ThermosAquaticus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -13, D:1) a +0 whip (6, 8, D:1) 10 poisoned sling bullets (19, 5, D:1) a +0 dagger (21, 7, D:1) a +0 club (21, 8, D:1) a +0 dagger (21, 9, D:1) a stone (24, -8, D:1) a +0 ring mail (36, 0, D:1) a +0 ring mail (38, 12, D:1) a +0 dagger (44, 10, D:1) 29 bolts (45, 28, D:1) a +2 hunting sling of flaming (48, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 stones (0, 6, D:2) a +0 dagger (0, 7, D:2) 11 stones (12, 19, D:2) a +0 club (18, -5, D:2) a +0 robe (19, -10, D:2) a +0 dagger (19, -8, D:2) a +0 dagger (21, -8, D:2) a +0 club (31, 6, D:2) a +0 club (43, 12, D:2) a +0 leather armour (50, 27, D:2) a +0 robe (55, -1, D:2) a cursed +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 12 stones (13, -36, D:3) a cursed -1 whip (14, 0, D:3) a +0 plate armour (17, -7, D:3) a +0 hunting sling 16 stones (18, -5, D:3) a stone (19, -4, D:3) a stone (21, 5, D:3) 25 sling bullets (29, -44, D:3) a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club (29, -42, D:3) a +0 dagger (40, -4, D:3) a +0 club 25 stones (41, -27, D:3) a +0 dagger (48, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (1, -7, D:4) a +0 ring mail (8, 4, D:4) a +0 plate armour (9, -9, D:4) a +0 ring mail (9, 1, D:4) an uncursed ring of loudness (14, 21, D:4) a +0 robe (25, 6, D:4) a +0 dagger a +0 falchion a +0 flail a +0 quarterstaff a +0 scale mail (29, -1, D:4) 22 stones (33, 24, D:4) a +0 short sword (34, 24, D:4) a +0 hand axe a +0 leather armour (41, 1, D:4) a +0 halberd (54, 9, D:4) 22 bolts Level 5 of the Dungeon (7, -16, D:5) 28 stones (9, 1, D:5) a +0 shortbow (15, -26, D:5) a +0 robe a +0 dagger (15, -23, D:5) a +0 hand axe a +0 war axe a +0 leather armour a +0 dagger (20, 8, D:5) 12 bolts of penetration (26, -42, D:5) 17 bolts (36, -10, D:5) 2 potions of degeneration (37, -1, D:5) a +0 rapier (40, -21, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) 7 stones (1, 21, D:6) a cursed -2 hand axe (2, 21, D:6) a +0 leather armour a +0 club a +0 mace a +0 dagger a +0 robe (8, 4, D:6) a +1 scythe of slicing a +0 robe (8, 41, D:6) a cursed -1 whip a +0 whip a +0 club a +0 club (13, 27, D:6) 12 stones (19, 39, D:6) 20 bolts of frost (23, 37, D:6) a +0 robe a cursed +0 hand axe (25, 35, D:6) a +0 flail a +0 robe (28, 27, D:6) a +0 dagger of venom (34, 0, D:6) 15 stones (34, 1, D:6) 12 stones (35, 34, D:6) a +0 war axe a +0 robe (35, 35, D:6) a cursed +1 spear a +0 robe (39, 10, D:6) a +0 giant club (41, 30, D:6) a +0 shortbow Level 7 of the Dungeon (6, 18, D:7) a +0 flail (19, 12, D:7) a +0 short sword 3 stones (20, 11, D:7) a +0 dagger (21, 11, D:7) a +0 short sword (34, 7, D:7) 25 stones (45, 59, D:7) a +0 robe a +0 flail a +0 great sword a cursed +0 robe (46, 58, D:7) a +0 robe a cursed +1 war axe (49, -1, D:7) 8 stones Level 8 of the Dungeon [Shop] Pacushra's Food Emporium a slice of pizza (21 gold) a meat ration (70 gold) a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a beef jerky (21 gold) a bread ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a royal jelly (28 gold) a beef jerky (21 gold) a royal jelly (28 gold) a bread ration (70 gold) (0, 0, D:8) a +0 falchion (0, 3, D:8) a +4 shortbow (6, 7, D:8) a +0 long sword (6, 12, D:8) a +0 leather armour (11, 3, D:8) a +0 club (18, 9, D:8) a +0 scimitar a +0 plate armour (20, 11, D:8) 13 stones (21, -3, D:8) a +0 lajatang (27, 23, D:8) a +0 chain mail (29, -12, D:8) a +0 shortbow (29, 7, D:8) 19 stones a +0 war axe (30, 7, D:8) a +0 falchion (37, 16, D:8) a +0 giant club (41, -8, D:8) 19 stones (41, 2, D:8) 2 stones (42, -1, D:8) a +0 dagger 5 stones (43, -1, D:8) a cursed +0 short sword 3 stones (44, 25, D:8) a +0 long sword (45, 3, D:8) a cursed +3 battleaxe a +0 robe (47, 6, D:8) a +0 dagger a +0 robe (48, 11, D:8) a +2 halberd of freezing a +0 robe (49, 11, D:8) a +2 halberd a +0 robe (51, 20, D:8) a +0 buckler Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 halberd (6, -5, D:9) a +0 robe a +0 flail a +0 mace a +0 robe (16, -9, D:9) a +0 leather armour (27, 7, D:9) a +0 ring mail (34, -3, D:9) a +2 morningstar of freezing a +0 robe (35, -1, D:9) a +2 morningstar a +0 robe (36, -1, D:9) a cursed +0 battleaxe of flaming a +0 robe (49, -8, D:9) a +0 scale mail (61, -6, D:9) a cursed +0 short sword (61, -5, D:9) a +0 trident a +0 scale mail (61, -4, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 17 sling bullets (1, -28, D:10) a +1 war axe of chopping (3, -28, D:10) a +0 plate armour a +0 battleaxe (9, -1, D:10) a +0 short sword of holy wrath a +0 club a +0 falchion (10, -2, D:10) a +0 whip (14, -1, D:10) a troll hide (19, -31, D:10) a +0 shortbow of evasion (25, -23, D:10) a +0 mace (25, -9, D:10) a +1 flail of draining a +0 hand axe (25, -2, D:10) a cursed -1 club (26, -20, D:10) a +2 flail of draining a +0 leather armour (26, -7, D:10) a stone (26, -5, D:10) a stone (27, -11, D:10) a +0 chain mail a +0 short sword (27, 4, D:10) a +0 club (28, 6, D:10) a +0 robe a +0 dagger a cursed -3 hand axe (40, -9, D:10) a +1 dagger of venom a +0 robe (42, -30, D:10) 12 arrows of frost 33 poisoned needles 6 arrows of dispersal 16 arrows of flame a +0 shortbow (43, 4, D:10) a +1 triple sword of electrocution (52, 8, D:10) a +0 spear (52, 9, D:10) a +0 spear (53, 8, D:10) a +0 spear (54, 7, D:10) a +0 spear (55, 5, D:10) a +0 halberd a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (2, 35, D:11) a potion of mutation (6, 60, D:11) a potion of lignification (11, 16, D:11) 11 stones (17, 15, D:11) a sack of spiders (25, 57, D:11) 27 stones (26, 21, D:11) a +0 dire flail a +0 chain mail (26, 22, D:11) a +0 dagger a +0 ring mail (26, 23, D:11) a +0 dagger a +0 robe (26, 24, D:11) a +0 flail (26, 25, D:11) a wand of lightning (6/15) a scroll of summoning a +0 mace (26, 37, D:11) a potion of lignification (42, 47, D:11) a +0 leather armour a +0 short sword (43, 48, D:11) a cursed +0 leather armour a +0 chain mail a +0 mace (46, 39, D:11) a +0 trident (47, 36, D:11) a +0 flail (47, 38, D:11) a +0 leather armour (47, 40, D:11) a +0 plate armour a +0 battleaxe (47, 46, D:11) a +0 club (48, 30, D:11) a steam dragon hide (48, 35, D:11) a +0 falchion a +0 club (48, 36, D:11) a +0 trident a +0 chain mail (48, 38, D:11) a +0 flail (54, 64, D:11) 3 stones (56, 61, D:11) a stone (56, 64, D:11) a +0 short sword (57, 59, D:11) 6 scrolls of amnesia (57, 63, D:11) a cursed -1 short sword 4 stones (57, 64, D:11) a +0 whip 2 stones (58, 61, D:11) 2 stones Level 12 of the Dungeon (0, 0, D:12) a scroll of random uselessness (2, -9, D:12) a +0 scimitar a +1 chain mail of poison resistance (6, 24, D:12) a +0 giant club (14, 23, D:12) a +0 falchion (19, 23, D:12) a +3 dagger (21, 17, D:12) a +0 war axe (21, 20, D:12) a +0 robe a +0 dagger (21, 21, D:12) a +0 mace (22, 17, D:12) a +0 leather armour a +0 club (23, 17, D:12) a +0 robe a +0 dagger (27, -12, D:12) 18 stones (31, -11, D:12) a +0 giant club (31, 24, D:12) 2 stones (32, -11, D:12) a +0 giant club (35, 4, D:12) a +0 leather armour (37, -10, D:12) a throwing net (37, 24, D:12) a stone a +0 dagger (38, 3, D:12) a +0 giant club a +0 robe (38, 24, D:12) a +0 plate armour a +0 glaive (40, 0, D:12) a +0 giant club (40, 1, D:12) a +0 giant spiked club a +0 giant club (40, 4, D:12) an uncursed ring of ice a +0 giant spiked club a +0 giant club a +0 quarterstaff of freezing a +1 robe of cold resistance (40, 5, D:12) a +2 scimitar of flaming (40, 8, D:12) a +0 giant club (41, 24, D:12) a +0 mace (43, 31, D:12) a stone (45, 31, D:12) a +0 plate armour a +0 trident a +0 plate armour a +0 long sword (46, 26, D:12) a +0 plate armour (unseen) (46, 27, D:12) a cursed +0 chain mail (unseen) (46, 31, D:12) a +0 war axe a +0 short sword a +2 spear of piercing a +0 giant spiked club a +0 ring mail a +0 spear a +0 whip (47, -6, D:12) an ornate deck of summoning (47, 26, D:12) a cursed +0 plate armour (unseen) (47, 30, D:12) a cursed -2 giant club a +0 club a +0 scale mail a +2 trident of protection a +0 giant spiked club (47, 31, D:12) a +0 dagger (48, 26, D:12) a +0 chain mail a +0 hand axe (48, 27, D:12) a cursed +0 chain mail (48, 28, D:12) a +0 chain mail a +0 battleaxe Level 13 of the Dungeon (0, 0, D:13) 2 potions of cure mutation 3 slices of pizza a wand of iceblast (11/15) 2 beef jerkies a wand of lightning (2/15) 42 tomahawks a +0 buckler of cold resistance a book of Beasts (8, -3, D:13) a +0 giant club a +0 giant club (17, 0, D:13) 2 large rocks (19, -3, D:13) 2 large rocks (22, -1, D:13) a +1 chain mail of positive energy (25, -33, D:13) 14 stones (28, -25, D:13) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. the Tome of Enhancements Spells Type Level a - Swiftness Charms/Air 2 b - Regeneration Charms/Necromancy 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 a book of Battle a book of Burglary (33, -39, D:13) 24 stones (34, -12, D:13) a +0 giant club (41, -37, D:13) a +0 giant club (41, -12, D:13) a +1 pair of boots (46, -17, D:13) 16 stones Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 ring mail (1, 16, D:14) an uncursed amulet of regeneration (2, 1, D:14) a +0 robe a +0 dagger (4, -12, D:14) a +0 giant club a cursed -1 giant club (10, -14, D:14) 18 silver bolts (10, -1, D:14) a +0 hand crossbow (16, 9, D:14) the +8 flail "Killer Klown's Bane" {elec, *Noise MP+9 Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It affects your magic capacity (+9). It may make noises in combat. (17, -18, D:14) a potion of lignification (18, 14, D:14) a potion of mutation (27, -16, D:14) 11 stones (31, 1, D:14) a +0 trident a +0 shortbow (31, 2, D:14) a +0 shortbow (31, 4, D:14) a +0 shortbow (32, 2, D:14) a +0 shortbow (32, 3, D:14) a +0 shortbow a scroll of immolation (34, 21, D:14) a +0 great sword (36, 6, D:14) an arrow of frost (36, 16, D:14) an uncursed staff of poison a potion of cure mutation (38, 5, D:14) an arrow of frost (39, 4, D:14) a +3 battleaxe a +0 chain mail a cursed -1 shortbow (40, 4, D:14) a +0 shortbow a +0 shortbow a +0 shortbow 17 arrows of frost (42, -16, D:14) 26 stones (43, -3, D:14) a poisoned arrow (44, -5, D:14) a +0 shortbow 8 