ThirdFlower Level 1 of the Dungeon (0, 0, D:1) a +0 robe (20, 5, D:1) a +0 ring mail (18, 9, D:1) a cursed +0 leather armour (-3, 13, D:1) 18 sling bullets (13, 28, D:1) a +2 robe (7, 29, D:1) a +1 pair of boots (21, 29, D:1) a +0 leather armour (42, 29, D:1) a bread ration (35, 39, D:1) a +0,+1 dagger (36, 39, D:1) a +0,+0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-5, 7, D:2) 12 bolts (-12, 11, D:2) a +0,+0 club (-8, 11, D:2) a +0,+0 club (27, 13, D:2) 16 bolts (10, 16, D:2) a +0,+0 short sword (-12, 19, D:2) a +0 ring mail (-13, 27, D:2) a +0,+0 whip (20, 33, D:2) a +0,+0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (16, 2, D:3) a +0,+0 club (50, 14, D:3) 9 arrows (10, 22, D:3) a +0,+0 whip (0, 24, D:3) 19 sling bullets (23, 26, D:3) 14 stones (30, 34, D:3) a +1 robe (16, 36, D:3) a +0 buckler (2, 47, D:3) a +0,+0 club Level 4 of the Dungeon [Shop] Diaquer's Weapon Emporium a +0,+1 mace (88 gold) the +5,+6 hand axe "Traug" {flame, rElec MR+ Dex+3} (729 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. a +2,+2 dagger (154 gold) a cursed -2,-3 mace (1 gold) a +0,+1 short sword (88 gold) a +2,+2 mace (165 gold) 13 stones (14 gold) 30 stones (33 gold) 9 arrows of frost (49 gold) a +1,+1 whip (93 gold) the cursed +3,-1 long sword of Vaovileh {pain, +Inv Str+4 Dex+3} (356 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (+3). It lets you turn invisible. It has a curse placed upon it. (0, 0, D:4) a dart (1, 0, D:4) a dart (-1, 2, D:4) a dart (-20, 3, D:4) a +1,+0 hand axe (-2, 3, D:4) a dart (-3, 5, D:4) a +0,+0 dagger (15, 5, D:4) 29 stones (25, 11, D:4) 2 darts (26, 12, D:4) a dart (29, 13, D:4) a +0,+0 club a dart (28, 14, D:4) a +0 ring mail (34, 14, D:4) 3 potions of poison (-18, 15, D:4) a +0 chain mail (-3, 24, D:4) a +0,+0 club (-10, 26, D:4) a dart (-14, 27, D:4) a +0,+1 dagger (-11, 27, D:4) a dart (-1, 27, D:4) a +1 leather armour a +0,+0 hand axe (17, 27, D:4) a cursed -1,-2 giant spiked club (4, 35, D:4) a +0,+0 dagger (-12, 40, D:4) 13 bolts (-6, 44, D:4) a +0,+0 giant spiked club a +0,+0 dagger a +0 chain mail (-11, 46, D:4) a +1,+0 dagger a +0 chain mail (-16, 47, D:4) a +0,+0 dagger a +0 robe Level 5 of the Dungeon [Shop] Yjuxen's Magic Scroll Emporium a scroll of torment (97 gold) a scroll of immolation (45 gold) a scroll of vulnerability (97 gold) a scroll of teleportation (39 gold) a scroll of blinking (97 gold) [Shop] Koppav's Weapon Shoppe a +0,+0 glaive (84 gold) a cursed -3,+0 war axe (1 gold) a +2,+1 quarterstaff of protection (179 gold) a +4,+2 war axe of flaming (289 gold) a +0,+1 trident of flaming (172 gold) the +9,+12 sling "Punk" {frost, rC+} (1114 gold) It turns projectiles fired from it into bolts of frost. It protects you from cold. a +0,+0 short sword (39 gold) a +4 blowgun (110 gold) 12 darts (15 gold) the -1,+4 dagger "Morg" {pain, MR+ Int+5} (612 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +8,+9 mace "Gargoyle's Curse" {crush, rElec Dex+3 SInv} (1066 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It enhances your eyesight. a +0,+0 bow (39 gold) a +0,+0 mace (39 gold) [Shop] Hoighahy's Armour Boutique a +0 leather armour (22 gold) a cursed -1 chain mail (1 gold) a +0 chain mail (49 gold) a +1 centaur barding (308 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a cursed +0 scale mail (33 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +3 leather armour of positive energy (231 gold) a +0 ring mail (44 gold) [Shop] Zyqaecw's Assorted Antiques a +4 ring mail of cold resistance (108 gold) a scroll of remove curse (81 gold) a box of beasts (540 gold) a wand of paralysis (18) (108 gold) a scroll of remove curse (81 gold) a potion of lignification (54 gold) a potion of heal wounds (24 gold) a potion of paralysis (24 gold) a potion of restore abilities (24 gold) a +0 cloak (121 gold) a +0 ring mail (108 gold) a potion of flight (24 gold) a scroll of remove curse (81 gold) (0, 0, D:5) a potion of poison (8, 5, D:5) a cursed -2,+0 club (-9, 8, D:5) 15 sling bullets (-15, 12, D:5) 15 bolts (-23, 14, D:5) a +0,+0 club (37, 18, D:5) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may recurse itself when equipped. It has a curse placed upon it. (27, 19, D:5) a +0 leather armour (33, 20, D:5) a +0 ring mail (34, 20, D:5) a +1,+0 trident (-10, 24, D:5) a +0,+0 spear (-9, 24, D:5) a cursed +0,-2 halberd (-8, 24, D:5) a +0,+0 halberd (-12, 28, D:5) a +0,+0 club (18, 29, D:5) a +1,+2 short sword (14, 30, D:5) a +0,+0 club a +0 leather armour (16, 30, D:5) a +0,+0 dagger a +0 robe (18, 30, D:5) a +0,+0 mace (29, 37, D:5) a +0,+0 dagger a +0 robe (-14, 38, D:5) an uncursed amulet of inaccuracy (30, 39, D:5) a +0 robe a +1,+0 dagger (16, 40, D:5) a +0 chain mail (4, 48, D:5) a cursed -1,-1 club (1, 49, D:5) a potion of poison Level 6 of the Dungeon (0, 0, D:6) a tomahawk (1, 0, D:6) a tomahawk (2, 0, D:6) a +0,+0 morningstar (0, 2, D:6) a +0,+0 dagger a +0,+0 mace a +0,+0 club a tomahawk (-2, 3, D:6) a +0,+0 club a +0 ring mail (0, 3, D:6) a +0,+0 short sword (21, 7, D:6) a +0,+0 spear (22, 7, D:6) a +1,+1 spear (-4, 8, D:6) a +0 blowgun (12, 8, D:6) a +2,+2 dagger (13, 8, D:6) a +0,+0 dagger (14, 8, D:6) a +0,+0 club (22, 8, D:6) a +0,+0 flail a +0,+0 spear a +0,+0 whip a +0,+0 club a +0 robe a +0,+0 club (-11, 12, D:6) 19 arrows (-24, 22, D:6) a +2 leather armour (-9, 22, D:6) a +2,+0 bow (-9, 24, D:6) a +2 leather armour of fire resistance a +2,+2 vampiric whip a cursed -2,+0 falchion a +0,+0 whip of draining (-9, 25, D:6) an arrow of flame (-9, 27, D:6) 2 arrows of flame (9, 27, D:6) 22 arrows a cursed -3,-1 club (-9, 29, D:6) a throwing net (3, 29, D:6) a +0 ring mail (-20, 35, D:6) a +0,+0 dagger a +0 robe (-21, 37, D:6) a +0,+1 flail (-21, 38, D:6) a +0,+0 dagger a +0 robe (-20, 38, D:6) an arrow (-20, 39, D:6) a +0,+0 flail (-9, 45, D:6) an arrow (-20, 46, D:6) a +0,+0 bow 17 arrows (-19, 46, D:6) a +0,+0 whip Level 7 of the Dungeon (0, 0, D:7) a big fish skeleton (15, 7, D:7) a +0,+0 hand axe a +1 leather armour (26, 28, D:7) 17 arrows of dispersal (9, 33, D:7) a +0,+1 hand axe (12, 36, D:7) a bat skeleton (26, 40, D:7) a sling bullet (26, 41, D:7) a sling bullet (38, 41, D:7) a +1,+1 bastard sword of slicing (35, 42, D:7) a +0 robe (37, 43, D:7) 14 arrows (29, 45, D:7) 11 sling bullets a +0,+0 sling (4, 47, D:7) 15 arrows (26, 47, D:7) 23 stones (30, 48, D:7) a +0 robe (33, 48, D:7) a +0,+0 quarterstaff the Ecumenical Temple