giant club (21, -1, D:5) 5 silver javelins (21, 20, D:5) a +0 leather armour (23, -10, D:5) a serpent talisman (32, 3, D:5) a +0 rapier (37, 5, D:5) a blade talisman (43, 33, D:5) a +0 battleaxe (53, 18, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (2, -4, D:6) a +0 robe a +4 dagger (4, -4, D:6) a +0 robe a +0 robe a +0 short sword a +0 robe (4, -3, D:6) a +0 robe (15, 8, D:6) 6 poisoned darts (16, 4, D:6) 6 poisoned darts (19, 20, D:6) a +0 war axe +0 steam dragon scales (25, 11, D:6) a +0 giant spiked club (27, 7, D:6) a +0 plate armour (33, 6, D:6) a +1 hand axe of electrocution (38, 1, D:6) a +0 club a boomerang a +0 ring mail (40, 0, D:6) a +0 mace (40, 1, D:6) a +0 hand axe (42, 0, D:6) a +0 club (43, 0, D:6) a +0 mace a +0 scale mail Level 7 of the Dungeon [Shop] Acaoreji's Antique Weapon Shop a +0 quarterstaff (84 gold) a +0 scimitar (84 gold) a +0 mace (63 gold) a +0 scimitar (84 gold) a +0 sling (31 gold) a +0 rapier (84 gold) a +0 falchion (63 gold) a +0 rapier (84 gold) a +0 sling (31 gold) a +0 whip (52 gold) (0, 0, D:7) a +0 giant club (4, 18, D:7) a +0 halberd a +0 robe (16, 25, D:7) a +1 whip of electrocution a +0 robe (18, 18, D:7) a +0 spear (19, 29, D:7) a +0 mace a +0 robe a +0 hand axe a +0 robe a +3 dagger a +0 robe a +0 mace a +0 robe a +0 halberd a +0 spear (30, 13, D:7) a +0 hand axe a +0 leather armour (30, 50, D:7) a +0 short sword (31, 3, D:7) a +0 halberd a +0 scimitar a +0 plate armour a +4 hand axe a +0 robe (44, 31, D:7) a +0 flail (46, 30, D:7) a +0 dagger (47, 30, D:7) a +0 club a +0 leather armour (55, 42, D:7) a +0 leather armour (60, -10, D:7) a staff of earth (62, 6, D:7) a +0 ring mail (64, 43, D:7) a +0 morningstar a +0 ring mail (64, 44, D:7) a +0 mace a +0 mace (64, 45, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Igoseak's Antique Armour Emporium a +0 leather armour of poison resistance (174 gold) the +0 leather armour of the Shining Light {rPois rN++ Slay+3} (1052 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison rN++: It greatly protects you from negative energy. a +3 scale mail of fire resistance (754 gold) a +3 leather armour of cold resistance (696 gold) a +3 plate armour of cold resistance (1305 gold) a +0 plate armour of poison resistance (783 gold) a +2 leather armour of cold resistance (551 gold) the +1 robe "Wir Usel" {rElec Str-3 Dex+6 Stlth-} (713 gold) Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (0, 0, D:8) a +0 pair of gloves (3, 1, D:8) 7 stones (6, -18, D:8) a +0 chain mail (10, -1, D:8) a +0 mace (12, -14, D:8) a +0 flail a +0 leather armour (12, -13, D:8) a +0 falchion (14, -21, D:8) a +0 war axe (14, -19, D:8) a +0 mace 3 boomerangs (15, -34, D:8) a +3 morningstar a +0 robe (15, -33, D:8) a +0 giant club a +0 giant spiked club a +0 dagger a +0 robe (15, -32, D:8) a +2 short sword of speed a +0 plate armour (15, -29, D:8) a +0 trident a +0 plate armour (15, -21, D:8) a +0 trident (18, -33, D:8) a +0 battleaxe a +0 robe (18, -32, D:8) a +3 spear a +0 robe (18, -31, D:8) a +0 trident a +0 robe (18, -29, D:8) a +1 hand axe a +0 robe a +0 mace a +0 robe a +0 spear a +0 robe (20, -11, D:8) a +3 spear a +0 robe (21, -9, D:8) a +2 scimitar a +0 robe (22, -35, D:8) a +2 mace a +0 robe (22, -9, D:8) a +0 flail a +0 robe (24, -35, D:8) a +0 great sword a +1 robe of willpower a +1 long sword a +0 robe (27, -17, D:8) a +0 robe a +3 mace a +0 robe a +0 long sword a +0 robe a +0 robe a +0 spear (42, -19, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +2 