poisoned arrows (44, -4, D:14) 2 poisoned arrows (45, -5, D:14) a +0 great mace a +0 plate armour a +0 battleaxe a +0 plate armour (46, -6, D:14) the +10 arbalest "Mud Pie of Death" {elec, rC- MP+9 Str-4 Int+9} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-4). It affects your intelligence (+9). It makes you vulnerable to cold. It affects your magic capacity (+9). a +0 halberd a +0 plate armour (47, -6, D:14) a +0 halberd a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a mottled dragon hide (5, 29, D:15) 12 sling bullets of flame (7, 22, D:15) a +0 chain mail (7, 28, D:15) a +0 spear (10, 4, D:15) a +0 trident 2 throwing nets (11, 2, D:15) a +3 shortbow of flaming (12, 16, D:15) a +0 long sword a +0 robe (18, 3, D:15) a potion of degeneration (19, 13, D:15) a +0 giant club (19, 14, D:15) a +0 giant club a +0 giant club a +0 halberd a +0 robe (19, 15, D:15) a +0 giant spiked club (20, 15, D:15) a +0 giant spiked club (21, 15, D:15) a book of Beasts (22, -5, D:15) 24 stones (26, 13, D:15) a +0 robe (31, 4, D:15) a +0 dagger a +0 robe (31, 5, D:15) a +0 scimitar a +3 plate armour a +0 mace a +0 flail a +0 chain mail (34, 11, D:15) a book of Envenomations (37, 10, D:15) a +0 shortbow (39, 15, D:15) a +0 leather armour (41, -6, D:15) 15 bolts (43, 0, D:15) a potion of degeneration (43, 9, D:15) a +0 shortbow (44, -8, D:15) a +0 leather armour a +0 club (44, -7, D:15) 3 tomahawks a +0 plate armour a +0 hand axe a +0 war axe (45, -7, D:15) a +0 leather armour a +0 flail (45, 9, D:15) a +0 giant club (51, -5, D:15) a +0 pair of gloves (54, 13, D:15) 3 scrolls of noise the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, 1, Orc:1) a javelin (1, 2, Orc:1) a +0 dagger (3, 3, Orc:1) a +0 leather armour (4, 7, Orc:1) a +0 plate armour a +0 flail (6, 5, Orc:1) a +0 robe a +0 dagger (6, 7, Orc:1) a +0 plate armour a +0 arbalest a +1 broad axe of freezing (8, -7, Orc:1) a +0 ring mail 2 javelins a +0 dire flail of venom (9, -8, Orc:1) a javelin (9, -5, Orc:1) a +0 flail (9, -3, Orc:1) a +0 flail (14, 14, Orc:1) a cursed -2 ring mail a +0 plate armour a +0 scimitar (14, 15, Orc:1) a +0 leather armour a cursed +0 robe a +0 dagger (15, -10, Orc:1) a +0 robe a cursed +0 dagger (15, 14, Orc:1) 4 bolts (15, 15, Orc:1) a +0 short sword (15, 16, Orc:1) a +0 leather armour (16, -10, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe of freezing (16, 14, Orc:1) a +0 club a +0 plate armour 14 bolts a +0 dire flail a +0 arbalest (16, 15, Orc:1) a +0 club a +0 leather armour a +0 mace of protection a +0 leather armour a +0 hand axe a +0 plate armour a +0 war axe (17, -11, Orc:1) a cursed +0 chain mail a +0 scimitar (17, -8, Orc:1) a +0 chain mail a +0 glaive a +0 trident (17, -6, Orc:1) a +0 robe a +0 dagger (18, -10, Orc:1) a +0 mace (19, 21, Orc:1) a bolt (20, 19, Orc:1) a bolt Level 2 of the Orcish Mines [Shop] Jioji's Book Boutique a Grand Grimoire (1545 gold) a book of Beasts (770 gold) a book of the Tempests (980 gold) a manual of Bows (1545 gold) a book of Ice (910 gold) a book of Dreams (1050 gold) a book of the Earth (910 gold) a book of Changes (350 gold) [Shop] Deir's Antique Armour Shoppe a +0 helmet (139 gold) a +0 pair of gloves (139 gold) a +1 helmet of see invisible (511 gold) a +0 buckler (139 gold) a +0 leather armour (62 gold) a +0 helmet of intelligence (356 gold) the cursed -4 helmet of Usainiw {rElec} (3 gold) It insulates you from electricity. It has a curse placed upon it. a +0 cloak (139 gold) the +1 ring mail of the Stallion {Dex+4} (756 gold) It affects your dexterity (+4). a +0 scale mail (124 gold) a +0 ring mail (124 gold) [Shop] Duelimpi's Antique Weapon Shoppe a +0 rapier (76 gold) a +3 great sword (446 gold) a +0 hand crossbow (66 gold) a +0 quarterstaff (76 gold) a +2 shortbow of flaming (330 gold) a +1 rapier of speed (361 gold) a +0 dagger (38 gold) a +0 war axe (66 gold) a +0 flail (66 gold) a +0 club (19 gold) [Shop] Woariada's General Store a +0 shortbow (36 gold) the cursed +0 hand axe of Spite {flame, +Inv rF+ Dex+3} (356 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from fire. It lets you turn invisible. It has a curse placed upon it. 18 silver sling bullets (324 gold) a potion of brilliance (48 gold) 6 tomahawks (36 gold) a potion of might (48 gold) a scroll of vulnerability (90 gold) a scroll of remove curse (36 gold) a slice of pizza (18 gold) 21 stones (25 gold) a book of the Tempests (840 gold) a scroll of remove curse (36 gold) (0, 0, Orc:2) a +0 short sword (0, 1, Orc:2) 4 bolts (0, 2, Orc:2) a +0 robe a +0 dagger (1, 1, Orc:2) a +0 robe a +0 dagger (1, 2, Orc:2) a +0 pair of gloves a +0 short sword (2, 2, Orc:2) a +0 plate armour a +0 glaive (2, 3, Orc:2) a +0 battleaxe a +0 chain mail (3, 1, Orc:2) a +0 dagger a +0 robe (3, 2, Orc:2) a +0 flail a +0 chain mail (4, -2, Orc:2) a +0 war axe a +0 plate armour (4, 1, Orc:2) a +0 dagger a +0 scale mail (5, -1, Orc:2) a +0 great mace a +0 plate armour (5, 1, Orc:2) a +0 glaive a +0 chain mail (6, -1, Orc:2) a +0 short sword (9, 2, Orc:2) a +0 flail a +0 ring mail (16, 5, Orc:2) a +0 flail a +0 scale mail (17, 4, Orc:2) a +0 mace (19, 9, Orc:2) a +0 dagger a +2 robe of magic resistance (20, 3, Orc:2) a +0 halberd a +0 plate armour (20, 8, Orc:2) a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 war axe a +0 plate armour a +0 mace a +0 plate armour a +0 whip a +0 mace a +0 plate armour (20, 9, Orc:2) a +0 dagger a +0 robe (22, -1, Orc:2) a +0 battleaxe of chopping a +0 plate armour (22, 3, Orc:2) a +0 war axe a +0 plate armour (23, 1, Orc:2) a +0 hand axe a +0 chain mail (24, 20, Orc:2) a cursed +0 giant spiked club a +0 giant club (25, 1, Orc:2) a +0 long sword (26, 2, Orc:2) a +0 trident a +0 plate armour (45, 18, Orc:2) a +0 hand axe (47, 18, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 robe of fire resistance a +0 dire flail of protection a +0 plate armour a +0 dire flail a +0 plate armour a +0 dagger a +2 robe of magic resistance a +0 dire flail a +0 plate armour a +0 great mace a +0 chain mail a +0 dire flail a cursed +0 plate armour a +0 mace a +0 dire flail a +0 plate armour (48, 19, Orc:2) a +0 dagger a cursed +0 robe (48, 21, Orc:2) a +0 dagger a +0 robe (49, 18, Orc:2) a +0 flail a +0 plate armour (50, 1, Orc:2) a +0 dire flail a +0 great mace (50, 17, Orc:2) a +0 falchion (59, 35, Orc:2) a +0 short sword a +0 chain mail (62, 0, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (7, 6, Lair:1) 12 stones (18, 10, Lair:1) a +0 trident (41, -30, Lair:1) a +0 scale mail (46, 18, Lair:1) the +4 arbalest of Watchfulness {flame, Str+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). a +2 demon blade of venom a potion of mutation the +0 hunting sling of the Crypt {velocity, Str-2 Int+5 Dex+8} Any stone fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+5). It affects your dexterity (+8). 