ThermosAquaticus the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 mace of protection (67, 1, D) Unnutao's Papyrus of Ashen Envenoming Spells Type Level Sandblast Earth 1 Cure Poison Poison 2 *Stoneskin Transmutation/Earth 2 Stone Arrow Conjuration/Earth 3 Alistair's Intoxication Transmutation/Poison 4 Venom Bolt Conjuration/Poison 5 (68, 1, D) a +3 spear of flaming (69, 1, D) a legendary deck of changes (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (73, 2, D) an ornate deck of changes (75, 2, D) a tome of Destruction (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (8, 5, D) a +0 scale mail (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 buckler a +0 shield (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 ice dragon armour a +5 plate armour (62, 9, D) a +3 shortbow of flaming (63, 9, D) an uncursed staff of cold (70, 9, D) an uncursed staff of cold (72, 9, D) a tome of Destruction (70, 10, D) a +3 leather armour of magic resistance (72, 10, D) a +2 scale mail of cold resistance (61, 17, D) a lantern of shadows (62, 17, D) a +4 morningstar of pain (63, 17, D) the cursed +0 robe of the Turtledove {Slay+2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. It has a curse placed upon it. (64, 17, D) a +3 dagger of venom (71, 17, D) the +9 glaive of Yplutiyg {distort, SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It enhances your eyesight. (72, 17, D) a +4 plate armour of cold resistance a book of Dreams (62, 18, D) a +4 triple crossbow of flaming (63, 18, D) the +4 spear of Defilement {pierce, +Blink rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you blink. (64, 18, D) a +1 morningstar of distortion (73, 18, D) a +0 vampiric battleaxe (63, 19, D) a +0 scimitar a +1 shortbow of freezing 21 arrows (62, 20, D) a +0 cutlass of draining a +0 short sword an elf skeleton (63, 20, D) a cursed +0 long sword a +0 leather armour (64, 20, D) a +0 long sword (63, 21, D) an arrow (61, 27, D) a +0 dagger (62, 27, D) a +0 dagger (63, 27, D) a plain deck of summonings (65, 27, D) a +0 hand axe (71, 27, D) a +0 hunting sling of freezing (72, 27, D) an uncursed staff of cold (73, 27, D) the cursed +3 hunting sling "Gofeyzin" {freeze, Stlth+} It turns projectiles fired from it into bolts of frost. It makes you more stealthy. It has a curse placed upon it. (63, 28, D) a book of Air (64, 28, D) an uncursed ring of invisibility (71, 28, D) 2 potions of haste (72, 28, D) an uncursed staff of power (65, 30, D) the cursed +10 spear "Shaok" {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It has a curse placed upon it. (unseen) (61, 31, D) a +0 dagger a cursed +0 robe (62, 31, D) an uncursed staff of cold a +0 robe (63, 31, D) a +0 dagger (unseen) (64, 31, D) an orc corpse (rotten by now) (62, 32, D) the +2 falchion of Orphug {drain, +Rage +Fly Str-3 Int-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your intelligence (-3). It lets you fly. It lets you go berserk. (unseen) (64, 32, D) a +3 dagger of venom (still there?) a +0 club (still there?) (59, 37, D) a cursed +5 rod of shadows (14/14) (60, 37, D) a phial of floods (61, 37, D) a stone of tremors (62, 37, D) a +0 scale mail of magic resistance (63, 37, D) a plain deck of summonings (69, 37, D) a +3 lightning rod (11/11) (70, 37, D) a stone of tremors (71, 37, D) an ornate deck of escape (73, 37, D) a +2 long sword of holy wrath (59, 38, D) a disc of storms (60, 38, D) a disc of storms (61, 38, D) a +3 cutlass of protection (62, 38, D) a scroll of brand weapon (63, 38, D) an uncursed amulet of rage (70, 38, D) a +5 blowgun of evasion (71, 38, D) a crystal ball of energy (72, 38, D) 2 rotting chunks of elf flesh an uncursed amulet of faith a +6 ring of intelligence a +6 ring of intelligence the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. a +0 war axe (68, 40, D) a large rock 8 chunks of cyclops flesh a cyclops skeleton (71, 40, D) a cursed -2 trident (69, 41, D) a +0 shortbow an uncursed staff of wizardry 13 arrows (71, 41, D) a hippogriff corpse (72, 41, D) a +0 shortbow (unseen) (70, 42, D) 2 large rocks 5 arrows (62, 43, D) a +2 demon whip of electrocution (67, 43, D) an arrow (71, 43, D) 2 arrows (67, 44, D) an arrow (72, 44, D) 2 large rocks