short sword of venom a +0 club a +0 scimitar a +0 robe a +0 dagger a +0 robe a +2 dire flail a +0 robe a +0 robe a +0 mace a +0 leather armour (5, -6, D:9) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (7, -5, D:9) a +0 dagger (13, -17, D:9) a +0 chain mail (18, -6, D:9) a staff of fire (26, 3, D:9) an orb of energy a +0 robe a +2 vampiric trident (27, 6, D:9) a +0 whip (31, 3, D:9) a +0 ring mail (35, 13, D:9) 3 boomerangs (44, -20, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Wengucw's Armour Emporium a +0 ring mail (40 gold) a +0 chain mail (45 gold) the +0 plate armour of Jigaimiv {rF++} (475 gold) rF++: It greatly protects you from fire. a +3 scale mail of cold resistance (260 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +0 scale mail (40 gold) (0, 0, D:10) a +0 club 2 stones a +0 short sword a +0 short sword (1, -18, D:10) a +0 trident (1, 0, D:10) a +0 dagger 5 poisoned darts (2, 0, D:10) a +2 dagger of venom a +0 dagger a +0 short sword 8 poisoned darts a +0 dagger 5 stones (10, -29, D:10) a +0 giant club a +0 giant club (10, -15, D:10) a +0 shortbow (18, -4, D:10) a +0 robe (21, -3, D:10) a +0 buckler (25, -5, D:10) a +0 spear (32, -29, D:10) a +2 falchion of electrocution (35, -21, D:10) a +0 robe a +3 halberd a +0 robe a +0 dire flail (36, -6, D:10) a +2 long sword of venom (37, -4, D:10) a +0 robe (37, 0, D:10) a +0 trident (38, -27, D:10) a +0 orcbow (38, -26, D:10) a +0 robe a +0 spear (38, -1, D:10) a +0 dagger of draining (39, -1, D:10) a +0 flail a +0 robe a +0 dagger (41, -18, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) 2 stones (2, -8, D:11) 6 large rocks (4, 18, D:11) a +0 hand axe (8, 32, D:11) a +0 dagger 2 stones (8, 33, D:11) a +1 vampiric dagger (9, 33, D:11) a +0 club (10, 7, D:11) 3 stones (10, 32, D:11) a +0 whip a +0 short sword 5 stones (10, 33, D:11) a +0 dagger 5 stones a +0 club 6 poisoned darts (16, -1, D:11) a +0 long sword (17, 16, D:11) 6 stones (21, 20, D:11) a +2 heavy war axe (22, 7, D:11) a +0 leather armour (30, 10, D:11) a +0 orcbow (32, 7, D:11) a +0 shortbow (32, 8, D:11) a +0 shortbow (37, 30, D:11) a +0 flail (47, 31, D:11) a +0 club a +0 robe a +0 dagger (48, 30, D:11) a +0 robe a +0 dagger (48, 31, D:11) a +0 chain mail a +0 long sword a +0 orcbow (49, 30, D:11) a +0 club a +0 plate armour a +0 halberd (49, 31, D:11) a +0 leather armour a +0 short sword (55, 10, D:11) a +0 trident Level 12 of the Dungeon [Shop] Fimnat's Antique Armour Shop a +10 plate armour of ponderousness (1450 gold) the +0 chain mail of Mirth {*Slow Regen+ Dex+3 Slay+2} (597 gold) Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. the +4 robe "Tuuc" {rPois Str+3 Int-3} (925 gold) Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rPois: It protects you from poison a +3 scale mail of fire resistance (754 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (1000 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. a +2 scale mail of fire resistance (609 gold) a +3 leather armour of fire resistance (696 gold) a +1 troll leather armour (638 gold) a +4 scale mail of fire resistance (899 gold) (0, 0, D:12) a +0 flail (1, 0, D:12) a +0 dagger a +0 robe (2, -1, D:12) 3 stones (2, 0, D:12) a +0 flail (5, 17, D:12) 3 poisoned darts (5, 28, D:12) 4 stones (16, 2, D:12) a +0 short sword (21, 0, D:12) a +0 trident (29, 5, D:12) a potion of degeneration (36, -14, D:12) a +0 shortbow (41, -27, D:12) a +0 whip a +0 spear a +0 scale mail a +0 whip a +0 mace a +0 leather armour a +0 whip 2 poisoned