2 potions of cure mutation (48, 14, Lair:1) 15 stones (53, 9, Lair:1) a cursed +0 whip (54, 18, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (2, -34, Lair:2) a +0 helmet (8, -29, Lair:2) 21 sling bullets (12, -24, Lair:2) 17 stones (19, -1, Lair:2) a +0 chain mail (35, 10, Lair:2) a +0 trident of freezing (49, -2, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (1, -4, Lair:3) a cursed +0 falchion (14, -25, Lair:3) the +6 lightning scales {run, rElec} It insulates you from electricity. (16, -25, Lair:3) a +0 scale mail (23, -25, Lair:3) a +0 scale mail (28, 18, Lair:3) a +0 scale mail (30, -26, Lair:3) 19 stones (30, -19, Lair:3) 9 sling bullets of flame (36, -26, Lair:3) a wand of slowing (24/48) an uncursed staff of power (36, -25, Lair:3) the +9 quarterstaff "Dachon" {venom, +Fly rElec Str-4} It poisons the flesh of those it strikes. It affects your strength (-4). It insulates you from electricity. It lets you fly. (36, 2, Lair:3) an uncursed amulet of the gourmand (37, -20, Lair:3) a scroll of vulnerability a book of Fire a book of Minor Magic a scroll of immolation a Young Poisoner's Handbook a book of Changes Level 4 of the Lair of Beasts (0, 0, Lair:4) 11 sling bullets (4, 6, Lair:4) a +0 longbow (4, 10, Lair:4) a +0 plate armour (31, 22, Lair:4) a +1 hat Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 cloak (9, -35, Lair:5) a +0 plate armour (9, -20, Lair:5) 22 sling bullets (12, -12, Lair:5) 19 stones (27, -17, Lair:5) a +0 rapier (28, -16, Lair:5) an uncursed staff of air (28, -15, Lair:5) a +0 leather armour (33, -37, Lair:5) 10 arrows of flame (37, -24, Lair:5) a +0 hunting sling (42, -12, Lair:5) 20 stones (49, -19, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (10, -13, Lair:6) a +3 flail (20, -38, Lair:6) a +0 battleaxe (36, -36, Lair:6) a cursed +0 buckler Level 7 of the Lair of Beasts (0, 0, Lair:7) a +1 robe a +0 dagger (38, -2, Lair:7) a +0 broad axe (43, 37, Lair:7) a +0 leather armour (44, 0, Lair:7) a +0 dagger Level 8 of the Lair of Beasts (0, 0, Lair:8) 21 bolts (7, -57, Lair:8) a +2 battleaxe of chopping (8, -7, Lair:8) a +3 leather armour of poison resistance (8, -2, Lair:8) a potion of lignification a potion of ambrosia a wand of flame (25/48) (9, -38, Lair:8) an uncursed amulet of regeneration (10, -10, Lair:8) a cursed +0 robe (14, -12, Lair:8) a wand of paralysis (12/24) (21, -55, Lair:8) the +2 great sword "Cusenwem" {venom, Str+6 Int+6 Dex-2} It poisons the flesh of those it strikes. It affects your strength (+6). It affects your intelligence (+6). It affects your dexterity (-2). (22, -23, Lair:8) a +0 leather armour (31, -41, Lair:8) the +5 hunting sling of Jixax {velocity, Stlth+} Any stone fired from it inflicts extra damage. It makes you more stealthy. (32, -56, Lair:8) 15 stones (32, -55, Lair:8) a book of Maledictions a wand of lightning (4/15) (32, 0, Lair:8) a +0 scythe (33, -54, Lair:8) a +2 robe of fire resistance (45, -22, Lair:8) 25 bolts (49, -46, Lair:8) a +0 war axe (54, -52, Lair:8) a +0 ring mail (54, -34, Lair:8) 13 sling bullets (56, -34, Lair:8) the +3 leather armour of Orthodoxy {rPois} It protects you from poison. Level 1 of the Shoals [Shop] Cogeig's Weapon Boutique a +0 rapier (48 gold) a +0 shortbow (36 gold) a +0 club (12 gold) a +0 scimitar of protection (81 gold) a +0 flail (42 gold) a +2 spear of piercing (198 gold) a +0 hand axe (36 gold) a +0 greatsling (180 gold) a +0 trident (42 gold) the +1 hand axe of Defence by Offence {flame, Str+5} (334 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). 