ThermosAquaticus Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (12, -8, D:1) a +0 dagger (14, 0, D:1) a +0 short sword 3 stones (15, -40, D:1) a +0 chain mail (22, -26, D:1) a rat skeleton (34, -16, D:1) a rat skeleton (44, -8, D:1) a jackal corpse (skeletalised by now) (47, -38, D:1) a +0 short sword a kobold skeleton (52, -24, D:1) 5 stones (58, -26, D:1) 3 stones (65, -23, D:1) a hobgoblin corpse (skeletalised by now) (66, -10, D:1) a +0 spear (68, -36, D:1) 7 stones Level 2 of the Dungeon (1, 20, D:2) a +0 dagger (5, 12, D:2) a +0 ring mail (7, 4, D:2) a +0 dagger (7, 29, D:2) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 29, D:2) a bat corpse (skeletalised by now) (9, 3, D:2) 3 poisoned darts (15, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 27, D:2) a +0 sling (26, 24, D:2) a +0 whip a kobold corpse (skeletalised by now) (36, 13, D:2) a frilled lizard skeleton (36, 23, D:2) a jackal skeleton (38, 9, D:2) a +0 dagger a kobold skeleton (39, 10, D:2) a rat skeleton (39, 14, D:2) a +0 short sword a kobold skeleton (40, 16, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (5, -11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (6, -8, D:3) a +1 dagger of venom 2 stones a +0 leather armour (6, 28, D:3) a rat skeleton (14, 22, D:3) a ball python skeleton (15, 21, D:3) a ball python skeleton (16, -11, D:3) a +0 whip a hobgoblin skeleton (18, -9, D:3) 4 poisoned darts a +0 dagger (21, -19, D:3) a +2 heavy mace (unseen) (22, -3, D:3) a +0 ring mail (28, 7, D:3) a bat skeleton (41, 1, D:3) a +0 dagger a +0 leather armour (42, -2, D:3) a +0 dagger (44, -5, D:3) a hobgoblin skeleton a quokka skeleton (46, 2, D:3) a +0 ring mail (53, -18, D:3) a +0 dagger (54, -14, D:3) a +0 club 3 stones Level 4 of the Dungeon (4, -18, D:4) 6 stones (5, -9, D:4) an adder corpse (skeletalised by now) (9, -8, D:4) a +0 robe (29, -34, D:4) 4 stones (31, -8, D:4) a +0 club (33, -28, D:4) 4 stones a +0 short sword a kobold skeleton (37, -5, D:4) an adder skeleton (38, 10, D:4) a +0 giant club an ogre skeleton (40, 8, D:4) a quokka skeleton (53, 14, D:4) a +0 quarterstaff (58, -18, D:4) a +0 dagger 3 stones (60, -31, D:4) a hobgoblin corpse (skeletalised by now) (61, -39, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +1 flail of protection (2, 9, D:5) a quokka corpse (skeletalised by now) (11, 21, D:5) 4 stones (13, -16, D:5) a +0 spear (15, 3, D:5) a book of the Hunter (17, -16, D:5) a +0 spear a goblin corpse (skeletalised by now) (17, 5, D:5) a +0 giant club a +0 dagger an ogre skeleton an orc skeleton (21, -2, D:5) a +0 mace (22, -3, D:5) a +0 flail an orc skeleton (28, 29, D:5) a +0 mace (33, 11, D:5) a +0 ring mail a +0 club a +0 ring mail a +0 flail a +0 mace a +0 ring mail a +0 club (39, -22, D:5) a +0 short sword (39, -8, D:5) an iguana corpse (skeletalised by now) an iguana corpse (skeletalised by now) (40, -8, D:5) a +1 hand axe of freezing a +0 scale mail an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (1, -1, D:6) a +0 scale mail a +0 mace (1, 0, D:6) a +1 hand axe of venom a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (19, -9, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (21, -9, D:6) a +0 dagger (24, 3, D:6) a +0 flail a +0 scale mail (25, 3, D:6) a +0 dagger 4 stones an orc corpse (skeletalised by now) (26, 4, D:6) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (27, 2, D:6) a +0 hand axe 6 poisoned darts an orc corpse (skeletalised by now) (28, 26, D:6) 7 stones (33, -8, D:6) a +0 dagger