darts a +0 flail (42, -27, D:12) a +1 mace of draining a +0 whip a +0 club a +0 leather armour a +0 club a +0 falchion a +0 chain mail a +0 short sword 4 poisoned darts a +0 mace a +0 arbalest a +0 plate armour a +0 short sword (43, -27, D:12) a +0 dagger a +0 trident a +0 ring mail (43, -26, D:12) a +0 whip (43, -25, D:12) a +0 trident a +0 scale mail (43, -18, D:12) a +0 club (44, -27, D:12) a +2 hand axe of freezing (44, 21, D:12) a +0 mace of holy wrath (59, 12, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 club a +0 ring mail (0, 4, D:13) a +0 quarterstaff (1, -1, D:13) a +6 long sword 6 javelins a +0 scale mail (2, 1, D:13) a +4 dagger a +0 robe (2, 2, D:13) a +0 short sword a +0 ring mail a +1 hand axe of distortion (2, 8, D:13) a +0 long sword (11, 19, D:13) a +0 shortbow (23, 8, D:13) a +0 dagger (31, 38, D:13) a +0 trident (39, -2, D:13) 6 large rocks (43, 4, D:13) a +0 scale mail (44, 38, D:13) a +0 trident (47, 5, D:13) a +0 orcbow (48, -2, D:13) a +0 scale mail of fire resistance (50, -2, D:13) a +0 short sword (53, 6, D:13) 2 stones (55, -5, D:13) a +0 war axe (55, -2, D:13) a +0 hand axe (55, 8, D:13) 8 stones (57, 32, D:13) 6 poisoned darts Level 14 of the Dungeon (0, 0, D:14) 3 large rocks (9, 13, D:14) a scroll of identify (12, 7, D:14) the -1 pair of boots of Dithmenos's Whim {^Drain rCorr Str+7 Dex+3} Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (unseen) (16, 7, D:14) a book of Beasts (16, 13, D:14) 4 boomerangs 11 gold pieces (17, 8, D:14) the +3 spear of Eternal Vigilance {freeze, rPois rF- Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison (unseen) (17, 10, D:14) 23 gold pieces (17, 12, D:14) a scroll of fog (18, -3, D:14) a +0 short sword (18, -2, D:14) a +0 shortbow (20, 16, D:14) a +0 robe a +0 dagger (21, -2, D:14) a +0 short sword (21, 14, D:14) 4 stones a +0 club a +0 ring mail (21, 16, D:14) a stone (21, 18, D:14) a +0 club (22, -2, D:14) a +0 trident (22, 1, D:14) 4 large rocks (22, 13, D:14) a +0 leather armour a +0 dagger (22, 18, D:14) a +0 hand axe (23, 6, D:14) a +0 short sword (28, 15, D:14) a +0 orcbow (29, 20, D:14) a +0 pair of boots (32, 12, D:14) a +0 giant club a +0 giant club (33, -4, D:14) a +0 leather armour a +0 short sword a +0 heavy shortbow (33, 26, D:14) a +0 chain mail a +0 morningstar (34, -2, D:14) a +0 shortbow (34, 3, D:14) a +0 robe a +0 dagger (34, 4, D:14) a +0 orcbow (34, 5, D:14) a +0 whip a +0 ring mail a +2 war axe of freezing (35, -2, D:14) a +0 flail a +0 robe a +0 spear (35, 4, D:14) a +0 giant spiked club a +1 heavy long sword (35, 5, D:14) a +0 giant spiked club a +0 giant club 2 stones a +0 short sword (36, -2, D:14) a +0 orcbow (37, -2, D:14) a +0 dire flail a +0 giant club (39, 4, D:14) a +0 club 8 poisoned darts (41, -8, D:14) a potion of degeneration (47, 11, D:14) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (0, 20, D:15) a wand of iceblast (3) (6, 38, D:15) 8 stones (11, -17, D:15) a +0 leather armour a +0 broad axe (13, -20, D:15) a +0 hand axe a +0 robe (21, -19, D:15) a +0 dagger a +0 robe a +0 halberd a +0 chain mail a +0 club (21, -18, D:15) a +0 great mace a +0 chain mail a +0 scimitar a +0 chain mail (22, -18, D:15) a +0 battleaxe a +0 plate armour a +0 mace (22, -12, D:15) a +0 robe (24, 5, D:15) 5 large rocks (24, 12, D:15) a +0 rapier (25, 16, D:15) a +0 plate armour (33, 0, D:15) a +0 short sword (35, 9, D:15) a +0 quarterstaff (37, 9, D:15) 6 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (16, -27, Lair:1) a +0 plate armour (29, -26, Lair:1) 8 stones (29, -25, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (0, 1, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (11, 25, Lair:2) a +5 battleaxe (14, 49, Lair:2) a +0 plate armour (19, 26, Lair:2) a +0 chain mail (22, 47, Lair:2) the +1 robe of Watchfulness {Harm rC- Int+8 Archmagi} Int+8: It affects your intelligence (+8). rC-: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (29, 51, Lair:2) a +3 long sword (35, 50, Lair:2) a +0 ring mail (44, 16, Lair:2) a +0 morningstar (46, 18, Lair:2) a +0 ring mail (57, -2, Lair:2) 3 stones (57, 34, Lair:2) a +4 falchion (64, 31, Lair:2) a +0 shortbow (65, -3, Lair:2) the +4 quarterstaff "Wusmuh" {elec, ^Drain +Blink rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (66, -4, Lair:2) a +0 orcbow of draining (66, -3, Lair:2) 4 stones Level 3 of the Lair of Beasts [Shop] Ycyw's Assorted Antiques a +2 rapier of draining (499 gold) a scroll of teleportation (78 gold) the +1 robe of the Spheres {Will+ rCorr Dex+6 Slay-3} (621 gold) Dex+6: It affects your dexterity (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +5 dagger of pain (832 gold) a ring of ice (650 gold) a +1 glaive of protection (384 gold) (0, 21, Lair:3) a +0 shortbow (6, 1, Lair:3) a staff of conjuration (7, -16, Lair:3) 4 javelins a +0 chain mail (9, -12, Lair:3) the +0 plate armour of the Present {rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. the +6 ring mail of Benevolence {rF++ Will+ Int-2} Int-2: It affects your intelligence (-2). rF++: It greatly protects you from fire. Will+: It increases your willpower. (10, -12, Lair:3) a +5 scimitar (13, 12, Lair:3) 5 stones (25, -21, Lair:3) 7 stones (25, 11, Lair:3) a +2 scimitar (29, -23, Lair:3) 6 stones (31, -23, Lair:3) a +0 quarterstaff (33, -4, Lair:3) a +0 spear (45, -11, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 quarterstaff of draining (21, -2, Lair:4) 5 stones (29, 25, Lair:4) a +2 trident of freezing (30, -20, Lair:4) a +0 long sword (42, 14, Lair:4) a +0 war axe (49, 22, Lair:4) a +0 chain mail (53, 0, Lair:4) 8 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (2, 18, Lair:5) a +0 plate armour (5, 2, Lair:5) a stone (11, 44, Lair:5) a +0 helmet (13, -12, Lair:5) a +0 falchion (19, 5, Lair:5) a +1 leather armour of cold resistance (19, 11, Lair:5) a +0 chain mail (24, -3, Lair:5) a +0 pair of boots a +0 falchion (24, -2, Lair:5) a +0 plate armour (25, -3, Lair:5) 6 stones (27, 11, Lair:5) 5 stones (27, 12, Lair:5) a +0 hand axe (31, -3, Lair:5) the +2 short sword of the Candelabrum {holy, rC+ Int+5 Dex+2} Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (33, 20, Lair:5) a +0 long sword (39, -11, Lair:5) a +0 robe (44, 41, Lair:5) a +0 pair of boots (45, 3, Lair:5) a +0 quarterstaff (46, 39, Lair:5) 5 stones (54, 29, Lair:5) a +0 ring mail 9 stones (62, 39, Lair:5) a +0 plate armour (63, 38, Lair:5) 2 stones (63, 39, Lair:5) a +0 plate armour (63, 40, Lair:5) a +0 short sword (63, 42, Lair:5) 3 datura-tipped darts Level 1 of the Shoals (0, 0, Shoals:1) a +0 club a +0 sling (6, 22, Shoals:1) a +0 scale mail (7, 5, Shoals:1) a +0 ring mail (7, 27, Shoals:1) a +2 trident of protection (9, 26, Shoals:1) 7 stones (15, -13, Shoals:1) a +0 trident (25, 14, Shoals:1) 4 large rocks (28, 5, Shoals:1) a +0 rapier (29, 10, Shoals:1) a +1 trident of distortion (34, 33, Shoals:1) a +0 leather armour (35, 40, Shoals:1) a +0 heavy trident 2 boomerangs (38, 28, Shoals:1) a +0 trident a boomerang (40, 31, Shoals:1) a +0 spear