19 stones (22 gold) (0, 0, Shoals:1) a +0 trident a +0 robe (13, -20, Shoals:1) a +0 spear (13, -11, Shoals:1) an uncursed amulet of harm (14, 12, Shoals:1) a +0 trident (14, 20, Shoals:1) a +0 hand axe (17, -3, Shoals:1) 25 stones (25, 16, Shoals:1) a +0 spear (26, 11, Shoals:1) a +0 trident (35, -12, Shoals:1) 13 stones (37, -11, Shoals:1) 2 sling bullets (38, -11, Shoals:1) a sling bullet (39, -16, Shoals:1) 12 sling bullets a +0 hunting sling a +0 spear (39, -14, Shoals:1) 2 sling bullets (39, -11, Shoals:1) a +0 trident (39, -9, Shoals:1) a +0 trident (40, -16, Shoals:1) a +0 leather armour a +0 trident of venom (43, -13, Shoals:1) a +0 leather armour (44, 10, Shoals:1) a +0 shortbow a +0 shortbow (45, 10, Shoals:1) a +0 shortbow a +0 shortbow (50, 27, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) 4 tomahawks (1, -3, Shoals:2) a +0 trident (3, 12, Shoals:2) a +0 spear (4, -6, Shoals:2) a +0 trident (9, -23, Shoals:2) a +0 robe (11, 0, Shoals:2) a +0 lajatang (16, 6, Shoals:2) a +0 quarterstaff (20, 4, Shoals:2) a stone a +0 hunting sling of velocity (20, 5, Shoals:2) a stone (21, 4, Shoals:2) a stone (21, 9, Shoals:2) a +0 spear a +0 hunting sling 19 stones (24, 5, Shoals:2) a stone (24, 6, Shoals:2) 2 stones (30, -2, Shoals:2) a +0 spear (33, 24, Shoals:2) a +2 quarterstaff of protection a +0 hunting sling 16 sling bullets a +0 quarterstaff a +0 hunting sling 19 stones (34, 24, Shoals:2) a +0 spear a +2 hunting sling of flaming 15 sling bullets (35, 24, Shoals:2) a +0 spear a +0 hunting sling 10 stones (38, -11, Shoals:2) a +0 club (44, 9, Shoals:2) a +0 ring mail (52, 9, Shoals:2) 2 stones a sling bullet (54, -14, Shoals:2) an uncursed amulet of rage a +0 trident (54, -5, Shoals:2) a +0 trident (54, 12, Shoals:2) a +0 quarterstaff a +0 hunting sling 5 poisoned sling bullets a +0 quarterstaff a +0 hunting sling 13 stones (55, -8, Shoals:2) (unseen) (55, 10, Shoals:2) a stone (55, 12, Shoals:2) a +1 greatsling of flaming a +0 quarterstaff of pain 12 sling bullets (55, 13, Shoals:2) a +0 spear a +0 hunting sling 23 stones (56, -7, Shoals:2) an uncursed amulet of magic regeneration (56, 13, Shoals:2) a +0 quarterstaff a +0 hunting sling 16 stones (57, -3, Shoals:2) a scroll of remove curse (57, 5, Shoals:2) a poisoned sling bullet (58, -19, Shoals:2) a throwing net (58, -18, Shoals:2) a scroll of noise (61, -4, Shoals:2) a scroll of random uselessness Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident a merfolk skeleton (4, -9, Shoals:3) a tomahawk (5, -9, Shoals:3) a +0 trident a tomahawk (5, -6, Shoals:3) a tomahawk (6, -5, Shoals:3) a tomahawk (8, -5, Shoals:3) a snapping turtle skeleton (9, -5, Shoals:3) a scroll of noise (19, -2, Shoals:3) a +0 trident (21, -10, Shoals:3) a +0 leather armour (26, -9, Shoals:3) the +6 battleaxe of Huypn {speed, rElec rPois rC- SInv} Attacks with this weapon are significantly faster. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you see invisible. (32, -38, Shoals:3) a harpy corpse (33, -39, Shoals:3) a +4 falchion of slicing (33, -38, Shoals:3) a harpy corpse