a +0 robe (36, 29, D:6) a +0 whip (43, 19, D:6) a +0 giant spiked club (45, 6, D:6) a +0 giant club (55, 22, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Keck's Book Emporium the Octavo of Schematic Bruises (600 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Stone Arrow Conjuration/Earth 3 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Diamond Sawblades Forgecraft 7 Maxwell's Memoranda (504 gold) a book of Misfortune (600 gold) a book of the Moon (480 gold) a book of Ice (576 gold) a book of the Grave (336 gold) a book of Necromancy (216 gold) a Grand Grimoire (408 gold) a book of Duality (552 gold) (3, -10, D:7) a +0 giant club a +0 giant club a two-headed ogre skeleton (5, -25, D:7) a +0 quarterstaff (6, -19, D:7) a steam dragon corpse (skeletalised by now) (18, -3, D:7) a +0 leather armour a +0 dagger an orc skeleton (20, -1, D:7) a +0 leather armour a +0 whip (21, -23, D:7) a +0 leather armour a +0 flail (32, -15, D:7) a +0 whip (34, -11, D:7) a +0 robe (35, 9, D:7) 7 stones (38, 2, D:7) a +0 short sword (47, -22, D:7) a +0 scale mail (52, -6, D:7) a +0 quarterstaff a +0 sling a +0 ring mail the human skeleton of Joseph (57, -13, D:7) a bullfrog skeleton Level 8 of the Dungeon (13, -45, D:8) a +0 halberd a +0 robe (14, -45, D:8) a +3 dagger a kobold skeleton (15, -45, D:8) a +0 short sword (15, -44, D:8) a +0 short sword 8 poisoned darts a +0 orcbow (15, -42, D:8) a +0 club a +3 hand axe a +0 robe (15, -41, D:8) a +0 whip 4 poisoned darts a +1 falchion of freezing a +0 robe a +2 hand axe a +0 robe a kobold skeleton (20, -45, D:8) the inkwell talisman of the Hippogriff {Fly Dex+4} [inkwell talisman] Fly: It grants you flight. Dex+4: It affects your dexterity (+4). (23, -58, D:8) a +0 flail of protection (27, -21, D:8) a +0 shortbow a centaur skeleton (27, -19, D:8) a +0 robe (28, -46, D:8) 2 stones (38, -28, D:8) 4 stones (39, -41, D:8) a wand of charming (8) (39, -40, D:8) a potion of haste (39, -39, D:8) a book of Armaments (40, -41, D:8) a +6 ring of dexterity (40, -40, D:8) 2 poisoned darts (40, -39, D:8) 12 gold pieces (41, -41, D:8) a +0 helmet (41, -40, D:8) a +0 long sword (41, -39, D:8) a scroll of identify (43, -32, D:8) 2 poisoned darts (45, -51, D:8) a +0 flail (47, -9, D:8) a +0 scale mail (58, -29, D:8) a +0 orcbow 6 stones a centaur corpse (skeletalised by now) (69, -43, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) a bullfrog skeleton (2, -20, D:9) a +0 shortbow (3, 4, D:9) a +0 whip (7, -17, D:9) a +0 dagger (7, 4, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a howler monkey skeleton an orc skeleton (8, -8, D:9) a +0 whip (13, -21, D:9) a +0 club a +0 club a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (13, -11, D:9) a +0 dire flail a +0 scale mail the human corpse of Harold (skeletalised by now) (14, -21, D:9) a +0 club a +0 leather armour (18, 0, D:9) a +3 trident (18, 23, D:9) a +0 ring mail (20, -17, D:9) a +3 trident of draining a +0 robe the barachi skeleton of Jeremiah (36, -2, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (57, -21, D:9) a +0 rapier (57, 0, D:9) a troll corpse (skeletalised by now) (58, -24, D:9) a +0 falchion (58, -1, D:9) the +5 trident of the Grey Skies {drain, rN+ Str-4 Dex+3} rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 mace a +0 hand axe a +0 scale mail a +0 mace an orc corpse an orc corpse an orc corpse (9, 10, D:10) a wolf corpse (16, 13, D:10) 18 gold pieces (16, 16, D:10) a ring of protection from fire the Ecumenical Temple